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1337 Commits
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| f2e6fa486a | |||
| 4f0f80bbc2 | |||
| 31e5c0ed10 | |||
| 9a2afe6820 | |||
| c93f9a7041 | |||
| 5401248286 | |||
| 0511540b98 |
@@ -2,7 +2,7 @@ root = true
|
||||
|
||||
[*]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
indent_size = 4
|
||||
end_of_line = lf
|
||||
charset = utf-8
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
{
|
||||
"rules": {
|
||||
"no-console": "off",
|
||||
"global-require": "off",
|
||||
"import/no-dynamic-require": "off",
|
||||
"prettier/prettier": 0,
|
||||
"no-await-in-loop": "off",
|
||||
"import/prefer-default-export": "off",
|
||||
"no-empty-function": "off",
|
||||
"@typescript-eslint/no-empty-function": "off",
|
||||
"@angular-eslint/no-empty-lifecycle-method": "off"
|
||||
}
|
||||
"rules": {
|
||||
"no-console": "off",
|
||||
"global-require": "off",
|
||||
"import/no-dynamic-require": "off",
|
||||
"prettier/prettier": 0,
|
||||
"no-await-in-loop": "off",
|
||||
"import/prefer-default-export": "off",
|
||||
"no-empty-function": "off",
|
||||
"@typescript-eslint/no-empty-function": "off",
|
||||
"@angular-eslint/no-empty-lifecycle-method": "off"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
const tailwindcss = require('tailwindcss');
|
||||
const autoprefixer = require('autoprefixer');
|
||||
const tailwindcss = require("tailwindcss");
|
||||
const autoprefixer = require("autoprefixer");
|
||||
|
||||
module.exports = {
|
||||
plugins: [tailwindcss, autoprefixer],
|
||||
};
|
||||
plugins: [tailwindcss, autoprefixer],
|
||||
};
|
||||
|
||||
@@ -2,52 +2,64 @@
|
||||
* Base webpack config used across other specific configs
|
||||
*/
|
||||
|
||||
import webpack from 'webpack';
|
||||
import webpackPaths from './webpack.paths';
|
||||
import { dependencies as externals } from '../../release/app/package.json';
|
||||
import webpack from "webpack";
|
||||
import webpackPaths from "./webpack.paths";
|
||||
import { dependencies as externals } from "../../release/app/package.json";
|
||||
|
||||
function createExternals(): string[] {
|
||||
const webpackExternals: string[] = [...Object.keys(externals || {})];
|
||||
const excludedExternals: string[] = [];
|
||||
|
||||
if (process.platform === "linux") {
|
||||
// Linux only uses regedit-rs types
|
||||
excludedExternals.push("regedit-rs");
|
||||
}
|
||||
|
||||
return webpackExternals.filter(external => !excludedExternals.includes(external));
|
||||
}
|
||||
|
||||
const configuration: webpack.Configuration = {
|
||||
externals: [...Object.keys(externals || {})],
|
||||
externals: createExternals(),
|
||||
|
||||
stats: 'errors-only',
|
||||
stats: "errors-only",
|
||||
|
||||
module: {
|
||||
rules: [
|
||||
{
|
||||
test: /\.[jt]sx?$/,
|
||||
exclude: /node_modules/,
|
||||
use: {
|
||||
loader: 'ts-loader',
|
||||
options: {
|
||||
// Remove this line to enable type checking in webpack builds
|
||||
transpileOnly: true,
|
||||
},
|
||||
},
|
||||
},
|
||||
],
|
||||
},
|
||||
|
||||
output: {
|
||||
path: webpackPaths.srcPath,
|
||||
// https://github.com/webpack/webpack/issues/1114
|
||||
library: {
|
||||
type: 'commonjs2',
|
||||
module: {
|
||||
rules: [
|
||||
{
|
||||
test: /\.[jt]sx?$/,
|
||||
exclude: /node_modules/,
|
||||
use: {
|
||||
loader: "ts-loader",
|
||||
options: {
|
||||
// Remove this line to enable type checking in webpack builds
|
||||
transpileOnly: true,
|
||||
},
|
||||
},
|
||||
},
|
||||
],
|
||||
},
|
||||
},
|
||||
|
||||
/**
|
||||
* Determine the array of extensions that should be used to resolve modules.
|
||||
*/
|
||||
resolve: {
|
||||
extensions: ['.js', '.jsx', '.json', '.ts', '.tsx'],
|
||||
modules: [webpackPaths.srcPath, 'node_modules'],
|
||||
},
|
||||
output: {
|
||||
path: webpackPaths.srcPath,
|
||||
// https://github.com/webpack/webpack/issues/1114
|
||||
library: {
|
||||
type: "commonjs2",
|
||||
},
|
||||
},
|
||||
|
||||
plugins: [
|
||||
new webpack.EnvironmentPlugin({
|
||||
NODE_ENV: 'production',
|
||||
}),
|
||||
],
|
||||
/**
|
||||
* Determine the array of extensions that should be used to resolve modules.
|
||||
*/
|
||||
resolve: {
|
||||
extensions: [".js", ".jsx", ".json", ".ts", ".tsx"],
|
||||
modules: [webpackPaths.srcPath, "node_modules"],
|
||||
},
|
||||
|
||||
plugins: [
|
||||
new webpack.EnvironmentPlugin({
|
||||
NODE_ENV: "production",
|
||||
}),
|
||||
],
|
||||
};
|
||||
|
||||
export default configuration;
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
/* eslint import/no-unresolved: off, import/no-self-import: off */
|
||||
|
||||
module.exports = require('./webpack.config.renderer.dev').default;
|
||||
module.exports = require("./webpack.config.renderer.dev").default;
|
||||
|
||||
@@ -0,0 +1,64 @@
|
||||
/**
|
||||
* Webpack config for development electron main process
|
||||
*/
|
||||
|
||||
import path from 'path';
|
||||
import webpack from 'webpack';
|
||||
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer';
|
||||
import { merge } from 'webpack-merge';
|
||||
import checkNodeEnv from '../scripts/check-node-env';
|
||||
import baseConfig from './webpack.config.base';
|
||||
import webpackPaths from './webpack.paths';
|
||||
|
||||
// When an ESLint server is running, we can't set the NODE_ENV so we'll check if it's
|
||||
// at the dev webpack config is not accidentally run in a production environment
|
||||
if (process.env.NODE_ENV === 'production') {
|
||||
checkNodeEnv('development');
|
||||
}
|
||||
|
||||
const configuration: webpack.Configuration = {
|
||||
|
||||
devtool: 'inline-source-map',
|
||||
|
||||
mode: 'development',
|
||||
|
||||
target: 'electron-main',
|
||||
|
||||
entry: {
|
||||
main: path.join(webpackPaths.srcMainPath, 'main.ts'),
|
||||
preload: path.join(webpackPaths.srcMainPath, 'preload.ts'),
|
||||
},
|
||||
|
||||
output: {
|
||||
path: webpackPaths.dllPath,
|
||||
filename: '[name].bundle.dev.js',
|
||||
library: {
|
||||
type: 'umd',
|
||||
},
|
||||
},
|
||||
|
||||
plugins: [
|
||||
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
|
||||
// @ts-ignore
|
||||
new BundleAnalyzerPlugin({
|
||||
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
|
||||
analyzerPort: 8888,
|
||||
}),
|
||||
|
||||
new webpack.DefinePlugin({
|
||||
'process.type': '"browser"',
|
||||
}),
|
||||
],
|
||||
|
||||
/**
|
||||
* Disables webpack processing of __dirname and __filename.
|
||||
* If you run the bundle in node.js it falls back to these values of node.js.
|
||||
* https://github.com/webpack/webpack/issues/2010
|
||||
*/
|
||||
node: {
|
||||
__dirname: false,
|
||||
__filename: false,
|
||||
},
|
||||
};
|
||||
|
||||
export default merge(baseConfig, configuration);
|
||||
@@ -2,81 +2,82 @@
|
||||
* Webpack config for production electron main process
|
||||
*/
|
||||
|
||||
import path from 'path';
|
||||
import webpack from 'webpack';
|
||||
import { merge } from 'webpack-merge';
|
||||
import TerserPlugin from 'terser-webpack-plugin';
|
||||
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer';
|
||||
import baseConfig from './webpack.config.base';
|
||||
import webpackPaths from './webpack.paths';
|
||||
import checkNodeEnv from '../scripts/check-node-env';
|
||||
import deleteSourceMaps from '../scripts/delete-source-maps';
|
||||
import path from "path";
|
||||
import webpack from "webpack";
|
||||
import { merge } from "webpack-merge";
|
||||
import TerserPlugin from "terser-webpack-plugin";
|
||||
import { BundleAnalyzerPlugin } from "webpack-bundle-analyzer";
|
||||
import baseConfig from "./webpack.config.base";
|
||||
import webpackPaths from "./webpack.paths";
|
||||
import checkNodeEnv from "../scripts/check-node-env";
|
||||
import deleteSourceMaps from "../scripts/delete-source-maps";
|
||||
|
||||
checkNodeEnv('production');
|
||||
checkNodeEnv("production");
|
||||
deleteSourceMaps();
|
||||
|
||||
const devtoolsConfig =
|
||||
process.env.DEBUG_PROD === 'true'
|
||||
? {
|
||||
devtool: 'source-map',
|
||||
}
|
||||
: {};
|
||||
process.env.DEBUG_PROD === "true"
|
||||
? {
|
||||
devtool: "source-map",
|
||||
}
|
||||
: {};
|
||||
|
||||
const configuration: webpack.Configuration = {
|
||||
...devtoolsConfig,
|
||||
...devtoolsConfig,
|
||||
|
||||
mode: 'production',
|
||||
mode: "production",
|
||||
|
||||
target: 'electron-main',
|
||||
target: "electron-main",
|
||||
|
||||
entry: {
|
||||
main: path.join(webpackPaths.srcMainPath, 'main.ts'),
|
||||
preload: path.join(webpackPaths.srcMainPath, 'preload.ts'),
|
||||
},
|
||||
entry: {
|
||||
main: path.join(webpackPaths.srcMainPath, "main.ts"),
|
||||
preload: path.join(webpackPaths.srcMainPath, "preload.ts"),
|
||||
},
|
||||
|
||||
output: {
|
||||
path: webpackPaths.distMainPath,
|
||||
filename: '[name].js',
|
||||
},
|
||||
output: {
|
||||
path: webpackPaths.distMainPath,
|
||||
filename: "[name].js",
|
||||
},
|
||||
|
||||
optimization: {
|
||||
minimizer: [
|
||||
new TerserPlugin({
|
||||
parallel: true,
|
||||
}),
|
||||
optimization: {
|
||||
minimize: true,
|
||||
minimizer: [
|
||||
new TerserPlugin({
|
||||
parallel: true,
|
||||
}),
|
||||
],
|
||||
},
|
||||
|
||||
plugins: [
|
||||
new BundleAnalyzerPlugin({
|
||||
analyzerMode: process.env.ANALYZE === "true" ? "server" : "disabled",
|
||||
}),
|
||||
|
||||
/**
|
||||
* Create global constants which can be configured at compile time.
|
||||
*
|
||||
* Useful for allowing different behaviour between development builds and
|
||||
* release builds
|
||||
*
|
||||
* NODE_ENV should be production so that modules do not perform certain
|
||||
* development checks
|
||||
*/
|
||||
new webpack.EnvironmentPlugin({
|
||||
NODE_ENV: "production",
|
||||
DEBUG_PROD: false,
|
||||
START_MINIMIZED: false,
|
||||
}),
|
||||
],
|
||||
},
|
||||
|
||||
plugins: [
|
||||
new BundleAnalyzerPlugin({
|
||||
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
|
||||
}),
|
||||
|
||||
/**
|
||||
* Create global constants which can be configured at compile time.
|
||||
*
|
||||
* Useful for allowing different behaviour between development builds and
|
||||
* release builds
|
||||
*
|
||||
* NODE_ENV should be production so that modules do not perform certain
|
||||
* development checks
|
||||
* Disables webpack processing of __dirname and __filename.
|
||||
* If you run the bundle in node.js it falls back to these values of node.js.
|
||||
* https://github.com/webpack/webpack/issues/2010
|
||||
*/
|
||||
new webpack.EnvironmentPlugin({
|
||||
NODE_ENV: 'production',
|
||||
DEBUG_PROD: false,
|
||||
START_MINIMIZED: false,
|
||||
}),
|
||||
],
|
||||
|
||||
/**
|
||||
* Disables webpack processing of __dirname and __filename.
|
||||
* If you run the bundle in node.js it falls back to these values of node.js.
|
||||
* https://github.com/webpack/webpack/issues/2010
|
||||
*/
|
||||
node: {
|
||||
__dirname: false,
|
||||
__filename: false,
|
||||
},
|
||||
node: {
|
||||
__dirname: false,
|
||||
__filename: false,
|
||||
},
|
||||
};
|
||||
|
||||
export default merge(baseConfig, configuration);
|
||||
|
||||
@@ -1,68 +1,68 @@
|
||||
import path from 'path';
|
||||
import webpack from 'webpack';
|
||||
import { merge } from 'webpack-merge';
|
||||
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer';
|
||||
import baseConfig from './webpack.config.base';
|
||||
import webpackPaths from './webpack.paths';
|
||||
import checkNodeEnv from '../scripts/check-node-env';
|
||||
import path from "path";
|
||||
import webpack from "webpack";
|
||||
import { merge } from "webpack-merge";
|
||||
import { BundleAnalyzerPlugin } from "webpack-bundle-analyzer";
|
||||
import baseConfig from "./webpack.config.base";
|
||||
import webpackPaths from "./webpack.paths";
|
||||
import checkNodeEnv from "../scripts/check-node-env";
|
||||
|
||||
// When an ESLint server is running, we can't set the NODE_ENV so we'll check if it's
|
||||
// at the dev webpack config is not accidentally run in a production environment
|
||||
if (process.env.NODE_ENV === 'production') {
|
||||
checkNodeEnv('development');
|
||||
if (process.env.NODE_ENV === "production") {
|
||||
checkNodeEnv("development");
|
||||
}
|
||||
|
||||
const configuration: webpack.Configuration = {
|
||||
devtool: 'inline-source-map',
|
||||
devtool: "inline-source-map",
|
||||
|
||||
mode: 'development',
|
||||
mode: "development",
|
||||
|
||||
target: 'electron-preload',
|
||||
target: "electron-preload",
|
||||
|
||||
entry: path.join(webpackPaths.srcMainPath, 'preload.ts'),
|
||||
entry: path.join(webpackPaths.srcMainPath, "preload.ts"),
|
||||
|
||||
output: {
|
||||
path: webpackPaths.dllPath,
|
||||
filename: 'preload.js',
|
||||
},
|
||||
output: {
|
||||
path: webpackPaths.dllPath,
|
||||
filename: "preload.js",
|
||||
},
|
||||
|
||||
plugins: [
|
||||
new BundleAnalyzerPlugin({
|
||||
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
|
||||
}),
|
||||
plugins: [
|
||||
new BundleAnalyzerPlugin({
|
||||
analyzerMode: process.env.ANALYZE === "true" ? "server" : "disabled",
|
||||
}),
|
||||
|
||||
/**
|
||||
* Create global constants which can be configured at compile time.
|
||||
*
|
||||
* Useful for allowing different behaviour between development builds and
|
||||
* release builds
|
||||
*
|
||||
* NODE_ENV should be production so that modules do not perform certain
|
||||
* development checks
|
||||
*
|
||||
* By default, use 'development' as NODE_ENV. This can be overriden with
|
||||
* 'staging', for example, by changing the ENV variables in the npm scripts
|
||||
*/
|
||||
new webpack.EnvironmentPlugin({
|
||||
NODE_ENV: "development",
|
||||
}),
|
||||
|
||||
new webpack.LoaderOptionsPlugin({
|
||||
debug: true,
|
||||
}),
|
||||
],
|
||||
|
||||
/**
|
||||
* Create global constants which can be configured at compile time.
