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Author SHA1 Message Date
MathieuG-P cf11277541 bumb to 1.4.6 2024-03-06 12:30:26 +01:00
MathieuG-P d028e144fc [chore] Oculus backup is now automatically restored when Beat Saber closes 2024-03-06 10:06:27 +01:00
14 changed files with 37 additions and 58 deletions
+2 -4
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@@ -94,8 +94,7 @@
"edit": "Bearbeiten",
"uninstall": "Entfernen",
"create-shortcut": "Verknüpfung erstellen",
"shared-folders": "Geteilte Ordner",
"restore-oculus-folder": "Ordner wiederherstellen"
"shared-folders": "Geteilte Ordner"
}
},
"available-versions": {
@@ -695,8 +694,7 @@
"title": "Achtung",
"body": {
"must-be-installed-once": "Sie müssen Beat Saber mindestens einmal aus dem Oculus Store installiert haben, sonst könnte sich Beat Saber nach dem Start automatisch schließen.",
"need-backup": "Um diese Version zu starten, wird der Installationsordner von Beat Saber in Ihrer Oculus-Bibliothek umbenannt.",
"can-restore-later": "Bei Bedarf können Sie ihn vom BSManager aus wiederherstellen, indem Sie zu den Optionen der originalen Oculus-Version gehen und auf 'Ordner wiederherstellen' klicken"
"will-backup": "Um diese Version zu starten, wird der ursprüngliche Installationsordner von Beat Saber in Ihrer Oculus-Bibliothek umbenannt und beim Schließen von Beat Saber automatisch wiederhergestellt."
},
"not-remind-me": "Nicht mehr erinnern",
"understood": "Verstanden"
+2 -4
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@@ -94,8 +94,7 @@
"edit": "Edit",
"uninstall": "Uninstall",
"create-shortcut": "Create a shortcut",
"shared-folders": "Shared Folders",
"restore-oculus-folder": "Restore the folder"
"shared-folders": "Shared Folders"
}
},
"available-versions": {
@@ -695,8 +694,7 @@
"title": "Warning",
"body": {
"must-be-installed-once": "You must have installed Beat Saber at least once from the Oculus Store, otherwise Beat Saber might automatically close after launching.",
"need-backup": "To launch this version, the Beat Saber installation folder located in your Oculus library will be renamed.",
"can-restore-later": "If needed, you can restore it from BSManager by going to the options of the original Oculus version and clicking on 'Restore the folder'"
"will-backup": "To launch this version, the original installation folder of Beat Saber located in your Oculus library will be renamed and will be automatically restored when Beat Saber is closed."
},
"not-remind-me": "Do not remind me",
"understood": "Understood"
+2 -4
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@@ -94,8 +94,7 @@
"edit": "Editar",
"uninstall": "Desinstalar",
"create-shortcut": "Crear un atajo",
"shared-folders": "Carpetas Compartidas",
"restore-oculus-folder": "Restaurar la carpeta"
"shared-folders": "Carpetas Compartidas"
}
},
"available-versions": {
@@ -695,8 +694,7 @@
"title": "Atención",
"body": {
"must-be-installed-once": "Debes haber instalado Beat Saber al menos una vez desde la Oculus Store, de lo contrario, Beat Saber podría cerrarse automáticamente después de iniciar.",
"need-backup": "Para iniciar esta versión, la carpeta de instalación de Beat Saber que se encuentra en tu biblioteca de Oculus será renombrada.",
"can-restore-later": "Si es necesario, podrás restaurarla desde el BSManager accediendo a las opciones de la versión original de Oculus y haciendo clic en 'Restaurar la carpeta'"
"will-backup": "Para lanzar esta versión, la carpeta de instalación original de Beat Saber ubicada en tu biblioteca de Oculus será renombrada y se restaurará automáticamente al cerrar Beat Saber."
},
"not-remind-me": "No volver a recordármelo",
"understood": "Entendido"
+2 -4
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@@ -94,8 +94,7 @@
"edit": "Modifier",
"uninstall": "Désinstaller",
"create-shortcut": "Créer un raccourci",
"shared-folders": "Dossiers partagés",
"restore-oculus-folder": "Restaurer le dossier"
"shared-folders": "Dossiers partagés"
}
},
"available-versions": {
@@ -695,8 +694,7 @@
"title": "Attention",
"body": {
"must-be-installed-once": "Vous devez avoir installé au moins une fois Beat Saber depuis l'Oculus Store, sinon Beat Saber pourrait se fermer automatiquement après son lancement.",
"need-backup": "Pour lancer cette version, le dossier d'installation de Beat Saber se trouvant dans votre librairie Oculus va être renommé.",
"can-restore-later": "Au besoin, vous pourrez le restaurer depuis BSManager en vous rendant dans les options de la version originale Oculus et en cliquant sur \"Restaurer le dossier\""
"will-backup": "Afin de lancer cette version, le dossier d'installation original de Beat Saber se trouvant dans votre bibliothèque Oculus va être renommé et sera automatiquement restauré à l'arrêt de Beat Saber."