|
||||
*
|
||||
* Useful for allowing different behaviour between development builds and
|
||||
* release builds
|
||||
*
|
||||
* NODE_ENV should be production so that modules do not perform certain
|
||||
* development checks
|
||||
*
|
||||
* By default, use 'development' as NODE_ENV. This can be overriden with
|
||||
* 'staging', for example, by changing the ENV variables in the npm scripts
|
||||
* Disables webpack processing of __dirname and __filename.
|
||||
* If you run the bundle in node.js it falls back to these values of node.js.
|
||||
* https://github.com/webpack/webpack/issues/2010
|
||||
*/
|
||||
new webpack.EnvironmentPlugin({
|
||||
NODE_ENV: 'development',
|
||||
}),
|
||||
node: {
|
||||
__dirname: false,
|
||||
__filename: false,
|
||||
},
|
||||
|
||||
new webpack.LoaderOptionsPlugin({
|
||||
debug: true,
|
||||
}),
|
||||
],
|
||||
|
||||
/**
|
||||
* Disables webpack processing of __dirname and __filename.
|
||||
* If you run the bundle in node.js it falls back to these values of node.js.
|
||||
* https://github.com/webpack/webpack/issues/2010
|
||||
*/
|
||||
node: {
|
||||
__dirname: false,
|
||||
__filename: false,
|
||||
},
|
||||
|
||||
watch: true,
|
||||
watch: true,
|
||||
};
|
||||
|
||||
export default merge(baseConfig, configuration);
|
||||
|
||||
@@ -2,76 +2,76 @@
|
||||
* Builds the DLL for development electron renderer process
|
||||
*/
|
||||
|
||||
import webpack from 'webpack';
|
||||
import path from 'path';
|
||||
import { merge } from 'webpack-merge';
|
||||
import baseConfig from './webpack.config.base';
|
||||
import webpackPaths from './webpack.paths';
|
||||
import { dependencies } from '../../package.json';
|
||||
import checkNodeEnv from '../scripts/check-node-env';
|
||||
import webpack from "webpack";
|
||||
import path from "path";
|
||||
import { merge } from "webpack-merge";
|
||||
import baseConfig from "./webpack.config.base";
|
||||
import webpackPaths from "./webpack.paths";
|
||||
import { dependencies } from "../../package.json";
|
||||
import checkNodeEnv from "../scripts/check-node-env";
|
||||
|
||||
checkNodeEnv('development');
|
||||
checkNodeEnv("development");
|
||||
|
||||
const dist = webpackPaths.dllPath;
|
||||
|
||||
const configuration: webpack.Configuration = {
|
||||
context: webpackPaths.rootPath,
|
||||
context: webpackPaths.rootPath,
|
||||
|
||||
devtool: 'eval',
|
||||
devtool: "eval",
|
||||
|
||||
mode: 'development',
|
||||
mode: "development",
|
||||
|
||||
target: 'electron-renderer',
|
||||
target: "electron-renderer",
|
||||
|
||||
externals: ['fsevents', 'crypto-browserify'],
|
||||
|
||||
/**
|
||||
* Use `module` from `webpack.config.renderer.dev.js`
|
||||
*/
|
||||
module: require('./webpack.config.renderer.dev').default.module,
|
||||
|
||||
entry: {
|
||||
renderer: Object.keys(dependencies || {}),
|
||||
},
|
||||
|
||||
output: {
|
||||
path: dist,
|
||||
filename: '[name].dev.dll.js',
|
||||
library: {
|
||||
name: 'renderer',
|
||||
type: 'var',
|
||||
},
|
||||
},
|
||||
|
||||
plugins: [
|
||||
new webpack.DllPlugin({
|
||||
path: path.join(dist, '[name].json'),
|
||||
name: '[name]',
|
||||
}),
|
||||
externals: ["fsevents", "crypto-browserify"],
|
||||
|
||||
/**
|
||||
* Create global constants which can be configured at compile time.
|
||||
*
|
||||
* Useful for allowing different behaviour between development builds and
|
||||
* release builds
|
||||
*
|
||||
* NODE_ENV should be production so that modules do not perform certain
|
||||
* development checks
|
||||
* Use `module` from `webpack.config.renderer.dev.js`
|
||||
*/
|
||||
new webpack.EnvironmentPlugin({
|
||||
NODE_ENV: 'development',
|
||||
}),
|
||||
module: require("./webpack.config.renderer.dev").default.module,
|
||||
|
||||
new webpack.LoaderOptionsPlugin({
|
||||
debug: true,
|
||||
options: {
|
||||
context: webpackPaths.srcPath,
|
||||
output: {
|
||||
path: webpackPaths.dllPath,
|
||||
entry: {
|
||||
renderer: Object.keys(dependencies || {}),
|
||||
},
|
||||
|
||||
output: {
|
||||
path: dist,
|
||||
filename: "[name].dev.dll.js",
|
||||
library: {
|
||||
name: "renderer",
|
||||
type: "var",
|
||||
},
|
||||
},
|
||||
}),
|
||||
],
|
||||
},
|
||||
|
||||
plugins: [
|
||||
new webpack.DllPlugin({
|
||||
path: path.join(dist, "[name].json"),
|
||||
name: "[name]",
|
||||
}),
|
||||
|
||||
/**
|
||||
* Create global constants which can be configured at compile time.
|
||||
*
|
||||
* Useful for allowing different behaviour between development builds and
|
||||
* release builds
|
||||
*
|
||||
* NODE_ENV should be production so that modules do not perform certain
|
||||
* development checks
|
||||
*/
|
||||
new webpack.EnvironmentPlugin({
|
||||
NODE_ENV: "development",
|
||||
}),
|
||||
|
||||
new webpack.LoaderOptionsPlugin({
|
||||
debug: true,
|
||||
options: {
|
||||
context: webpackPaths.srcPath,
|
||||
output: {
|
||||
path: webpackPaths.dllPath,
|
||||
},
|
||||
},
|
||||
}),
|
||||
],
|
||||
};
|
||||
|
||||
export default merge(baseConfig, configuration);
|
||||
|
||||
@@ -1,43 +1,35 @@
|
||||
import 'webpack-dev-server';
|
||||
import path from 'path';
|
||||
import fs from 'fs';
|
||||
import webpack from 'webpack';
|
||||
import HtmlWebpackPlugin from 'html-webpack-plugin';
|
||||
import chalk from 'chalk';
|
||||
import { merge } from 'webpack-merge';
|
||||
import { execSync, spawn } from 'child_process';
|
||||
import ReactRefreshWebpackPlugin from '@pmmmwh/react-refresh-webpack-plugin';
|
||||
import baseConfig from './webpack.config.base';
|
||||
import webpackPaths from './webpack.paths';
|
||||
import checkNodeEnv from '../scripts/check-node-env';
|
||||
import { AppWindow } from "../../src/shared/models/window-manager/app-window.model"
|
||||
/* eslint-disable import/no-import-module-exports */
|
||||
import "webpack-dev-server";
|
||||
import path from "path";
|
||||
import fs from "fs";
|
||||
import webpack from "webpack";
|
||||
import HtmlWebpackPlugin from "html-webpack-plugin";
|
||||
import chalk from "chalk";
|
||||
import { merge } from "webpack-merge";
|
||||
import { execSync, spawn } from "child_process";
|
||||
import ReactRefreshWebpackPlugin from "@pmmmwh/react-refresh-webpack-plugin";
|
||||
import baseConfig from "./webpack.config.base";
|
||||
import webpackPaths from "./webpack.paths";
|
||||
import checkNodeEnv from "../scripts/check-node-env";
|
||||
import { AppWindow } from "../../src/shared/models/window-manager/app-window.model";
|
||||
|
||||
// When an ESLint server is running, we can't set the NODE_ENV so we'll check if it's
|
||||
// at the dev webpack config is not accidentally run in a production environment
|
||||
if (process.env.NODE_ENV === 'production') {
|
||||
checkNodeEnv('development');
|
||||
if (process.env.NODE_ENV === "production") {
|
||||
checkNodeEnv("development");
|
||||
}
|
||||
|
||||
const port = process.env.PORT || 1212;
|
||||
const manifest = path.resolve(webpackPaths.dllPath, 'renderer.json');
|
||||
const manifest = path.resolve(webpackPaths.dllPath, "renderer.json");
|
||||
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
|
||||
const requiredByDLLConfig = module.parent!.filename.includes(
|
||||
'webpack.config.renderer.dev.dll'
|
||||
);
|
||||
const requiredByDLLConfig = module.parent!.filename.includes("webpack.config.renderer.dev.dll");
|
||||
|
||||
/**
|
||||
* Warn if the DLL is not built
|
||||
*/
|
||||
if (
|
||||
!requiredByDLLConfig &&
|
||||
!(fs.existsSync(webpackPaths.dllPath) && fs.existsSync(manifest))
|
||||
) {
|
||||
console.log(
|
||||
chalk.black.bgYellow.bold(
|
||||
'The DLL files are missing. Sit back while we build them for you with "npm run build-dll"'
|
||||
)
|
||||
);
|
||||
execSync('npm run postinstall');
|
||||
if (!requiredByDLLConfig && !(fs.existsSync(webpackPaths.dllPath) && fs.existsSync(manifest))) {
|
||||
console.log(chalk.black.bgYellow.bold('The DLL files are missing. Sit back while we build them for you with "npm run build-dll"'));
|
||||
execSync("npm run postinstall");
|
||||
}
|
||||
|
||||
const getHtmlPageOptions = (page: AppWindow): HtmlWebpackPlugin.Options => {
|
||||
@@ -45,169 +37,161 @@ const getHtmlPageOptions = (page: AppWindow): HtmlWebpackPlugin.Options => {
|
||||
filename: path.join(page),
|
||||
template: path.join(webpackPaths.srcRendererPath, page.replace(".html", ".ejs")),
|
||||
minify: {
|
||||
collapseWhitespace: true,
|
||||
removeAttributeQuotes: true,
|
||||
removeComments: true,
|
||||
collapseWhitespace: true,
|
||||
removeAttributeQuotes: true,
|
||||
removeComments: true,
|
||||
},
|
||||
isBrowser: false,
|
||||
env: process.env.NODE_ENV,
|
||||
isDevelopment: process.env.NODE_ENV !== 'production',
|
||||
isDevelopment: process.env.NODE_ENV !== "production",
|
||||
nodeModules: webpackPaths.appNodeModulesPath,
|
||||
}
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
const configuration: webpack.Configuration = {
|
||||
devtool: 'inline-source-map',
|
||||
devtool: "inline-source-map",
|
||||
|
||||
mode: 'development',
|
||||
mode: "development",
|
||||
|
||||
target: ['web', 'electron-renderer'],
|
||||
target: ["web", "electron-renderer"],
|
||||
|
||||
entry: [
|
||||
`webpack-dev-server/client?http://localhost:${port}/dist`,
|
||||
'webpack/hot/only-dev-server',
|
||||
path.join(webpackPaths.srcRendererPath, 'index.tsx'),
|
||||
],
|
||||
entry: [`webpack-dev-server/client?http://localhost:${port}/dist`, "webpack/hot/only-dev-server", path.join(webpackPaths.srcRendererPath, "index.tsx")],
|
||||
|
||||
output: {
|
||||
path: webpackPaths.distRendererPath,
|
||||
publicPath: '/',
|
||||
filename: 'renderer.dev.js',
|
||||
library: {
|
||||
type: 'umd',
|
||||
output: {
|
||||
path: webpackPaths.distRendererPath,
|
||||
publicPath: "/",
|
||||
filename: "renderer.dev.js",
|
||||
library: {
|
||||
type: "umd",
|
||||
},
|
||||
},
|
||||
},
|
||||
|
||||
module: {
|
||||
rules: [
|
||||
{
|
||||
test: /\.s?css$/,
|
||||
use: [
|
||||
'style-loader',
|
||||
{
|
||||
loader: 'css-loader',
|
||||
options: {
|
||||
modules: true,
|
||||
sourceMap: true,
|
||||
importLoaders: 1,
|
||||
module: {
|
||||
rules: [
|
||||
{
|
||||
test: /\.s?css$/,
|
||||
use: [
|
||||
"style-loader",
|
||||
{
|
||||
loader: "css-loader",
|
||||
options: {
|
||||
modules: true,
|
||||
sourceMap: true,
|
||||
importLoaders: 1,
|
||||
},
|
||||
},
|
||||
"sass-loader",
|
||||
],
|
||||
include: /\.module\.s?(c|a)ss$/,
|
||||
},
|
||||
},
|
||||
'sass-loader',
|
||||
],
|
||||
include: /\.module\.s?(c|a)ss$/,
|
||||
},
|
||||
{
|
||||
test: /\.s?css$/,
|
||||
use: [
|
||||
'style-loader',
|
||||
'css-loader',
|
||||
'sass-loader',
|
||||
{
|
||||
loader: 'postcss-loader',
|
||||
options: {
|
||||
postcssOptions: {
|
||||
plugins:
|
||||
[
|
||||
require('tailwindcss'),
|
||||
require('autoprefixer'),
|
||||
]
|
||||
},
|
||||
{
|
||||
test: /\.s?css$/,
|
||||
use: [
|
||||
"style-loader",
|
||||
"css-loader",
|
||||
"sass-loader",
|
||||
{
|
||||
loader: "postcss-loader",
|
||||
options: {
|
||||
postcssOptions: {
|
||||
plugins: [require("tailwindcss"), require("autoprefixer")],
|
||||
},
|
||||
},
|
||||
},
|
||||
],
|
||||
exclude: /\.module\.s?(c|a)ss$/,
|
||||
},
|
||||
// Fonts
|
||||
{
|
||||
test: /\.(woff|woff2|eot|ttf|otf)$/i,
|
||||
type: "asset/resource",
|
||||
},
|
||||
// Images
|
||||
{
|
||||
test: /\.(png|svg|jpg|jpeg|gif|mp4|webp)$/i,
|
||||
type: "asset/resource",
|
||||
},
|
||||
},
|
||||
],
|
||||
exclude: /\.module\.s?(c|a)ss$/,
|
||||
},
|
||||
// Fonts
|
||||
{
|
||||
test: /\.(woff|woff2|eot|ttf|otf)$/i,
|
||||
type: 'asset/resource',
|
||||
},
|
||||
// Images
|
||||
{
|
||||
test: /\.(png|svg|jpg|jpeg|gif|mp4|webp)$/i,
|
||||
type: 'asset/resource',
|
||||
},
|
||||
},
|
||||
plugins: [
|
||||
...(requiredByDLLConfig
|
||||
? []
|
||||
: [
|
||||
new webpack.DllReferencePlugin({
|
||||
context: webpackPaths.dllPath,
|
||||
manifest: require(manifest),
|
||||
sourceType: "var",
|
||||
}),
|
||||
]),
|
||||
|
||||
new webpack.NoEmitOnErrorsPlugin(),
|
||||
|
||||
/**
|
||||
* Create global constants which can be configured at compile time.
|
||||
*
|
||||
* Useful for allowing different behaviour between development builds and
|
||||
* release builds
|
||||
*
|
||||
* NODE_ENV should be production so that modules do not perform certain
|
||||
* development checks
|
||||
*
|
||||
* By default, use 'development' as NODE_ENV. This can be overriden with
|
||||
* 'staging', for example, by changing the ENV variables in the npm scripts
|
||||
*/
|
||||
new webpack.EnvironmentPlugin({
|
||||
NODE_ENV: "development",
|
||||
}),
|
||||
|
||||
new webpack.LoaderOptionsPlugin({
|
||||
debug: true,
|
||||
}),
|
||||
|
||||
new ReactRefreshWebpackPlugin(),
|
||||
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("index.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("launcher.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-map.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-playlist.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-model.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("shortcut-launch.html")),
|
||||
],
|
||||
},
|
||||
plugins: [
|
||||
...(requiredByDLLConfig
|
||||
? []
|
||||
: [
|
||||
new webpack.DllReferencePlugin({
|
||||
context: webpackPaths.dllPath,
|
||||
manifest: require(manifest),
|
||||
sourceType: 'var',
|
||||
}),
|
||||
]),
|
||||
|
||||
new webpack.NoEmitOnErrorsPlugin(),
|
||||
|
||||
/**
|
||||
* Create global constants which can be configured at compile time.
|
||||
*
|
||||
* Useful for allowing different behaviour between development builds and
|
||||
* release builds
|
||||
*
|
||||
* NODE_ENV should be production so that modules do not perform certain
|
||||
* development checks
|
||||
*
|
||||
* By default, use 'development' as NODE_ENV. This can be overriden with
|
||||
* 'staging', for example, by changing the ENV variables in the npm scripts
|
||||
*/
|
||||
new webpack.EnvironmentPlugin({
|
||||
NODE_ENV: 'development',
|
||||
}),
|
||||
|
||||
new webpack.LoaderOptionsPlugin({
|
||||
debug: true,
|
||||
}),
|
||||
|
||||
new ReactRefreshWebpackPlugin(),
|
||||
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("index.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("launcher.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-map.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-playlist.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-model.html")),
|
||||
|
||||
],
|
||||
|
||||
node: {
|
||||
__dirname: false,
|
||||
__filename: false,
|
||||
},
|
||||
|
||||
devServer: {
|
||||
port,
|
||||
compress: true,
|
||||
hot: true,
|
||||
headers: { 'Access-Control-Allow-Origin': '*' },
|
||||
static: {
|
||||
publicPath: '/',
|
||||
node: {
|
||||
__dirname: false,
|
||||
__filename: false,
|
||||
},
|
||||
historyApiFallback: true,
|
||||
setupMiddlewares(middlewares) {
|
||||
console.log('Starting preload.js builder...');
|
||||
const preloadProcess = spawn('npm', ['run', 'start:preload'], {
|
||||
shell: true,
|
||||
stdio: 'inherit',
|
||||
})
|
||||
.on('close', (code: number) => process.exit(code!))
|
||||
.on('error', (spawnError) => console.error(spawnError));
|
||||
|
||||
console.log('Starting Main Process...');
|
||||
spawn('npm', ['run', 'start:main'], {
|
||||
shell: true,
|
||||
stdio: 'inherit',
|
||||
})
|
||||
.on('close', (code: number) => {
|
||||
preloadProcess.kill();
|
||||
process.exit(code!);
|
||||
})
|
||||
.on('error', (spawnError) => console.error(spawnError));
|
||||
return middlewares;
|
||||
devServer: {
|
||||
port,
|
||||
compress: true,
|
||||
hot: true,
|
||||
headers: { "Access-Control-Allow-Origin": "*" },
|
||||
static: {
|
||||
publicPath: "/",
|
||||
},
|
||||
historyApiFallback: true,
|
||||
setupMiddlewares(middlewares) {
|
||||
console.log("Starting preload.js builder...");
|
||||
const preloadProcess = spawn("npm", ["run", "start:preload"], {
|
||||
shell: true,
|
||||
stdio: "inherit",
|
||||
})
|
||||
.on("close", (code: number) => process.exit(code!))
|
||||
.on("error", spawnError => console.error(spawnError));
|
||||
|
||||
console.log("Starting Main Process...");
|
||||
spawn("npm", ["run", "start:main"], {
|
||||
shell: true,
|
||||
stdio: "inherit",
|
||||
})
|
||||
.on("close", (code: number) => {
|
||||
preloadProcess.kill();
|
||||
process.exit(code!);
|
||||
})
|
||||
.on("error", spawnError => console.error(spawnError));
|
||||
return middlewares;
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
export default merge(baseConfig, configuration);
|
||||
|
||||
@@ -2,157 +2,152 @@
|
||||
* Build config for electron renderer process
|
||||
*/
|
||||
|
||||
import path from 'path';
|
||||
import webpack from 'webpack';
|
||||
import HtmlWebpackPlugin from 'html-webpack-plugin';
|
||||
import MiniCssExtractPlugin from 'mini-css-extract-plugin';
|
||||
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer';
|
||||
import CssMinimizerPlugin from 'css-minimizer-webpack-plugin';
|
||||
import { merge } from 'webpack-merge';
|
||||
import TerserPlugin from 'terser-webpack-plugin';
|
||||
import baseConfig from './webpack.config.base';
|
||||
import webpackPaths from './webpack.paths';
|
||||
import checkNodeEnv from '../scripts/check-node-env';
|
||||
import deleteSourceMaps from '../scripts/delete-source-maps';
|
||||
import { AppWindow } from "../../src/shared/models/window-manager/app-window.model"
|
||||
import path from "path";
|
||||
import webpack from "webpack";
|
||||
import HtmlWebpackPlugin from "html-webpack-plugin";
|
||||
import MiniCssExtractPlugin from "mini-css-extract-plugin";
|
||||
import { BundleAnalyzerPlugin } from "webpack-bundle-analyzer";
|
||||
import CssMinimizerPlugin from "css-minimizer-webpack-plugin";
|
||||
import { merge } from "webpack-merge";
|
||||
import TerserPlugin from "terser-webpack-plugin";
|
||||
import baseConfig from "./webpack.config.base";
|
||||
import webpackPaths from "./webpack.paths";
|
||||
import checkNodeEnv from "../scripts/check-node-env";
|
||||
import deleteSourceMaps from "../scripts/delete-source-maps";
|
||||
import { AppWindow } from "../../src/shared/models/window-manager/app-window.model";
|
||||
|
||||
checkNodeEnv('production');
|
||||
checkNodeEnv("production");
|
||||
deleteSourceMaps();
|
||||
|
||||
const devtoolsConfig =
|
||||
process.env.DEBUG_PROD === 'true'
|
||||
? {
|
||||
devtool: 'source-map',
|
||||
}
|
||||
: {};
|
||||
|
||||
process.env.DEBUG_PROD === "true"
|
||||
? {
|
||||
devtool: "source-map",
|
||||
}
|
||||
: {};
|
||||
|
||||
const getHtmlPageOptions = (page: AppWindow): HtmlWebpackPlugin.Options => {
|
||||
return {
|
||||
filename: path.join(page),
|
||||
template: path.join(webpackPaths.srcRendererPath, page.replace(".html", ".ejs")),
|
||||
minify: {
|
||||
collapseWhitespace: true,
|
||||
removeAttributeQuotes: true,
|
||||
removeComments: true,
|
||||
collapseWhitespace: true,
|
||||
removeAttributeQuotes: true,
|
||||
removeComments: true,
|
||||
},
|
||||
isBrowser: false,
|
||||
env: process.env.NODE_ENV,
|
||||
isDevelopment: process.env.NODE_ENV !== 'production',
|
||||
isDevelopment: process.env.NODE_ENV !== "production",
|
||||
nodeModules: webpackPaths.appNodeModulesPath,
|
||||
}
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
const configuration: webpack.Configuration = {
|
||||
...devtoolsConfig,
|
||||
...devtoolsConfig,
|
||||
|
||||
mode: 'production',
|
||||
mode: "production",
|
||||
|
||||
target: ['web', 'electron-renderer'],
|
||||
target: ["web", "electron-renderer"],
|
||||
|
||||
entry: [path.join(webpackPaths.srcRendererPath, 'index.tsx')],
|
||||
entry: [path.join(webpackPaths.srcRendererPath, "index.tsx")],
|
||||
|
||||
output: {
|
||||
path: webpackPaths.distRendererPath,
|
||||
publicPath: './',
|
||||
filename: 'renderer.js',
|
||||
library: {
|
||||
type: 'umd',
|
||||
output: {
|
||||
path: webpackPaths.distRendererPath,
|
||||
publicPath: "./",
|
||||
filename: "renderer.js",
|
||||
library: {
|
||||
type: "umd",
|
||||
},
|
||||
},
|
||||
},
|
||||
|
||||
module: {
|
||||
rules: [
|
||||
{
|
||||
test: /\.s?(a|c)ss$/,
|
||||
use: [
|
||||
MiniCssExtractPlugin.loader,
|
||||
{
|
||||
loader: 'css-loader',
|
||||
options: {
|
||||
modules: true,
|
||||
sourceMap: true,
|
||||
importLoaders: 1,
|
||||
module: {
|
||||
rules: [
|
||||
{
|
||||
test: /\.s?(a|c)ss$/,
|
||||
use: [
|
||||
MiniCssExtractPlugin.loader,
|
||||
{
|
||||
loader: "css-loader",
|
||||
options: {
|
||||
modules: true,
|
||||
sourceMap: true,
|
||||
importLoaders: 1,
|
||||
},
|
||||
},
|
||||
"sass-loader",
|
||||
],
|
||||
include: /\.module\.s?(c|a)ss$/,
|
||||
},
|
||||
},
|
||||
'sass-loader',
|
||||
],
|
||||
include: /\.module\.s?(c|a)ss$/,
|
||||
},
|
||||
{
|
||||
test: /\.s?(a|c)ss$/,
|
||||
use: [
|
||||
MiniCssExtractPlugin.loader,
|
||||
'css-loader',
|
||||
'sass-loader',
|
||||
{
|
||||
loader: 'postcss-loader',
|
||||
options: {
|
||||
postcssOptions: {
|
||||
plugins:
|
||||
[
|
||||
require('tailwindcss'),
|
||||
require('autoprefixer'),
|
||||
]
|
||||
},
|
||||
{
|
||||
test: /\.s?(a|c)ss$/,
|
||||
use: [
|
||||
MiniCssExtractPlugin.loader,
|
||||
"css-loader",
|
||||
"sass-loader",
|
||||
{
|
||||
loader: "postcss-loader",
|
||||
options: {
|
||||
postcssOptions: {
|
||||
plugins: [require("tailwindcss"), require("autoprefixer")],
|
||||
},
|
||||
},
|
||||
},
|
||||
],
|
||||
exclude: /\.module\.s?(c|a)ss$/,
|
||||
},
|
||||
// Fonts
|
||||
{
|
||||
test: /\.(woff|woff2|eot|ttf|otf)$/i,
|
||||
type: "asset/resource",
|
||||
},
|
||||
// Images
|
||||
{
|
||||
test: /\.(png|svg|jpg|jpeg|gif|mp4|webp)$/i,
|
||||
type: "asset/resource",
|
||||
},
|
||||
},
|
||||
],
|
||||
exclude: /\.module\.s?(c|a)ss$/,
|
||||
},
|
||||
// Fonts
|
||||
{
|
||||
test: /\.(woff|woff2|eot|ttf|otf)$/i,
|
||||
type: 'asset/resource',
|
||||
},
|
||||
// Images
|
||||
{
|
||||
test: /\.(png|svg|jpg|jpeg|gif|mp4|webp)$/i,
|
||||
type: 'asset/resource',
|
||||
},
|
||||
},
|
||||
|
||||
optimization: {
|
||||
minimize: true,
|
||||
minimizer: [
|
||||
new TerserPlugin({
|
||||
parallel: true,
|
||||
}),
|
||||
new CssMinimizerPlugin(),
|
||||
],
|
||||
},
|
||||
|
||||
plugins: [
|
||||
/**
|
||||
* Create global constants which can be configured at compile time.
|
||||
*
|
||||
* Useful for allowing different behaviour between development builds and
|
||||
* release builds
|
||||
*
|
||||
* NODE_ENV should be production so that modules do not perform certain
|
||||
* development checks
|
||||
*/
|
||||
new webpack.EnvironmentPlugin({
|
||||
NODE_ENV: "production",
|
||||
DEBUG_PROD: false,
|
||||
}),
|
||||
|
||||
new MiniCssExtractPlugin({
|
||||
filename: "style.css",
|
||||
}),
|
||||
|
||||
new BundleAnalyzerPlugin({
|
||||
analyzerMode: process.env.ANALYZE === "true" ? "server" : "disabled",
|
||||
}),
|
||||
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("index.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("launcher.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-map.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-playlist.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-model.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("shortcut-launch.html")),
|
||||
],
|
||||
},
|
||||
|
||||
optimization: {
|
||||
minimize: true,
|
||||
minimizer: [
|
||||
new TerserPlugin({
|
||||
parallel: true,
|
||||
}),
|
||||
new CssMinimizerPlugin(),
|
||||
],
|
||||
},
|
||||
|
||||
plugins: [
|
||||
/**
|
||||
* Create global constants which can be configured at compile time.