},
"not-remind-me": "Ne plus me rappeler",
"understood": "J'ai compris"
+2 -4
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@@ -94,8 +94,7 @@
"edit": "編集",
"uninstall": "アンインストール",
"create-shortcut": "ショートカットを作成",
"shared-folders": "共有フォルダー",
"restore-oculus-folder": "フォルダーの復元"
"shared-folders": "共有フォルダー"
}
},
"available-versions": {
@@ -695,8 +694,7 @@
"title": "注意",
"body": {
"must-be-installed-once": "少なくとも一度はOculus StoreからBeat Saberをインストールしている必要があります。そうしないとBeat Saberは起動後に自動的に終了する可能性があります。",
"need-backup": "このバージョンを起動するに、OculusライブラリにあるBeat Saberインストールフォルダ名前変更ます。",
"can-restore-later": "必要であれば、BSManagerから元のOculusバージョンのオプションに行き、'フォルダを復元'をクリックして復元することができます。"
"will-backup": "このバージョンを起動するために、OculusライブラリにあるBeat Saberの元のインストールフォルダ名前変更され、Beat Saberの終了時に自動的に復元されます。"
},
"not-remind-me": "二度と表示しないでください",
"understood": "分かった"
+2 -4
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@@ -94,8 +94,7 @@
"edit": "Редактировать",
"uninstall": "Удалить",
"create-shortcut": "Создать ярлык",
"shared-folders": "Общие папки",
"restore-oculus-folder": "Восстановить папку"
"shared-folders": "Общие папки"
}
},
"available-versions": {
@@ -695,8 +694,7 @@
"title": "Внимание",
"body": {
"must-be-installed-once": "Вы должны были установить Beat Saber хотя бы один раз из Oculus Store, иначе Beat Saber может автоматически закрыться после запуска.",
"need-backup": "Для запуска этой версии папка установки Beat Saber в вашей библиотеке Oculus будет переименована.",
"can-restore-later": "При необходимости вы можете восстановить её через BSManager, перейдя в опции оригинальной версии Oculus и нажав на 'Восстановить папку'"
"will-backup": "Для запуска этой версии исходная папка установки Beat Saber, находящаяся в вашей библиотеке Oculus, будет переименована и автоматически восстановлена при выходе из Beat Saber."
},
"not-remind-me": "Больше не напоминать",
"understood": "Понял"
+2 -4
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@@ -94,8 +94,7 @@
"edit": "編輯",
"uninstall": "移除",
"create-shortcut": "創建捷徑",
"shared-folders": "Shared Folders",
"restore-oculus-folder": "Restore the folder"
"shared-folders": "Shared Folders"
}
},
"available-versions": {
@@ -695,8 +694,7 @@
"title": "警告",
"body": {
"must-be-installed-once": "你必須至少從 Oculus 商店安裝過一次 BeatSaber,否則 BeatSaber 可能會在啟動後自動關閉。",
"need-backup": "要啟動該版本,位於你的 Oculus 庫中的 BeatSaber 安裝文件夾將被重命名。",
"can-restore-later": "如果需要,你可以通過前往 BSManager 的原始 Oculus 版本選項並點擊'恢復文件夾'來恢復它。"
"will-backup": "為了啟動這個版本,位於您的Oculus庫中的Beat Saber的原始安裝文件夾將被重命名,並且在Beat Saber關閉時會自動恢復。"
},
"not-remind-me": "不再提醒我",
"understood": "明白了"
+2 -4
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@@ -94,8 +94,7 @@
"edit": "编辑",
"uninstall": "卸载",
"create-shortcut": "创建快捷方式",
"shared-folders": "Shared Folders",
"restore-oculus-folder": "Restore the folder"
"shared-folders": "Shared Folders"
}
},
"available-versions": {
@@ -695,8 +694,7 @@
"title": "警告",
"body": {
"must-be-installed-once": "你必须至少从 Oculus 商店安装过一次 BeatSaber,否则 BeatSaber 可能会在启动后自动关闭。",
"need-backup": "要启动该版本,位于你的 Oculus 库中的 BeatSaber 安装文件夹将被重命名。",
"can-restore-later": "如果需要,你可以通过前往 BSManager 的原始 Oculus 版本选项并点击'恢复文件夹'来恢复它。"
"will-backup": "为了启动这个版本,位于您的Oculus库中的Beat Saber的原始安装文件夹将被重命名,并且在Beat Saber关闭时会自动恢复。"
},
"not-remind-me": "不再提醒我",
"understood": "明白了"
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+19 -1
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@@ -36,7 +36,12 @@ fn main() {
None => {
println!("Process {} has stopped, deleting directory {:?}", pid, directory_path);
match delete_dir_if_is_symlink(directory_path) {
Ok(_) => println!("Directory {:?} deleted successfully.", directory_path),
Ok(_) => {