|
||||
*
|
||||
* Useful for allowing different behaviour between development builds and
|
||||
* release builds
|
||||
*
|
||||
* NODE_ENV should be production so that modules do not perform certain
|
||||
* development checks
|
||||
*/
|
||||
new webpack.EnvironmentPlugin({
|
||||
NODE_ENV: 'production',
|
||||
DEBUG_PROD: false,
|
||||
}),
|
||||
|
||||
new MiniCssExtractPlugin({
|
||||
filename: 'style.css',
|
||||
}),
|
||||
|
||||
new BundleAnalyzerPlugin({
|
||||
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
|
||||
}),
|
||||
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("index.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("launcher.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-map.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-playlist.html")),
|
||||
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-model.html")),
|
||||
|
||||
],
|
||||
};
|
||||
|
||||
export default merge(baseConfig, configuration);
|
||||
|
||||
@@ -1,38 +1,42 @@
|
||||
const path = require('path');
|
||||
const path = require("path");
|
||||
|
||||
const rootPath = path.join(__dirname, '../..');
|
||||
const rootPath = path.join(__dirname, "../..");
|
||||
|
||||
const dllPath = path.join(__dirname, '../dll');
|
||||
const erbPath = path.join(__dirname, '..');
|
||||
const erbNodeModulesPath = path.join(erbPath, 'node_modules');
|
||||
|
||||
const srcPath = path.join(rootPath, 'src');
|
||||
const srcMainPath = path.join(srcPath, 'main');
|
||||
const srcRendererPath = path.join(srcPath, 'renderer');
|
||||
const dllPath = path.join(__dirname, "../dll");
|
||||
|
||||
const releasePath = path.join(rootPath, 'release');
|
||||
const appPath = path.join(releasePath, 'app');
|
||||
const appPackagePath = path.join(appPath, 'package.json');
|
||||
const appNodeModulesPath = path.join(appPath, 'node_modules');
|
||||
const srcNodeModulesPath = path.join(srcPath, 'node_modules');
|
||||
const srcPath = path.join(rootPath, "src");
|
||||
const srcMainPath = path.join(srcPath, "main");
|
||||
const srcRendererPath = path.join(srcPath, "renderer");
|
||||
|
||||
const distPath = path.join(appPath, 'dist');
|
||||
const distMainPath = path.join(distPath, 'main');
|
||||
const distRendererPath = path.join(distPath, 'renderer');
|
||||
const releasePath = path.join(rootPath, "release");
|
||||
const appPath = path.join(releasePath, "app");
|
||||
const appPackagePath = path.join(appPath, "package.json");
|
||||
const appNodeModulesPath = path.join(appPath, "node_modules");
|
||||
const srcNodeModulesPath = path.join(srcPath, "node_modules");
|
||||
|
||||
const buildPath = path.join(releasePath, 'build');
|
||||
const distPath = path.join(appPath, "dist");
|
||||
const distMainPath = path.join(distPath, "main");
|
||||
const distRendererPath = path.join(distPath, "renderer");
|
||||
|
||||
const buildPath = path.join(releasePath, "build");
|
||||
|
||||
export default {
|
||||
rootPath,
|
||||
dllPath,
|
||||
srcPath,
|
||||
srcMainPath,
|
||||
srcRendererPath,
|
||||
releasePath,
|
||||
appPath,
|
||||
appPackagePath,
|
||||
appNodeModulesPath,
|
||||
srcNodeModulesPath,
|
||||
distPath,
|
||||
distMainPath,
|
||||
distRendererPath,
|
||||
buildPath,
|
||||
rootPath,
|
||||
erbNodeModulesPath,
|
||||
dllPath,
|
||||
srcPath,
|
||||
srcMainPath,
|
||||
srcRendererPath,
|
||||
releasePath,
|
||||
appPath,
|
||||
appPackagePath,
|
||||
appNodeModulesPath,
|
||||
srcNodeModulesPath,
|
||||
distPath,
|
||||
distMainPath,
|
||||
distRendererPath,
|
||||
buildPath,
|
||||
};
|
||||
|
||||
@@ -1 +1 @@
|
||||
export default 'test-file-stub';
|
||||
export default "test-file-stub";
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"rules": {
|
||||
"no-console": "off",
|
||||
"global-require": "off",
|
||||
"import/no-dynamic-require": "off",
|
||||
"import/no-extraneous-dependencies": "off"
|
||||
}
|
||||
"rules": {
|
||||
"no-console": "off",
|
||||
"global-require": "off",
|
||||
"import/no-dynamic-require": "off",
|
||||
"import/no-extraneous-dependencies": "off"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
const { fuseElectron } = require("./fuse-electron")
|
||||
|
||||
exports.afterPack = async function afterPack(context) {
|
||||
await fuseElectron(context);
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
import path from 'path';
|
||||
import { copyFileSync, existsSync, readdirSync } from 'fs-extra';
|
||||
import { execSync } from 'child_process';
|
||||
|
||||
const eternalsFolder = path.join(__dirname, '..', '..', 'externals');
|
||||
|
||||
// Get rust project folders from externals
|
||||
const rustProjects = readdirSync(eternalsFolder).filter(folder => existsSync(path.join(eternalsFolder, folder, 'Cargo.toml')));
|
||||
|
||||
// Build each rust project in release mode
|
||||
rustProjects.forEach(project => {
|
||||
console.log(`Building ${project}`);
|
||||
execSync(`cargo build --release`, {
|
||||
cwd: path.join(eternalsFolder, project),
|
||||
stdio: 'inherit',
|
||||
});
|
||||
});
|
||||
|
||||
// Copy the built files exe to the assests/scripts folder
|
||||
rustProjects.forEach(project => {
|
||||
// read the project name from Cargo.toml using toml parser
|
||||
const projectMetadata = execSync('cargo metadata --no-deps --format-version 1', {
|
||||
cwd: path.join(eternalsFolder, project),
|
||||
stdio: 'pipe',
|
||||
});
|
||||
const projectMetadataJson = JSON.parse(projectMetadata);
|
||||
const projectName = projectMetadataJson.packages[0].name;
|
||||
|
||||
const source = path.join(eternalsFolder, project, 'target', 'release', `${projectName}.exe`);
|
||||
const destination = path.join(__dirname, '..', '..', 'assets', 'scripts', `${projectName}.exe`);
|
||||
console.log(`Copying ${source} to ${destination}`);
|
||||
copyFileSync(source, destination);
|
||||
});
|
||||
@@ -1,24 +1,16 @@
|
||||
// Check if the renderer and main bundles are built
|
||||
import path from 'path';
|
||||
import chalk from 'chalk';
|
||||
import fs from 'fs';
|
||||
import webpackPaths from '../configs/webpack.paths';
|
||||
import path from "path";
|
||||
import chalk from "chalk";
|
||||
import fs from "fs";
|
||||
import webpackPaths from "../configs/webpack.paths";
|
||||
|
||||
const mainPath = path.join(webpackPaths.distMainPath, 'main.js');
|
||||
const rendererPath = path.join(webpackPaths.distRendererPath, 'renderer.js');
|
||||
const mainPath = path.join(webpackPaths.distMainPath, "main.js");
|
||||
const rendererPath = path.join(webpackPaths.distRendererPath, "renderer.js");
|
||||
|
||||
if (!fs.existsSync(mainPath)) {
|
||||
throw new Error(
|
||||
chalk.whiteBright.bgRed.bold(
|
||||
'The main process is not built yet. Build it by running "npm run build:main"'
|
||||
)
|
||||
);
|
||||
throw new Error(chalk.whiteBright.bgRed.bold('The main process is not built yet. Build it by running "npm run build:main"'));
|
||||
}
|
||||
|
||||
if (!fs.existsSync(rendererPath)) {
|
||||
throw new Error(
|
||||
chalk.whiteBright.bgRed.bold(
|
||||
'The renderer process is not built yet. Build it by running "npm run build:renderer"'
|
||||
)
|
||||
);
|
||||
throw new Error(chalk.whiteBright.bgRed.bold('The renderer process is not built yet. Build it by running "npm run build:renderer"'));
|
||||
}
|
||||
|
||||
@@ -1,54 +1,38 @@
|
||||
import fs from 'fs';
|
||||
import chalk from 'chalk';
|
||||
import { execSync } from 'child_process';
|
||||
import { dependencies } from '../../package.json';
|
||||
import fs from "fs";
|
||||
import chalk from "chalk";
|
||||
import { execSync } from "child_process";
|
||||
import { dependencies } from "../../package.json";
|
||||
|
||||
if (dependencies) {
|
||||
const dependenciesKeys = Object.keys(dependencies);
|
||||
const nativeDeps = fs
|
||||
.readdirSync('node_modules')
|
||||
.filter((folder) => fs.existsSync(`node_modules/${folder}/binding.gyp`));
|
||||
if (nativeDeps.length === 0) {
|
||||
process.exit(0);
|
||||
}
|
||||
try {
|
||||
// Find the reason for why the dependency is installed. If it is installed
|
||||
// because of a devDependency then that is okay. Warn when it is installed
|
||||
// because of a dependency
|
||||
const { dependencies: dependenciesObject } = JSON.parse(
|
||||
execSync(`npm ls ${nativeDeps.join(' ')} --json`).toString()
|
||||
);
|
||||
const rootDependencies = Object.keys(dependenciesObject);
|
||||
const filteredRootDependencies = rootDependencies.filter((rootDependency) =>
|
||||
dependenciesKeys.includes(rootDependency)
|
||||
);
|
||||
if (filteredRootDependencies.length > 0) {
|
||||
const plural = filteredRootDependencies.length > 1;
|
||||
console.log(`
|
||||
${chalk.whiteBright.bgYellow.bold(
|
||||
'Webpack does not work with native dependencies.'
|
||||
)}
|
||||
${chalk.bold(filteredRootDependencies.join(', '))} ${
|
||||
plural ? 'are native dependencies' : 'is a native dependency'
|
||||
} and should be installed inside of the "./release/app" folder.
|
||||
First, uninstall the packages from "./package.json":
|
||||
${chalk.whiteBright.bgGreen.bold('npm uninstall your-package')}
|
||||
${chalk.bold(
|
||||
'Then, instead of installing the package to the root "./package.json":'
|
||||
)}
|
||||
${chalk.whiteBright.bgRed.bold('npm install your-package')}
|
||||
${chalk.bold('Install the package to "./release/app/package.json"')}
|
||||
${chalk.whiteBright.bgGreen.bold(
|
||||
'cd ./release/app && npm install your-package'
|
||||
)}
|
||||
Read more about native dependencies at:
|
||||
${chalk.bold(
|
||||
'https://electron-react-boilerplate.js.org/docs/adding-dependencies/#module-structure'
|
||||
)}
|
||||
`);
|
||||
process.exit(1);
|
||||
const dependenciesKeys = Object.keys(dependencies);
|
||||
const nativeDeps = fs.readdirSync("node_modules").filter(folder => fs.existsSync(`node_modules/${folder}/binding.gyp`));
|
||||
if (nativeDeps.length === 0) {
|
||||
process.exit(0);
|
||||
}
|
||||
try {
|
||||
// Find the reason for why the dependency is installed. If it is installed
|
||||
// because of a devDependency then that is okay. Warn when it is installed
|
||||
// because of a dependency
|
||||
const { dependencies: dependenciesObject } = JSON.parse(execSync(`npm ls ${nativeDeps.join(" ")} --json`).toString());
|
||||
const rootDependencies = Object.keys(dependenciesObject);
|
||||
const filteredRootDependencies = rootDependencies.filter(rootDependency => dependenciesKeys.includes(rootDependency));
|
||||
if (filteredRootDependencies.length > 0) {
|
||||
const plural = filteredRootDependencies.length > 1;
|
||||
console.log(`
|
||||
${chalk.whiteBright.bgYellow.bold("Webpack does not work with native dependencies.")}
|
||||
${chalk.bold(filteredRootDependencies.join(", "))} ${plural ? "are native dependencies" : "is a native dependency"} and should be installed inside of the "./release/app" folder.
|
||||
First, uninstall the packages from "./package.json":
|
||||
${chalk.whiteBright.bgGreen.bold("npm uninstall your-package")}
|
||||
${chalk.bold('Then, instead of installing the package to the root "./package.json":')}
|
||||
${chalk.whiteBright.bgRed.bold("npm install your-package")}
|
||||
${chalk.bold('Install the package to "./release/app/package.json"')}
|
||||
${chalk.whiteBright.bgGreen.bold("cd ./release/app && npm install your-package")}
|
||||
Read more about native dependencies at:
|
||||
${chalk.bold("https://electron-react-boilerplate.js.org/docs/adding-dependencies/#module-structure")}
|
||||
`);
|
||||
process.exit(1);
|
||||
}
|
||||
} catch (e) {
|
||||
console.log("Native dependencies could not be checked");
|
||||
}
|
||||
} catch (e) {
|
||||
console.log('Native dependencies could not be checked');
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,12 @@
|
||||
import chalk from 'chalk';
|
||||
import chalk from "chalk";
|
||||
|
||||
export default function checkNodeEnv(expectedEnv) {
|
||||
if (!expectedEnv) {
|
||||
throw new Error('"expectedEnv" not set');
|
||||
}
|
||||
if (!expectedEnv) {
|
||||
throw new Error('"expectedEnv" not set');
|
||||
}
|
||||
|
||||
if (process.env.NODE_ENV !== expectedEnv) {
|
||||
console.log(
|
||||
chalk.whiteBright.bgRed.bold(
|
||||
`"process.env.NODE_ENV" must be "${expectedEnv}" to use this webpack config`
|
||||
)
|
||||
);
|
||||
process.exit(2);
|
||||
}
|
||||
if (process.env.NODE_ENV !== expectedEnv) {
|
||||
console.log(chalk.whiteBright.bgRed.bold(`"process.env.NODE_ENV" must be "${expectedEnv}" to use this webpack config`));
|
||||
process.exit(2);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,12 @@
|
||||
import chalk from 'chalk';
|
||||
import detectPort from 'detect-port';
|
||||
import chalk from "chalk";
|
||||
import detectPort from "detect-port";
|
||||
|
||||
const port = process.env.PORT || '1212';
|
||||
const port = process.env.PORT || "1212";
|
||||
|
||||
detectPort(port, (err, availablePort) => {
|
||||
if (port !== String(availablePort)) {
|
||||
throw new Error(
|
||||
chalk.whiteBright.bgRed.bold(
|
||||
`Port "${port}" on "localhost" is already in use. Please use another port. ex: PORT=4343 npm start`
|
||||
)
|
||||
);
|
||||
} else {
|
||||
process.exit(0);
|
||||
}
|
||||
if (port !== String(availablePort)) {
|
||||
throw new Error(chalk.whiteBright.bgRed.bold(`Port "${port}" on "localhost" is already in use. Please use another port. ex: PORT=4343 npm start`));
|
||||
} else {
|
||||
process.exit(0);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -1,17 +1,13 @@
|
||||
import rimraf from 'rimraf';
|
||||
import process from 'process';
|
||||
import { rimrafSync } from 'rimraf';
|
||||
import fs from 'fs';
|
||||
import webpackPaths from '../configs/webpack.paths';
|
||||
|
||||
const args = process.argv.slice(2);
|
||||
const commandMap = {
|
||||
dist: webpackPaths.distPath,
|
||||
release: webpackPaths.releasePath,
|
||||
dll: webpackPaths.dllPath,
|
||||
};
|
||||
const foldersToRemove = [
|
||||
webpackPaths.distPath,
|
||||
webpackPaths.buildPath,
|
||||
webpackPaths.dllPath,
|
||||
];
|
||||
|
||||
args.forEach((x) => {
|
||||
const pathToRemove = commandMap[x];
|
||||
if (pathToRemove !== undefined) {
|
||||
rimraf.sync(pathToRemove);
|
||||
}
|
||||
foldersToRemove.forEach((folder) => {
|
||||
if (fs.existsSync(folder)) rimrafSync(folder);
|
||||
});
|
||||
|
||||
@@ -1,8 +1,15 @@
|
||||
import fs from 'fs';
|
||||
import path from 'path';
|
||||
import rimraf from 'rimraf';
|
||||
import { rimrafSync } from 'rimraf';
|
||||
import webpackPaths from '../configs/webpack.paths';
|
||||
|
||||
export default function deleteSourceMaps() {
|
||||
rimraf.sync(path.join(webpackPaths.distMainPath, '*.js.map'));
|
||||
rimraf.sync(path.join(webpackPaths.distRendererPath, '*.js.map'));
|
||||
if (fs.existsSync(webpackPaths.distMainPath))
|
||||
rimrafSync(path.join(webpackPaths.distMainPath, '*.js.map'), {
|
||||
glob: true,
|
||||
});
|
||||
if (fs.existsSync(webpackPaths.distRendererPath))
|
||||
rimrafSync(path.join(webpackPaths.distRendererPath, '*.js.map'), {
|
||||
glob: true,
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,20 +1,13 @@
|
||||
import { execSync } from 'child_process';
|
||||
import fs from 'fs';
|
||||
import { dependencies } from '../../release/app/package.json';
|
||||
import webpackPaths from '../configs/webpack.paths';
|
||||
import { execSync } from "child_process";
|
||||
import fs from "fs";
|
||||
import { dependencies } from "../../release/app/package.json";
|
||||
import webpackPaths from "../configs/webpack.paths";
|
||||
|
||||
if (
|
||||
Object.keys(dependencies || {}).length > 0 &&
|
||||
fs.existsSync(webpackPaths.appNodeModulesPath)
|
||||
) {
|
||||
const electronRebuildCmd =
|
||||
'../../node_modules/.bin/electron-rebuild --force --types prod,dev,optional --module-dir .';
|
||||
const cmd =
|
||||
process.platform === 'win32'
|
||||
? electronRebuildCmd.replace(/\//g, '\\')
|
||||
: electronRebuildCmd;
|
||||
execSync(cmd, {
|
||||
cwd: webpackPaths.appPath,
|
||||
stdio: 'inherit',
|
||||
});
|
||||
if (Object.keys(dependencies || {}).length > 0 && fs.existsSync(webpackPaths.appNodeModulesPath)) {
|
||||
const electronRebuildCmd = "../../node_modules/.bin/electron-rebuild --force --types prod,dev,optional --module-dir .";
|
||||
const cmd = process.platform === "win32" ? electronRebuildCmd.replace(/\//g, "\\") : electronRebuildCmd;
|
||||
execSync(cmd, {
|
||||
cwd: webpackPaths.appPath,
|
||||
stdio: "inherit",
|
||||
});
|
||||
}
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
/// const { AfterPackContext } = require("electron-builder");
|
||||
const { flipFuses, FuseVersion, FuseV1Options } = require('@electron/fuses');
|
||||
const path = require("path");
|
||||
|
||||
exports.fuseElectron = async function fuseElectron({
|
||||
appOutDir,
|
||||
packager,
|
||||
electronPlatformName,
|
||||
}){
|
||||
|
||||
const { productFilename } = packager.appInfo;
|
||||
|
||||
const target = (() => {
|
||||
switch (electronPlatformName) {
|
||||
case "darwin":
|
||||
return `${productFilename}.app`;
|
||||
case "win32":
|
||||
return `${productFilename}.exe`;
|
||||
case "linux":
|
||||
// Sadly, `LinuxPackager` type is not exported by electron-builder so we have to improvise
|
||||
return packager.executableName;
|
||||
default:
|
||||
throw new Error(`Unsupported platform: ${electronPlatformName}`);
|
||||
}
|
||||
})();
|
||||
|
||||
const electron = path.join(appOutDir, target);
|
||||
|
||||
console.log(`Fusing electron at ${electron}`);
|
||||
|
||||
return flipFuses(electron, {
|
||||
version: FuseVersion.V1,
|
||||
[FuseV1Options.EnableCookieEncryption]: true,
|
||||
});
|
||||
|
||||
}
|
||||
@@ -1,9 +1,12 @@
|
||||
import fs from 'fs';
|
||||
import webpackPaths from '../configs/webpack.paths';
|
||||
|
||||
const { srcNodeModulesPath } = webpackPaths;
|
||||
const { appNodeModulesPath } = webpackPaths;
|
||||
const { srcNodeModulesPath, appNodeModulesPath, erbNodeModulesPath } = webpackPaths;
|
||||
|
||||
if (!fs.existsSync(srcNodeModulesPath) && fs.existsSync(appNodeModulesPath)) {
|
||||
fs.symlinkSync(appNodeModulesPath, srcNodeModulesPath, 'junction');
|
||||
}
|
||||
|
||||
if (!fs.existsSync(erbNodeModulesPath) && fs.existsSync(appNodeModulesPath)) {
|
||||
fs.symlinkSync(appNodeModulesPath, erbNodeModulesPath, 'junction');
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
const { notarize } = require('electron-notarize');
|
||||
const { notarize } = require('@electron/notarize');
|
||||
const { build } = require('../../package.json');
|
||||
|
||||
exports.default = async function notarizeMacos(context) {
|
||||
@@ -12,9 +12,11 @@ exports.default = async function notarizeMacos(context) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!('APPLE_ID' in process.env && 'APPLE_ID_PASS' in process.env)) {
|
||||
if (
|
||||
!('APPLE_ID' in process.env && 'APPLE_APP_SPECIFIC_PASSWORD' in process.env)
|
||||
) {
|
||||
console.warn(
|
||||
'Skipping notarizing step. APPLE_ID and APPLE_ID_PASS env variables must be set'
|
||||
'Skipping notarizing step. APPLE_ID and APPLE_APP_SPECIFIC_PASSWORD env variables must be set',
|
||||
);
|
||||
return;
|
||||
}
|
||||
@@ -25,6 +27,6 @@ exports.default = async function notarizeMacos(context) {
|
||||
appBundleId: build.appId,
|
||||
appPath: `${appOutDir}/${appName}.app`,
|
||||
appleId: process.env.APPLE_ID,
|
||||
appleIdPassword: process.env.APPLE_ID_PASS,
|
||||
appleIdPassword: process.env.APPLE_APP_SPECIFIC_PASSWORD,
|
||||
});
|
||||
};
|
||||
|
||||
@@ -1,60 +1,89 @@
|
||||
module.exports = {
|
||||
extends: 'erb',
|
||||
rules: {
|
||||
// A temporary hack related to IDE not resolving correct package.json
|
||||
'import/no-extraneous-dependencies': 'off',
|
||||
'import/no-unresolved': 'error',
|
||||
// Since React 17 and typescript 4.1 you can safely disable the rule
|
||||
'react/react-in-jsx-scope': 'off',
|
||||
'prettier/prettier': 0,
|
||||
"global-require": 0,
|
||||
"import/prefer-default-export": "off",
|
||||
"no-empty-function": "off",
|
||||
"no-await-in-loop": "off",
|
||||
"no-continue": "off",
|
||||
"@typescript-eslint/no-empty-function": "off",
|
||||
'@typescript-eslint/lines-between-class-members': "off",
|
||||
"class-methods-use-this": "off",
|
||||
"promise/catch-or-return": "off",
|
||||
"promise/always-return": "off",
|
||||
"import/order": "off",
|
||||
"react/destructuring-assignment": "off",
|
||||
"promise/no-nesting": "off",
|
||||
"react-hooks/exhaustive-deps": "off",
|
||||
"@typescript-eslint/no-shadow": "off",
|
||||
"@typescript-eslint/no-use-before-define": "off",
|
||||
"jsx-a11y/click-events-have-key-events": "off",
|
||||
"jsx-a11y/no-static-element-interactions": "off",
|
||||
"react/require-default-props": "off",
|
||||
"consistent-return": "off",
|
||||
"no-underscore-dangle": "off",
|
||||
"no-restricted-syntax": "off",
|
||||
"@typescript-eslint/no-throw-literal": "off",
|
||||
"@typescript-eslint/no-unused-expressions": "off",
|
||||
"no-param-reassign": "off",
|
||||
"no-useless-escape": "off",
|
||||
"jsx-a11y/no-noninteractive-element-interactions": "off",
|
||||
"no-async-promise-executor": "off",
|
||||
"new-cap": "off"
|
||||
},
|
||||
parserOptions: {
|
||||
ecmaVersion: 2020,
|
||||
sourceType: 'module',
|
||||
project: './tsconfig.json',
|
||||
tsconfigRootDir: __dirname,
|
||||
createDefaultProgram: true,
|
||||
},
|
||||
settings: {
|
||||
'import/resolver': {
|
||||
// See https://github.com/benmosher/eslint-plugin-import/issues/1396#issuecomment-575727774 for line below
|
||||
node: {},
|
||||
webpack: {
|
||||
config: require.resolve('./.erb/configs/webpack.config.eslint.ts'),
|
||||
},
|
||||
typescript: {},
|
||||
extends: "erb",
|
||||
rules: {
|
||||
// A temporary hack related to IDE not resolving correct package.json
|
||||
"import/no-extraneous-dependencies": "off",
|
||||
"import/no-unresolved": "error",
|
||||
// Since React 17 and typescript 4.1 you can safely disable the rule
|
||||
"react/react-in-jsx-scope": "off",
|
||||
"prettier/prettier": 0,
|
||||
"global-require": 0,
|
||||
"import/prefer-default-export": "off",
|
||||
"no-empty-function": "off",
|
||||
"no-await-in-loop": "off",
|
||||
"no-continue": "off",
|
||||
"@typescript-eslint/no-empty-function": "off",
|
||||
"@typescript-eslint/lines-between-class-members": "off",
|
||||
"class-methods-use-this": "off",
|
||||
"promise/catch-or-return": "off",
|
||||
"promise/always-return": "off",
|
||||
"import/order": "off",
|
||||
"react/destructuring-assignment": "off",
|
||||
"promise/no-nesting": "off",
|
||||
"react-hooks/exhaustive-deps": "off",
|
||||
"@typescript-eslint/no-shadow": "off",
|
||||
"@typescript-eslint/no-use-before-define": "off",
|
||||
"jsx-a11y/click-events-have-key-events": "off",
|
||||
"jsx-a11y/no-static-element-interactions": "off",
|
||||
"react/require-default-props": "off",
|
||||
"consistent-return": "off",
|
||||
"no-underscore-dangle": "off",
|
||||
"no-restricted-syntax": "off",
|
||||
"@typescript-eslint/no-throw-literal": "off",
|
||||
"@typescript-eslint/no-unused-expressions": "off",
|
||||
"no-param-reassign": "off",
|
||||
"no-useless-escape": "off",
|
||||
"jsx-a11y/no-noninteractive-element-interactions": "off",
|
||||
"no-async-promise-executor": "off",
|
||||
"new-cap": "off",
|
||||
"no-new": "off",
|
||||
"no-plusplus": "off",
|
||||
"react/jsx-props-no-spreading": "off",
|
||||
"jsx-a11y/iframe-has-title": "off",
|
||||
"import/no-dynamic-require": "off",
|
||||
radix: "off",
|
||||
"jsx-a11y/alt-text": "off",
|
||||
"react/prop-types": "off",
|
||||
"import/no-cycle": "off",
|
||||
"prefer-promise-reject-errors": "off",
|
||||
"react/jsx-no-target-blank": "off",
|
||||
"import/extensions": "off",
|
||||
"lines-between-class-members": "off",
|
||||
"no-throw-literal": "warn",
|
||||
"no-use-before-define": "off",
|
||||
"no-useless-constructor": "off",
|
||||
"no-unused-vars": "off",
|
||||
"@typescript-eslint/no-unused-vars": "error",
|
||||
'react/jsx-filename-extension': [2, { 'extensions': ['.js', '.jsx', '.ts', '.tsx'] }],
|
||||
"no-shadow": "off",
|
||||
"react/function-component-definition": "off",
|
||||
"jsx-a11y/control-has-associated-label": "off",
|
||||
"react/button-has-type": "off",
|
||||
"max-classes-per-file": "off",
|
||||
"jest/no-standalone-expect": "off",
|
||||
},
|
||||
'import/parsers': {
|
||||
'@typescript-eslint/parser': ['.ts', '.tsx'],
|
||||
parserOptions: {
|
||||
ecmaVersion: 2020,
|
||||
sourceType: "module",
|
||||
tsconfigRootDir: __dirname,
|
||||
createDefaultProgram: true,
|
||||
},
|
||||
},
|
||||
globals: {
|
||||
JSX: true,
|
||||
NodeJS: true
|
||||
},
|
||||
settings: {
|
||||
"import/resolver": {
|
||||
// See https://github.com/benmosher/eslint-plugin-import/issues/1396#issuecomment-575727774 for line below
|
||||
node: {},
|
||||
webpack: {
|
||||
config: require.resolve("./.erb/configs/webpack.config.eslint.ts"),
|
||||
},
|
||||
typescript: {},
|
||||
},
|
||||
"import/parsers": {
|
||||
"@typescript-eslint/parser": [".ts", ".tsx"],
|
||||
},
|
||||
},
|
||||
"plugins": ["@typescript-eslint"]
|
||||
};
|
||||
|
||||
@@ -15,3 +15,5 @@
|
||||
*.ttf binary
|
||||
*.woff binary
|
||||
*.woff2 binary
|
||||
assets/scripts/* binary
|
||||
*.zip binary
|
||||
|
||||
@@ -1 +1 @@
|
||||
|
||||
patreon: bsmanager
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
---
|
||||
name: "[BUG] Bug report"
|
||||
about: Create a report to help us improve
|
||||
title: "[BUG] : "
|
||||
labels: bug
|
||||
assignees: Zagrios
|
||||
|
||||
---
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Screenshots**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Desktop (please complete the following information):**
|
||||
- OS: [e.g. iOS]
|
||||
- Version [e.g. 22]
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
@@ -1,20 +0,0 @@
|
||||
---
|
||||
name: "[FEAT.] Feature request"
|
||||
about: Suggest an idea for this project
|
||||
title: "[FEAT.] : "
|
||||
labels: enhancement
|
||||
assignees: Zagrios
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen.
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context or screenshots about the feature request here.
|
||||
@@ -0,0 +1,56 @@
|
||||
|
||||
|
||||
name: "[BUG] Bug report"
|
||||
description: Create a report to help us improve
|
||||
title: "[BUG] : "
|
||||
labels: bug
|
||||
assignees: Zagrios
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
## Thanks for taking the time to fill out this bug report! 😊
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Issue encountered
|
||||
description: Tell us what issue you've encountered.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: expected
|
||||
attributes:
|
||||
label: Expected Behavior
|
||||
description: Tell us what should expected to happen.
|
||||
- type: textarea
|
||||
id: replication
|
||||
attributes:
|
||||
label: Steps to Reproduce
|
||||
description: Provide a link to a live example, or an unambiguous set of steps to reproduce this bug.
|
||||
Include code to reproduce, if relevant.
|
||||
placeholder: |
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
- type: dropdown
|
||||
id: os
|
||||
attributes:
|
||||
label: Operating System
|
||||
options:
|
||||
- Windows 10
|
||||
- Windows 11
|
||||
- Linux
|
||||
- type: input
|
||||
id: version
|
||||
attributes:
|
||||
label: Version
|
||||
description: What version of BSManager are you running?
|
||||
placeholder: eg. 1.4.8 or 1.5.0-alpha-4
|
||||
- type: textarea
|
||||
id: additional-context
|
||||
attributes:
|
||||
label: Additional Context
|
||||
description: Any other context that you may share about the issue such as logs.
|
||||
To get the logs, follow these steps `Open BSManager -> Go to settings -> Scroll down -> Open Logs`.
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
|
||||
name: "[FEAT.] Feature request"
|
||||
description: Suggest an idea for this project
|
||||
title: "[FEAT.] : "
|
||||
labels: enhancement
|
||||
assignees: Zagrios
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
## Thanks for taking the time to fill out this feature request! 😊
|
||||
- type: textarea
|
||||
id: problem
|
||||
attributes:
|
||||
label: Problem
|
||||
description: Is your feature request related to a problem? Please describe.
|
||||
placeholder: Ex. I'm always frustrated when [...]
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: solution
|
||||
attributes:
|
||||
label: Solution
|
||||
description: Describe the solution you'd like.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: alternative-solution
|
||||
attributes:
|
||||
label: Alternative Solution
|
||||
description: Describe alternatives you've considered.
|
||||
- type: dropdown
|
||||
id: os
|
||||
attributes:
|
||||
label: Operating System
|
||||
description: If the feature is only applicable to a specific OS. Leave it to `None` if it's applicable to all OS'es.
|
||||
options:
|
||||
- Windows
|
||||
- Linux
|
||||
- type: textarea
|
||||
id: additional-context
|
||||
attributes:
|
||||
label: Additional Context
|
||||
description: Add any other context or screenshots about the feature request here.