println!("Directory {:?} deleted successfully.", directory_path);
if let Err(e) = rename_specific_backup_directory(directory_path.parent().unwrap()) {
eprintln!("Failed to rename backup directory: {}", e);
}
},
Err(e) => eprintln!("Failed to delete directory {:?}: {}", directory_path, e),
}
break;
@@ -58,3 +63,16 @@ fn delete_dir_if_is_symlink(path: &Path) -> Result<(), Box<dyn std::error::Error
}
}
fn rename_specific_backup_directory(parent_path: &Path) -> Result<(), Box<dyn std::error::Error>> {
let backup_dir_name = format!("{}.bsmbak", BEAT_SABER_OCULUS_FOLDER_NAME);
let backup_path = parent_path.join(&backup_dir_name);
if backup_path.exists() && backup_path.is_dir() {
let new_path = parent_path.join(BEAT_SABER_OCULUS_FOLDER_NAME);
fs::rename(&backup_path, &new_path)?;
println!("Renamed {:?} to {:?}", backup_path, new_path);
Ok(())
} else {
Err(format!("Backup directory {:?} does not exist or is not a directory.", backup_path).into())
}
}
+1 -1
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@@ -1,6 +1,6 @@
{
"name": "bs-manager",
"version": "1.4.5",
"version": "1.4.6",
"description": "BSManager",
"main": "./dist/main/main.js",
"author": {
-7
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@@ -37,10 +37,3 @@ ipc.on<void>("bs-launch.restore-steamvr", (_, reply) => {
const steamLauncher = SteamLauncherService.getInstance();
reply(from(steamLauncher.restoreSteamVR()));
});
ipc.on<void>("restore-original-oculus-folder", (_, reply) => {
const oculusLauncher = OculusLauncherService.getInstance();
reply(from(
oculusLauncher.deleteBsSymlinks().then(() => oculusLauncher.restoreOriginalBeatSaber())
));
})
@@ -21,8 +21,7 @@ export const OriginalOculusVersionBackupModal: ModalComponent<boolean, void> = (
<BsmImage className="mx-auto h-20" image={BeatConflict} />
<p className="text-sm italic mb-4 font-bold">{t("modals.original-version-backup-oculus.body.must-be-installed-once")}</p>
<p className="mb-4">{t("modals.original-version-backup-oculus.body.need-backup")}</p>
<p className="mb-4">{t("modals.original-version-backup-oculus.body.can-restore-later")}</p>
<p className="mb-4">{t("modals.original-version-backup-oculus.body.will-backup")}</p>
<div className="flex flex-row justify-start items-center gap-1.5 my-4" >
<BsmCheckbox className="relative z-[1] w-6 aspect-square" checked={dontShowAgain} onChange={setDontShowAgain} />
@@ -99,20 +99,6 @@ export function VersionViewer() {
});
}
const restoreOriginalOculusFolder = () => {
lastValueFrom(ipcService.sendV2("restore-original-oculus-folder")).then(() => {
notification.notifySuccess({
title: "Restauration réussie",
desc: "Le dossier a été restauré avec succès"
});
}).catch(() => {
notification.notifyError({
title: "Erreur lors de la restauration",
desc: "Le dossier n'a pas pu être restauré"
});
});
}
return (
<>
<BsmImage className="absolute w-full h-full top-0 left-0 object-cover" image={state.ReleaseImg || DefautVersionImage} errorImage={DefautVersionImage} />
@@ -131,7 +117,6 @@ export function VersionViewer() {
</div>
<BsmDropdownButton className="absolute top-3 right-4 h-9 w-9 bg-light-main-color-2 dark:bg-main-color-2 rounded-md" items={[
{ text: "pages.version-viewer.dropdown.open-folder", icon: "folder", onClick: openFolder },
state.oculus && { text: "pages.version-viewer.dropdown.restore-oculus-folder", icon: "backup-restore", onClick: restoreOriginalOculusFolder},
{ text: "pages.version-viewer.dropdown.verify-files", icon: "task", onClick: verifyFiles },
!state.steam && !state.oculus && { text: "pages.version-viewer.dropdown.edit", icon: "edit", onClick: edit },
!state.oculus && { text: "pages.version-viewer.dropdown.clone", icon: "copy", onClick: clone },