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: Discord Support
|
||||
url: https://discord.gg/uSqbHVpKdV
|
||||
about: You can join our Discord server for a quick and interactive support.
|
||||
@@ -0,0 +1,52 @@
|
||||
# This workflow will...
|
||||
|
||||
name: Build
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: ["master"]
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: ${{ matrix.os }}
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
os: [windows-latest, ubuntu-latest]
|
||||
|
||||
steps:
|
||||
- name: Check out Git repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Use Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 22.11.0
|
||||
cache: "npm"
|
||||
- run: npm ci
|
||||
- run: npm run package
|
||||
|
||||
# Install and setup Flatpak for Ubuntu
|
||||
- name: Install flatpak packages (Ubuntu only)
|
||||
if: matrix.os == 'ubuntu-latest'
|
||||
run: sudo apt-get install -y flatpak flatpak-builder
|
||||
|
||||
- name: Setup flatpak repo (Ubuntu only)
|
||||
if: matrix.os == 'ubuntu-latest'
|
||||
run: |
|
||||
flatpak remote-add --if-not-exists --user \
|
||||
flathub https://flathub.org/repo/flathub.flatpakrepo
|
||||
|
||||
# Build Flatpak package
|
||||
- name: Build Flatpak (Ubuntu only)
|
||||
if: matrix.os == 'ubuntu-latest'
|
||||
run: |
|
||||
env DEBUG="@malept/flatpak-bundler" \
|
||||
npx electron-builder --config electron-builder.config.js --publish never --linux flatpak
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: release-${{ matrix.os }}
|
||||
path: release
|
||||
@@ -0,0 +1,20 @@
|
||||
name: Publish wiki
|
||||
on:
|
||||
push:
|
||||
branches: [master]
|
||||
paths:
|
||||
- docs/wiki/**
|
||||
- .github/workflows/docs.yml
|
||||
concurrency:
|
||||
group: publish-wiki
|
||||
cancel-in-progress: true
|
||||
permissions:
|
||||
contents: write
|
||||
jobs:
|
||||
publish-wiki:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: Andrew-Chen-Wang/github-wiki-action@v4
|
||||
with:
|
||||
path: docs/wiki/
|
||||
@@ -0,0 +1,26 @@
|
||||
name: Labeler
|
||||
|
||||
on:
|
||||
issues:
|
||||
types: [opened, edited]
|
||||
|
||||
jobs:
|
||||
label-linux:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Search Linux Term
|
||||
uses: actions-ecosystem/action-regex-match@v2
|
||||
id: regex-match
|
||||
with:
|
||||
text: ${{ github.event.issue.body }}
|
||||
regex: '\# Operating System(\s*)Linux'
|
||||
flags: m
|
||||
|
||||
- name: Add Linux label
|
||||
uses: actions-ecosystem/action-add-labels@v1
|
||||
if: ${{ steps.regex-match.outputs.match != '' }}
|
||||
with:
|
||||
github_token: ${{ secrets.GH_TOKEN }}
|
||||
labels: linux
|
||||
@@ -0,0 +1,24 @@
|
||||
# This workflow will do a clean installation of node dependencies, cache/restore them, build the source code and run tests across different versions of node
|
||||
# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-nodejs
|
||||
|
||||
name: Linting
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: ["master"]
|
||||
pull_request:
|
||||
branches: ["master"]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- name: Use Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 22.11.0
|
||||
cache: "npm"
|
||||
- run: npm ci
|
||||
- run: npm run lint
|
||||
@@ -0,0 +1,32 @@
|
||||
# This workflow will do a clean installation of node dependencies, cache/restore them, build the source code and run tests across different versions of node
|
||||
# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-nodejs
|
||||
|
||||
name: Node.js CI
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: ["master"]
|
||||
pull_request:
|
||||
branches: ["master"]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ubuntu-latest, windows-latest]
|
||||
|
||||
runs-on: ${{ matrix.os }}
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- name: Use Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 22.11.0
|
||||
cache: "npm"
|
||||
- run: npm ci
|
||||
- run: npm run build
|
||||
|
||||
- name: Unit tests
|
||||
run: npm run test:unit
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
# This workflow will...
|
||||
|
||||
name: Release Linux
|
||||
|
||||
env:
|
||||
GH_TOKEN: ${{ secrets.GH_TOKEN }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: ${{ matrix.os }}
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ubuntu-latest]
|
||||
|
||||
steps:
|
||||
- name: Check out Git repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install flatpak packages
|
||||
run: sudo apt-get install -y flatpak flatpak-builder
|
||||
|
||||
- name: Setup flatpak repo
|
||||
run: |
|
||||
flatpak remote-add --if-not-exists --user \
|
||||
flathub https://flathub.org/repo/flathub.flatpakrepo
|
||||
|
||||
- name: Use Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 22.11.0
|
||||
cache: "npm"
|
||||
- run: npm ci
|
||||
- run: npm run build
|
||||
|
||||
- name: Build deb
|
||||
run: npx electron-builder --config electron-builder.config.js --publish always --linux deb --x64
|
||||
|
||||
- name: Build flatpak
|
||||
run: env DEBUG="@malept/flatpak-bundler" npx electron-builder --config electron-builder.config.js --publish always --linux flatpak
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: release
|
||||
path: release
|
||||
@@ -27,3 +27,6 @@ npm-debug.log.*
|
||||
*.css.d.ts
|
||||
*.sass.d.ts
|
||||
*.scss.d.ts
|
||||
|
||||
# externals
|
||||
externals/**/target/*
|
||||
|
||||
@@ -0,0 +1,2 @@
|
||||
**/dist
|
||||
coverage
|
||||
@@ -1,3 +1,3 @@
|
||||
{
|
||||
"recommendations": ["dbaeumer.vscode-eslint", "EditorConfig.EditorConfig"]
|
||||
"recommendations": ["dbaeumer.vscode-eslint", "EditorConfig.EditorConfig"]
|
||||
}
|
||||
|
||||
@@ -1,30 +1,28 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Electron: Main",
|
||||
"type": "node",
|
||||
"request": "launch",
|
||||
"protocol": "inspector",
|
||||
"runtimeExecutable": "npm",
|
||||
"runtimeArgs": [
|
||||
"run start:main --inspect=5858 --remote-debugging-port=9223"
|
||||
],
|
||||
"preLaunchTask": "Start Webpack Dev"
|
||||
},
|
||||
{
|
||||
"name": "Electron: Renderer",
|
||||
"type": "chrome",
|
||||
"request": "attach",
|
||||
"port": 9223,
|
||||
"webRoot": "${workspaceFolder}",
|
||||
"timeout": 15000
|
||||
}
|
||||
],
|
||||
"compounds": [
|
||||
{
|
||||
"name": "Electron: All",
|
||||
"configurations": ["Electron: Main", "Electron: Renderer"]
|
||||
}
|
||||
]
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Electron: Main",
|
||||
"type": "node",
|
||||
"request": "launch",
|
||||
"protocol": "inspector",
|
||||
"runtimeExecutable": "npm",
|
||||
"runtimeArgs": ["run start:main --inspect=5858 --remote-debugging-port=9223"],
|
||||
"preLaunchTask": "Start Webpack Dev"
|
||||
},
|
||||
{
|
||||
"name": "Electron: Renderer",
|
||||
"type": "chrome",
|
||||
"request": "attach",
|
||||
"port": 9223,
|
||||
"webRoot": "${workspaceFolder}",
|
||||
"timeout": 15000
|
||||
}
|
||||
],
|
||||
"compounds": [
|
||||
{
|
||||
"name": "Electron: All",
|
||||
"configurations": ["Electron: Main", "Electron: Renderer"]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -1,33 +1,27 @@
|
||||
{
|
||||
"files.associations": {
|
||||
".eslintrc": "jsonc",
|
||||
".prettierrc": "jsonc",
|
||||
".eslintignore": "ignore"
|
||||
},
|
||||
"files.associations": {
|
||||
".eslintrc": "jsonc",
|
||||
".prettierrc": "jsonc",
|
||||
".eslintignore": "ignore"
|
||||
},
|
||||
|
||||
"eslint.validate": [
|
||||
"javascript",
|
||||
"javascriptreact",
|
||||
"html",
|
||||
"typescriptreact"
|
||||
],
|
||||
"eslint.validate": ["javascript", "javascriptreact", "html", "typescriptreact"],
|
||||
|
||||
"javascript.validate.enable": false,
|
||||
"javascript.format.enable": false,
|
||||
"typescript.format.enable": false,
|
||||
"javascript.validate.enable": false,
|
||||
"javascript.format.enable": false,
|
||||
"typescript.format.enable": false,
|
||||
|
||||
"search.exclude": {
|
||||
".git": true,
|
||||
".eslintcache": true,
|
||||
".erb/dll": true,
|
||||
"release/{build,app/dist}": true,
|
||||
"node_modules": true,
|
||||
"npm-debug.log.*": true,
|
||||
"test/**/__snapshots__": true,
|
||||
"package-lock.json": true,
|
||||
"*.{css,sass,scss}.d.ts": true
|
||||
},
|
||||
"editor.detectIndentation": false,
|
||||
"editor.tabSize": 4
|
||||
|
||||
"search.exclude": {
|
||||
".git": true,
|
||||
".eslintcache": true,
|
||||
".erb/dll": true,
|
||||
"release/{build,app/dist}": true,
|
||||
"node_modules": true,
|
||||
"npm-debug.log.*": true,
|
||||
"test/**/__snapshots__": true,
|
||||
"package-lock.json": true,
|
||||
"*.{css,sass,scss}.d.ts": true
|
||||
},
|
||||
"editor.detectIndentation": false,
|
||||
"editor.tabSize": 4
|
||||
}
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
{
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"type": "npm",
|
||||
"label": "Start Webpack Dev",
|
||||
"script": "start:renderer",
|
||||
"options": {
|
||||
"cwd": "${workspaceFolder}"
|
||||
},
|
||||
"isBackground": true,
|
||||
"problemMatcher": {
|
||||
"owner": "custom",
|
||||
"pattern": {
|
||||
"regexp": "____________"
|
||||
},
|
||||
"background": {
|
||||
"activeOnStart": true,
|
||||
"beginsPattern": "Compiling\\.\\.\\.$",
|
||||
"endsPattern": "(Compiled successfully|Failed to compile)\\.$"
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"type": "npm",
|
||||
"label": "Start Webpack Dev",
|
||||
"script": "start:renderer",
|
||||
"options": {
|
||||
"cwd": "${workspaceFolder}"
|
||||
},
|
||||
"isBackground": true,
|
||||
"problemMatcher": {
|
||||
"owner": "custom",
|
||||
"pattern": {
|
||||
"regexp": "____________"
|
||||
},
|
||||
"background": {
|
||||
"activeOnStart": true,
|
||||
"beginsPattern": "Compiling\\.\\.\\.$",
|
||||
"endsPattern": "(Compiled successfully|Failed to compile)\\.$"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
|
||||
@@ -1,16 +1,262 @@
|
||||
## [0.2.0](https://github.com/Zagrios/bs-manager/releases/tag/v0.2.0) (October 23, 2022)
|
||||
### Features
|
||||
- Mods management fully implementd [5c47897](https://github.com/Zagrios/bs-manager/commit/5c478979e96b14dd54a3889e551c163ece701b4a)
|
||||
- Add close button in settings page #5
|
||||
- Add GitHub and contribution actions in settings page #3
|
||||
### Fixes
|
||||
- Lunch Beat Saber multiple times #1
|
||||
- Placeholders and some texts not with light theme #6
|
||||
- Wrong background color when version is downloading #7
|
||||
- Add missing translations [5817260](https://github.com/Zagrios/bs-manager/commit/58172606f3f4731c90c9aa838fb89ac95458e032)
|
||||
- Error when loading downloaded versions when Steam is not installed [6e07adb](https://github.com/Zagrios/bs-manager/commit/6e07adb990f78073dd68c2b9cf6209562bb4bf2b)
|
||||
## Not released yet ~
|
||||
|
||||
## [1.4.3](https://github.com/Zagrios/bs-manager/releases/tag/v1.4.3) (Dec 27, 2023)
|
||||
|
||||
### Features
|
||||
- It's now possible to save Oculus token entered manually with a password #383
|
||||
|
||||
### Fixes
|
||||
- Fixed issue where the latest Beat Saber version was misordered #379
|
||||
|
||||
### Other changes
|
||||
- Re-enabled Oculus downgrade with manual token input #383
|
||||
|
||||
## [1.4.2](https://github.com/Zagrios/bs-manager/releases/tag/v1.4.2) (Dec 17, 2023)
|
||||
|
||||
### Features
|
||||
- Added Traditional Chinese translation (thanks to @mant0u0) #372
|
||||
|
||||
### Fixes
|
||||
- Fixed an issue with keyboard navigation in the downloadable versions list [344e7ab](https://github.com/Zagrios/bs-manager/commit/344e7abc95130cfa44d9fa51365a5161c9f378a6)
|
||||
- Fixed an issue where automatic Steam version detection was not working for some users #375
|
||||
|
||||
### Other changes
|
||||
- Temporarily disabled Oculus downgrade #377
|
||||
- Recommended version now appears first in the versions list #376
|
||||
- Updated the "Broken Models" notification #378
|
||||
|
||||
## [1.4.1](https://github.com/Zagrios/bs-manager/releases/tag/v1.4.1) (Dec 5, 2023)
|
||||
|
||||
### Features
|
||||
- Added Japanese translation (thanks to @emesan22) #365
|
||||
|
||||
### Fixes
|
||||
- Fixed a JavaScript error that occurred when closing a window during a download #366
|
||||
- Resolved text overflow issue with the Spanish translation #367
|
||||
- Fixed an issue where downloading a playlist was not possible if a version do not has the "CustomLevel" folder #368
|
||||
- Installing a playlist now doesn't download maps that are already present #369
|
||||
|
||||
## [1.4.0](https://github.com/Zagrios/bs-manager/releases/tag/v1.4.0) (Nov 28, 2023)
|
||||
|
||||
### Features
|
||||
- Oculus PCVR support #346
|
||||
- The most moddable version now have a “Recommended” banner #354
|
||||
- Chinese translation has been added (thanks to @ktKongTong)
|
||||
|
||||
### Fixes
|
||||
- BSManager crashes if too many OneClick downloads are done at the same time #340
|
||||
- Unable to download playlists with OneClick from some websites #349
|
||||
- "Refresh list" was updating available versions but not installed versions #351
|
||||
- Prevent launching a version that is currently downloading #355
|
||||
- Prioritize IPv4 to avoid IPv6 issues #353
|
||||
- Import version progress bar is now accurate #358
|
||||
|
||||
### Other changes
|
||||
- Fix french translation misspelling and standardize the "Beat Saber" name #341 (Thanks to @Synaelle)
|
||||
|
||||
## [1.3.2](https://github.com/Zagrios/bs-manager/releases/tag/v1.3.2) (Oct 8, 2023)
|
||||
|
||||
### Fixes
|
||||
- Maps or Playlists couldn't be downloaded with OneClick if maps were linked #331 #337
|
||||
- Mishandling of additional launch arguments when launching from a shortcut #335
|
||||
- Incorrect English translation #336
|
||||
|
||||
## [1.3.1](https://github.com/Zagrios/bs-manager/releases/tag/v1.3.1) (Oct 2, 2023)
|
||||
|
||||
### Features
|
||||
- Beat Saber versions now automatically sync with LIV #320
|
||||
- Use ArcViewer to preview maps #312
|
||||
|
||||
### Fixes
|
||||
- SteamVR backup folder is now restored when disabling FPFC Mode #314
|
||||
- OneClick installs now correctly place contents in user-defined symlinks #311
|
||||
- Currently downloading Beat Saber version no longer disappears on uninstalling a version #307
|
||||
- Add "no-yeet" argument when launching Beat Saber to prevent mods to be removed if "UserData" is linked #321
|
||||
- Fixed a rare bug that prevent BSManager from launching due to a missing DLL #328
|
||||
- Increase the SteamVR restore timeout to prevent it from launching in FPFC Mode #330
|
||||
|
||||
### Other changes
|
||||
- Improved Spanish translation #309 (Thanks to @GabiRP)
|
||||
- For new installations, the default folder for BSManager contents has been moved from "Documents" to the "User" directory to avoid OneDrive conflicts #319
|
||||
|
||||
## [1.3.0](https://github.com/Zagrios/bs-manager/releases/tag/v1.3.0) (Aug 10, 2023)
|
||||
|
||||
### Features
|
||||
- Steam now launches automatically if needed when starting a version of Beat Saber #255
|
||||
- Create shortcuts to launch Beat Saber more quickly without going through BSManager #282
|
||||
- Russian translation has been added (thanks to @Dead0Duck)
|
||||
- Download Beat Saber versions without enter your credentials using QR code to login #293
|
||||
- Login approval from the Steam app is now being handled #293
|
||||
|
||||
### Fixes
|
||||
- Unable to delete maps from shared content #262
|
||||
- Maps are no longer loaded unnecessarily when not accessing the map tab #261
|
||||
- BSManager no longer crashes when it loads tons of maps #288
|
||||
- Loading maps is faster and consumes a lot less memory #288
|
||||
- Prevent installed mods from being downgraded after mods installation #291
|
||||
- Window title of BSManager no longer become "index.html" after closing settings #290
|
||||
- Models' texts color within the download modal in light theme is now correct #296
|
||||
- Downloading versions of Beat Saber now works on Linux #297 (thanks to @Insprill)
|
||||
- Fix the ability to focus on non-visible elements #299
|
||||
|
||||
### Other changes
|
||||
- Corrections and adjustments of some translations for better clarity #249 #279 (Thanks to @AltyFox and @KnuckleDF)
|
||||
- Improved compatibility with Linux (Thanks to @RedlineTriad and @Insprill)
|
||||
- Alpha versions should now update to the latest Stable version when its available #294
|
||||
|
||||
## [1.2.0](https://github.com/Zagrios/bs-manager/releases/tag/v1.2.0) (Jun 16, 2023)
|
||||
|
||||
### Features
|
||||
- Add models management #218
|
||||
- Hexadecimal field has been added in color pickers #236
|
||||
- "Show Password" button has been added in the login modal #244
|
||||
|
||||
### Fixes
|
||||
- Made permission error not possible when installing mods #219
|
||||
- Fix progress collision when switching versions while maps are being loaded #220
|
||||
- Some mods do not show as installed after an update #231
|
||||
- Some mods are not marked as updated, after a mods update #229
|
||||
- Shortcut to BSManager had an incorrect description #240
|
||||
- Mod LookupID was never shown as installed #242
|
||||
- Usernames with spaces were not supported for Steam login #243
|
||||
- Can't clone Steam version without renaming it #248
|
||||
|
||||
### Other changes
|
||||
- Some UI elements have been reorganized to make usage more pleasant #218
|
||||
- Initial loading of mods is now faster #232
|
||||
- A warning has been added when the Steam password exceeds 64 characters #225
|
||||
|
||||
## [1.1.1](https://github.com/Zagrios/bs-manager/releases/tag/v1.1.1) (Apr 13, 2023)
|
||||
|
||||
### Features
|
||||
- Add German translation #198 #199 (thanks @XCraftTM)
|
||||
- Add message when no mods are available #197
|
||||
- Add button to link all folders at once #204
|
||||
- Add indicator when a supporter is clickable #208
|
||||
|
||||
### Fixes
|
||||
- Fix error with mods management when offline #202
|
||||
- Can't open supporter link #207
|
||||
- Change color of diamond supporters to match the discord role color #208
|
||||
- Error when spaces are present in Steam Guard code #209
|
||||
- Unable to move contents folder of BSManager when parent folder is named "BSManager" #210
|
||||
- Unable to move contents folder of BSManager to another drive if symlinks are present #210
|
||||
- Improve resilience to errors when moving contents folder of BSManager #210
|
||||
- A strange bug prevents the launch of Beat Saber for some people #215
|
||||
|
||||
### Other changes
|
||||
- Add BeatLeader icon in OneClicks settings #193
|
||||
|
||||
## [1.1.0](https://github.com/Zagrios/bs-manager/releases/tag/v1.1.0) (Mar 24, 2023)
|
||||
|
||||
### Features
|
||||
- Custom folders can now be shared between BeatSaber versions #176
|
||||
- Advanced launch options to add custom launch arguments for BeatSaber #179
|
||||
- Added an indicator if the current version is a preview #185
|
||||
|
||||
### Fixes
|
||||
- Disable SteamVR when "Desktop Mode" is enabled #181
|
||||
- Fix some UI bugs #175
|
||||
- Reactivate support button #183
|
||||
- Installing an older version of a mod overwrites the most recent version installed #186
|
||||
- On version cloning, contents of linked folders no longer duplicate #189
|
||||
- Now, the content of a shared folder is moved instead of being duplicated if no other version uses this shared folder #191
|
||||
|
||||
## [1.0.4](https://github.com/Zagrios/bs-manager/releases/tag/v1.0.4) (Mar 4, 2023)
|
||||
|
||||
### Features
|
||||
- Add volume control #154
|
||||
|
||||
### Fixes
|
||||
- Fix some English translations #153 #151 #167
|
||||
- The debug console does not open #158
|
||||
- Can't enable Oculus and Desktop mode in the same time #159
|
||||
- Pause Map song on open preview #160
|
||||
- Reduces map loading time by 20 to 40% depending on configuration (still work on that) #161
|
||||
- Mods menu partially hidden when no mods listed #165
|
||||
- Fix light theme issues #168
|
||||
- The .NET installation request notification sometimes does not appear #170
|
||||
- Change Oculus Mode description #166
|
||||
|
||||
### Other changes
|
||||
- We have added an explanation of why we need your Steam credentials to download a BeatSaber version #164
|
||||
|
||||
## [1.0.3](https://github.com/Zagrios/bs-manager/releases/tag/v1.0.3) (Feb 28, 2023)
|
||||
|
||||
### Fixes
|
||||
- Can't download Beat Saber version if there are spaces in the folder path
|
||||
|
||||
## [1.0.2](https://github.com/Zagrios/bs-manager/releases/tag/v1.0.2) (Feb 24, 2023)
|
||||
|
||||
### Fixes
|
||||
- Huge RAM usage optimization in maps list #140
|
||||
- Maps deletion is way faster #140
|
||||
- Maps progress bars are now accurate #140
|
||||
- Maps loading is slightly faster #140
|
||||
- Other little optimizations for the Maps management feature #140
|
||||
- OneClick install for Maps not work if no Beat Saber version is installed #141
|
||||
- Little English translation fix #143
|
||||
|
||||
## [1.0.1](https://github.com/Zagrios/bs-manager/releases/tag/v1.0.1) (Feb 6, 2023)
|
||||
|
||||
### Fixes
|
||||
- Some French translation corrections #133
|
||||
- Update the default Mods to be more consistent with ModAssistant #132 #135
|
||||
- Disable the `Support BSManager` button due to the change of the donation platform #134
|
||||
|
||||
## [1.0.0](https://github.com/Zagrios/bs-manager/releases/tag/v1.0.0) (Jan 26, 2023)
|
||||
|
||||
### Breaking Change
|
||||
|
||||
- Config file have been moved to contents folder of BSManager to keep user config even if it exports the contents folder to another pc #55
|
||||
- Versions file system have been modified to be more reliable #118
|
||||
|
||||
### Features
|
||||
|
||||
- Maps Management #35
|
||||
- OneClick installs (maps, playlists, models) #35
|
||||
- Oculus BeatSaber detection #17
|
||||
- Lunch Steam from BSManager #37
|
||||
- Alert if dotnet is not installed #54
|
||||
- Swipe notification to close it #40
|
||||
- Add discord button in settings #46
|
||||
- Add Mods disclaimer #50
|
||||
- Some UI tweaks #39 #51
|
||||
- Moving from Patreon to Mee6 #86
|
||||
- Add launch mod infos #11
|
||||
- Can import external BeatSaber installs #121
|
||||
- Add Web installer
|
||||
|
||||
### Fixes
|
||||
|
||||
- Outdated mod not seen as outdated #36
|
||||
- Settings close button was stuck when scrolling #85
|
||||
- Error when try to loading mods without internet #87
|
||||
- Can't manage any version if Oculus app is not installed #101
|
||||
- Download version button overlap with the spin loader #99
|
||||
- After uninstall last BeatSaber version we stay on the same page #105
|
||||
- No more files verification in available versions list #126
|
||||
|
||||
### Other Changes
|
||||
|
||||
- Fix high CPU usage #121
|
||||
|
||||
## [0.2.0](https://github.com/Zagrios/bs-manager/releases/tag/v0.2.0) (Oct 23, 2022)
|
||||
|
||||
### Features
|
||||
|
||||
- Mods management fully implementd [5c47897](https://github.com/Zagrios/bs-manager/commit/5c478979e96b14dd54a3889e551c163ece701b4a)
|
||||
- Add close button in settings page #5
|
||||
- Add GitHub and contribution actions in settings page #3
|
||||
|
||||
### Fixes
|
||||
|
||||
- Lunch Beat Saber multiple times #1
|
||||
- Placeholders and some texts not with light theme #6
|
||||
- Wrong background color when version is downloading #7
|
||||
- Add missing translations [5817260](https://github.com/Zagrios/bs-manager/commit/58172606f3f4731c90c9aa838fb89ac95458e032)
|
||||
- Error when loading downloaded versions when Steam is not installed [6e07adb](https://github.com/Zagrios/bs-manager/commit/6e07adb990f78073dd68c2b9cf6209562bb4bf2b)
|
||||
|
||||
## [0.1.0](https://github.com/Zagrios/bs-manager/releases/tag/v0.1.0) (September 19, 2022)
|
||||
|
||||
- Initial public release
|
||||
- Initial public release
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
# Contributor Covenant Code of Conduct
|
||||
|
||||
## Our Pledge
|
||||
@@ -18,24 +17,24 @@ diverse, inclusive, and healthy community.
|
||||
Examples of behavior that contributes to a positive environment for our
|
||||
community include:
|
||||
|
||||
* Demonstrating empathy and kindness toward other people
|
||||
* Being respectful of differing opinions, viewpoints, and experiences
|
||||
* Giving and gracefully accepting constructive feedback
|
||||
* Accepting responsibility and apologizing to those affected by our mistakes,
|
||||
and learning from the experience
|
||||
* Focusing on what is best not just for us as individuals, but for the overall
|
||||
community
|
||||
- Demonstrating empathy and kindness toward other people
|
||||
- Being respectful of differing opinions, viewpoints, and experiences
|
||||
- Giving and gracefully accepting constructive feedback
|
||||
- Accepting responsibility and apologizing to those affected by our mistakes,
|
||||
and learning from the experience
|
||||
- Focusing on what is best not just for us as individuals, but for the overall
|
||||
community
|
||||
|
||||
Examples of unacceptable behavior include:
|
||||
|
||||
* The use of sexualized language or imagery, and sexual attention or advances of
|
||||
any kind
|
||||
* Trolling, insulting or derogatory comments, and personal or political attacks
|
||||
* Public or private harassment
|
||||
* Publishing others' private information, such as a physical or email address,
|
||||
without their explicit permission
|
||||
* Other conduct which could reasonably be considered inappropriate in a
|
||||
professional setting
|
||||
- The use of sexualized language or imagery, and sexual attention or advances of
|
||||
any kind
|
||||
- Trolling, insulting or derogatory comments, and personal or political attacks
|
||||
- Public or private harassment
|
||||
- Publishing others' private information, such as a physical or email address,
|
||||
without their explicit permission
|
||||
- Other conduct which could reasonably be considered inappropriate in a
|
||||
professional setting
|
||||
|
||||
## Enforcement Responsibilities
|
||||
|
||||
@@ -119,14 +118,14 @@ version 2.1, available at
|
||||
[https://www.contributor-covenant.org/version/2/1/code_of_conduct.html][v2.1].
|
||||
|
||||
Community Impact Guidelines were inspired by
|
||||
[Mozilla's code of conduct enforcement ladder][Mozilla CoC].
|
||||
[Mozilla's code of conduct enforcement ladder][mozilla coc].
|
||||
|
||||
For answers to common questions about this code of conduct, see the FAQ at
|
||||
[https://www.contributor-covenant.org/faq][FAQ]. Translations are available at
|
||||
[https://www.contributor-covenant.org/faq][faq]. Translations are available at
|
||||
[https://www.contributor-covenant.org/translations][translations].
|
||||
|
||||
[homepage]: https://www.contributor-covenant.org
|
||||
[v2.1]: https://www.contributor-covenant.org/version/2/1/code_of_conduct.html
|
||||
[Mozilla CoC]: https://github.com/mozilla/diversity
|
||||
[FAQ]: https://www.contributor-covenant.org/faq
|
||||
[mozilla coc]: https://github.com/mozilla/diversity
|
||||
[faq]: https://www.contributor-covenant.org/faq
|
||||
[translations]: https://www.contributor-covenant.org/translations
|
||||
|
||||
@@ -18,15 +18,16 @@ We'd also love PRs. If you're thinking of a large PR, we advise opening up an is
|
||||
## Submitting a pull request
|
||||
|
||||
1. [Fork][fork] and clone the repository.
|
||||
1. Install the correct NodeJS version (highly recommend installing [Volta](https://volta.sh/) for that).
|
||||
1. Configure and install the dependencies: `npm install`.
|
||||
1. Create a new branch following naming convention: `git checkout -b (feature|bufix|hotfix)/(short-description)(/issue-id)`.
|
||||
1. Create a new branch following naming convention: `git checkout -b (feature|bugfix|hotfix|chore)/(short-description)(/issue-id)`.
|
||||
1. Make your change, test, and make sure BSManager work fine.
|
||||
1. Push to your fork and [submit a pull request][pr].
|
||||
1. Pat your self on the back and wait for your pull request to be reviewed and merged.
|
||||
|
||||
Here are a few things you can do that will increase the likelihood of your pull request being accepted:
|
||||
|
||||
- Follow the [style guide][style] which is using standard.
|
||||
- Keep your changes as focused as possible. If there are multiple changes you would like to make that are not dependent upon each other, consider submitting them as separate pull requests.
|
||||
- Follow the [style guide][style] which is using standard.
|
||||
- Keep your changes as focused as possible. If there are multiple changes you would like to make that are not dependent upon each other, consider submitting them as separate pull requests.
|
||||
|
||||
Work in Progress pull requests are also welcome to get feedback early on, or if there is something blocked you.
|
||||
|
||||
@@ -1,281 +1,622 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
0. Definitions.
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
1. Source Code.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
2. Basic Permissions.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
14. Revised Versions of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
NO WARRANTY
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
@@ -287,15 +628,15 @@ free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
@@ -303,37 +644,31 @@ the "copyright" line and a pointer to where the full notice is found.
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
|
||||
@@ -9,235 +9,586 @@
|
||||
*** https://www.markdownguide.org/basic-syntax/#reference-style-links
|
||||
-->
|
||||
|
||||
|
||||
<!-- TITLE -->
|
||||
<!--
|
||||
----------------------------------------
|
||||
BSManager
|
||||
----------------------------------------
|
||||
-->
|
||||
<div align="center">
|
||||
<a href="https://github.com/Zagrios/bs-manager">
|
||||
<img src="resources/readme/icon.svg" alt="Logo" width="250" height="250">
|
||||
</a>
|
||||
<br><br>
|
||||
<h2><b>BSManager</b></h2>
|
||||
<i>(Beat Saber Manager)</i>
|
||||
<br><br>
|
||||
<span>
|
||||
Download, manage and customize your versions of Beat Saber with a simple click!
|
||||
</span>
|
||||
<br>
|
||||
<span>
|
||||
<a href="https://github.com/Zagrios/bs-manager/issues/new?assignees=Zagrios&labels=bug&template=-bug--bug-report.md&title=%5BBUG%5D+%3A+">Report Bug</a>
|
||||
·
|
||||
<a href="https://github.com/Zagrios/bs-manager/issues/new?assignees=Zagrios&labels=enhancement&template=-feat---feature-request.md&title=%5BFEAT.%5D+%3A+">Request Feature</a>
|
||||
·
|
||||
<a href="https://github.com/Zagrios/bs-manager/security/policy">Report a security vulnerability</a>
|
||||
</span>
|
||||
<a href="https://github.com/Zagrios/bs-manager">
|
||||
<img src="resources/readme/SVG/icon.svg" alt="Logo" width="250" height="250">
|
||||
</a>
|
||||
<h1><b>BSManager</b></h1>
|
||||
<p>
|
||||
Download, manage and customize your versions of <a href="https://beatsaber.com/">Beat Saber</a> with a simple click!
|
||||
</p>
|
||||
<p>
|
||||
<a
|
||||
href="https://github.com/Zagrios/bs-manager/issues/new?assignees=Zagrios&labels=bug&template=-bug--bug-report.md&title=%5BBUG%5D+%3A+">Report
|
||||
Bug</a>
|
||||
·
|
||||
<a
|
||||
href="https://github.com/Zagrios/bs-manager/issues/new?assignees=Zagrios&labels=enhancement&template=-feat---feature-request.md&title=%5BFEAT.%5D+%3A+">Request
|
||||
Feature</a>
|
||||
·
|
||||
<a href="https://github.com/Zagrios/bs-manager/security/policy">Report a security vulnerability</a>
|
||||
</p>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- BADGES -->
|
||||
---
|
||||
<br>
|
||||
<div align="center" >
|
||||
<a href="https://github.com/Zagrios/bs-manager/stargazers"><img src ="https://img.shields.io/github/stars/Zagrios/bs-manager?style=for-the-badge" alt="Stargazers"/></a>
|
||||
<a href="https://github.com/Zagrios/bs-manager/network/members"><img src ="https://img.shields.io/github/forks/Zagrios/bs-manager?style=for-the-badge" alt="Forks"/></a>
|
||||
<a href="https://github.com/Zagrios/bs-manager/blob/master/LICENSE"><img src ="https://img.shields.io/github/license/Zagrios/bs-manager?style=for-the-badge" alt="License"/></a>
|
||||
<a href="https://github.com/Zagrios/bs-manager/graphs/contributors"><img src ="https://img.shields.io/github/contributors/Zagrios/bs-manager?style=for-the-badge" alt="Contributors"/></a>
|
||||
<a href="https://github.com/Zagrios/bs-manager/issues"><img alt="GitHub issues" src="https://img.shields.io/github/issues/Zagrios/bs-manager?style=for-the-badge"></a>
|
||||
<br>
|
||||
<a href="https://discord.gg/uSqbHVpKdV"><img src ="https://img.shields.io/badge/-DISCORD-5865f2?style=for-the-badge&logo=discord&logoColor=ffffff" alt="discord"/></a>
|
||||
<a href="https://www.patreon.com/bsmanager"><img src ="https://img.shields.io/badge/-🥰%20Support%20BSM-EC4546?style=for-the-badge" alt="Donation"/></a>
|
||||
<a href="https://twitter.com/BSManager_"><img src ="https://img.shields.io/badge/-Twitter-F5F8FA?style=for-the-badge&logo=Twitter" alt="Twitter"/></a>
|
||||
<br>
|
||||
|
||||
<!--
|
||||
----------------------------------------
|
||||
BADGES
|
||||
----------------------------------------
|
||||
-->
|
||||
<div align="center">
|
||||
<a href="https://github.com/Zagrios/bs-manager/stargazers"><img
|
||||
src="https://img.shields.io/github/stars/Zagrios/bs-manager?style=for-the-badge" alt="Stargazers" /></a>
|
||||
<a href="https://github.com/Zagrios/bs-manager/network/members"><img
|
||||
src="https://img.shields.io/github/forks/Zagrios/bs-manager?style=for-the-badge" alt="Forks" /></a>
|
||||
<a href="https://github.com/Zagrios/bs-manager/blob/master/LICENSE"><img
|
||||
src="https://img.shields.io/github/license/Zagrios/bs-manager?style=for-the-badge" alt="License" /></a>
|
||||
<a href="https://github.com/Zagrios/bs-manager/graphs/contributors"><img
|
||||
src="https://img.shields.io/github/contributors/Zagrios/bs-manager?style=for-the-badge" alt="Contributors" /></a>
|
||||
<a href="https://github.com/Zagrios/bs-manager/issues"><img alt="GitHub issues"
|
||||
src="https://img.shields.io/github/issues/Zagrios/bs-manager?style=for-the-badge"></a>
|
||||
<br>
|
||||
<a href="https://discord.gg/uSqbHVpKdV"><img
|
||||
src="https://img.shields.io/badge/-DISCORD-5865f2?style=for-the-badge&logo=discord&logoColor=ffffff"
|
||||
alt="discord" /></a>
|
||||
<a href="https://twitter.com/BSManager_"><img
|
||||
src="https://img.shields.io/badge/-Twitter-black?style=for-the-badge&logo=X" alt="Twitter" /></a>
|
||||
<a href="https://www.bsmanager.io">
|
||||
<img src="https://img.shields.io/badge/-WebSite-00649c?style=for-the-badge&logo=data:image/svg+xml;base64,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" alt="Website" /></a>
|
||||
<a href="https://www.patreon.com/bsmanager"><img
|
||||
src="https://img.shields.io/badge/-🤍%20Support%20BSM-EC4546?style=for-the-badge" alt="Donation" /></a>
|
||||
</div>
|
||||
|
||||
<!--
|
||||
----------------------------------------
|
||||
TABLE OF CONTENTS
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<hr>
|
||||
<details open>
|
||||
<summary><b>Table of Contents</b></summary>
|
||||
<ul>
|
||||
<li>
|
||||
<details>
|
||||
<summary><a href="#bsmanager-your-beat-saber-assistant">BSManager: Your Beat Saber Assistant</a></summary>
|
||||
<ul>
|
||||
<li><a href="#what-is-it">What is it?</a></li>
|
||||
<li><a href="#why-use-it">Why use it?</a></li>
|
||||
<li><a href="#built-with">Built with</a></li>
|
||||
<li><a href="#how-to-install">How to install</a></li>
|
||||
</ul>
|
||||
</details>
|
||||
</li>
|
||||
<li>
|
||||
<details>
|
||||
<summary><a href="#version-management">Version Management</a></summary>
|
||||
<ul>
|
||||
<li>
|
||||
<details>
|
||||
<summary><a href="#downloading-multiple-versions">Downloading multiple versions</a></summary>
|
||||
<ul>
|
||||
<li>via Steam account</li>
|
||||
<li>via Oculus (PCVR) account</li>
|
||||
</ul>
|
||||
</details>
|
||||
</li>
|
||||
<li><a href="#multi-version-sharing">Multi-version Sharing</a></li>
|
||||
<li><a href="#importing-an-existing-version-of-beat-saber">Importing an existing version of Beat Saber</a>
|
||||
</li>
|
||||
<li><a href="#launch-arguments">Launch arguments</a></li>
|
||||
<li><a href="#shortcut-creation">Shortcut creation</a></li>
|
||||
</ul>
|
||||
</details>
|
||||
</li>
|
||||
<li>
|
||||
<details>
|
||||
<summary><a href="#download-and-installation">Download and Installation</a></summary>
|
||||
<ul>
|
||||
<li><a href="#maps">Maps</a></li>
|
||||
<li><a href="#playlists">Playlists</a></li>
|
||||
<li><a href="#mods">Mods</a></li>
|
||||
<li><a href="#models">Models</a></li>
|
||||
</ul>
|
||||
</details>
|
||||
</li>
|
||||
<li>
|
||||
<details>
|
||||
<summary><a href="#customization">Customization</a></summary>
|
||||
<ul>
|
||||
<li><a href="#tool">Tool</a></li>
|
||||
<li><a href="#beat-saber-instance">Beat Saber Instance</a></li>
|
||||
</ul>
|
||||
</details>
|
||||
</li>
|
||||
<li>
|
||||
<details>
|
||||
<summary><a href="#more-information">More Information</a></summary>
|
||||
<ul>
|
||||
<li><a href="#support">Support</a></li>
|
||||
<li><a href="#credits">Credits</a></li>
|
||||
<li><a href="#Contributing">Contributing</a></li>
|
||||
</ul>
|
||||
</details>
|
||||
</li>
|
||||
</ul>
|
||||
</details>
|
||||
<div align="right">
|
||||
[<a href="#readme-bot">Go to bottom</a>]
|
||||
</div>
|
||||
</div>
|
||||
|
||||
---
|
||||
<!-- TABLE OF CONTENTS -->
|
||||
<b>Table of Contents</b>
|
||||
<ul>
|
||||
|
||||
<!--
|
||||
----------------------------------------
|
||||
BSMANAGER: YOUR BEAT SABER ASSISTANT
|
||||
----------------------------------------
|
||||
-->
|
||||
<div align="center">
|
||||
<hr>
|
||||
<h1><b>BSManager: Your Beat Saber Assistant</b></h1>
|
||||
</div>
|
||||
|
||||
|
||||
<!--
|
||||
WHAT IS IT?
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2>What is it?</h2>
|
||||
<p><a href="https://github.com/Zagrios/bs-manager">BSManager</a> simplifies your <a href="https://beatsaber.com/">Beat
|
||||
Saber</a> experience by centralizing the management of mods, maps, and game versions in one place.</p>
|
||||
</div>
|
||||
|
||||
|
||||
<!--
|
||||
WHY USE IT?
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2>Why use it?</h2>
|
||||
<ul>
|
||||
<li><strong>Easy</strong>: Manage and switch between different instances of <a href="https://beatsaber.com/">Beat
|
||||
Saber</a> simply.</li>
|
||||
<li><strong>Accessibility</strong>: Access a multitude of content with just a few clicks.</li>
|
||||
<li><strong>Customization</strong>: Adapt <a href="https://github.com/Zagrios/bs-manager">BSManager</a> to your
|
||||
tastes without technical hassles.</li>
|
||||
</ul>
|
||||
<b>Start your enhanced experience with <a href="https://beatsaber.com/">Beat Saber</a> and explore all the features
|
||||
offered by <a href="https://github.com/Zagrios/bs-manager">BSManager</a>!</b>
|
||||
</div>
|
||||
|
||||
<div align="center">
|
||||
<br>
|
||||
<video src="https://github.com/Zagrios/bs-manager/assets/40648115/012b0196-74ef-4ee5-86a4-49e835612f96"/>
|
||||
</div>
|
||||
|
||||
|
||||
<!--
|
||||
BUILT WITH
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2><b>Built With</b></h2>
|
||||
<ul>
|
||||
<li>
|
||||
<a href="#about-the-project">About The Project</a>
|
||||
<ul>
|
||||
<li><a href="#built-with">Built With</a></li>
|
||||
</ul>
|
||||
<a href="https://electron-react-boilerplate.js.org/"><img
|
||||
src="https://img.shields.io/badge/-Electron%20React%20Boilerplate-black?style=for-the-badge&logo=Electron"
|
||||
alt="Electron React Boilerplate"></a>
|
||||
</li>
|
||||
<li><a href="#usage">Usage</a></li>
|
||||
<ul>
|
||||
<li><a href="#how-to-install">How to install?</a></li>
|
||||
<li><a href="#manage-versions">Manage Versions</a></li>
|
||||
<li><a href="#customize-your-versions">Customize your versions</a></li>
|
||||
<li><a href="#install-mods">Install Mods</a></li>
|
||||
<li><a href="#install-maps">Install Maps</a></li>
|
||||
<li><a href="#one-click">One Click</a></li>
|
||||
<li><a href="#having-problems">Having problems?</a></li>
|
||||
</ul>
|
||||
<li><a href="#credits">Credits</a></li>
|
||||
<li><a href="#contributing">Contributing</a></li>
|
||||
</ul>
|
||||
<li>
|
||||
<a href="https://github.com/SteamRE/DepotDownloader"><img
|
||||
src="https://img.shields.io/badge/-Depot%20Downloader-2a475e?style=for-the-badge&logo=steam"
|
||||
alt="Depot Downloader"></a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="https://rxjs.dev/"><img
|
||||
src="https://img.shields.io/badge/-RxJs-purple?style=for-the-badge&logo=ReactiveX" alt="RxJs"></a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="https://tailwindcss.com/"><img
|
||||
src="https://img.shields.io/badge/-Tailwind%20CSS-white?style=for-the-badge&logo=Tailwind%20CSS"
|
||||
alt="TailWind CSS"></a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
|
||||
<!--
|
||||
HOW TO INSTALL
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2><b>How to install?</b></h2>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<h3><b>Windows Installation</b></h3>
|
||||
<ul>
|
||||
<li>Download the <a href="https://github.com/Zagrios/bs-manager/releases/latest">latest release</a> from <a
|
||||
href="https://github.com/Zagrios/bs-manager/releases">Releases</a>.</li>
|
||||
<li>Execute the installer and <a href="https://github.com/Zagrios/bs-manager">BSManager</a> will start itself.</li>
|
||||
<li>Once it's done, if you want to download a version, select a version and download it! </li>
|
||||
<li>From the version page you can choose options, launch the version, and more!</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<!-- ABOUT THE PROJECT -->
|
||||
<div align="center">
|
||||
<h1> </h1>
|
||||
<h1><b>About The Project</b></h1>
|
||||
<video src="https://github.com/Zagrios/bs-manager/assets/40648115/4215384e-eb68-40da-884c-f21df491ef75" />
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<a href="https://github.com/Zagrios/bs-manager">BSManager</a> was created to unify and improve the two most used Apps in the community (<a href="https://github.com/RiskiVR/BSLegacyLauncher">BS legacy launcher</a> and <a href="https://github.com/Assistant/ModAssistant">Mod Assistant</a>).
|
||||
<br><br>
|
||||
<h4><a href="https://github.com/Zagrios/bs-manager">BSManager</a> will allow you to:</h4>
|
||||
<ul>
|
||||
<li><b>Manage multiple BeatSaber versions</b>, designed for people who need to play on different versions or have multiple profiles for the same version.</li>
|
||||
<li><b>Download your maps in the same way</b>, in addition to that, depending on your choice, maps are not version dependent. so you will be able to find your maps whatever version you are using without having to transfer them.</li>
|
||||
<li><b>Install your mods in one click</b>, just like <a href="https://github.com/Assistant/ModAssistant">Mod Assistant</a>, <a href="https://github.com/Zagrios/bs-manager">BSManager</a> will allow you to install your mods quickly and securely depending on the version you choose.</li>
|
||||
<li><b>Customize your interface</b>, we know that some of you like to customize your interfaces to the maximum. That's why <a href="https://github.com/Zagrios/bs-manager">BSManager</a> brings you peace of mind on this point, you can change the name of the versions, their color, and you can even change the color of the logo! Of course, a dark theme has been added to protect your eyes at night.</li>
|
||||
</ul>
|
||||
<h3><b>Linux installation</b></h3>
|
||||
<p>Refer to <a href="https://github.com/Zagrios/bs-manager/wiki/Linux">Linux wiki</a></p>
|
||||
</div>
|
||||
<br>
|
||||
|
||||
<!--
|
||||
----------------------------------------
|
||||
VERSION MANAGEMENT
|
||||
----------------------------------------
|
||||
-->
|
||||
<div align="center">
|
||||
<img src="resources/readme/preview.png" alt="preview">
|
||||
<hr>
|
||||
<h1><b>Version management</b></h1>
|
||||
</div>
|
||||
<br>
|
||||
|
||||
<!--BUILT WITH-->
|
||||
<div>
|
||||
<h2><b>Built With</b></h2>
|
||||
<ul>
|
||||
<li>
|
||||
<a href="https://electron-react-boilerplate.js.org/"><img src="https://img.shields.io/badge/-Electron%20React%20Boilerplate-black?style=for-the-badge&logo=Electron" alt="Electron React Boilerplate"></a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="https://github.com/SteamRE/DepotDownloader"><img src="https://img.shields.io/badge/-Depot%20Downloader-2a475e?style=for-the-badge&logo=steam" alt="Depot Downloader"></a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="https://rxjs.dev/"><img src="https://img.shields.io/badge/-RxJs-purple?style=for-the-badge&logo=ReactiveX" alt="RxJs"></a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="https://tailwindcss.com/"><img src="https://img.shields.io/badge/-Tailwind%20CSS-white?style=for-the-badge&logo=Tailwind%20CSS" alt="TailWind CSS"></a>
|
||||
</li>
|
||||
</ul>
|
||||
<p>With <a href="https://github.com/Zagrios/bs-manager">BSManager</a>, manage your <a
|
||||
href="https://beatsaber.com/">Beat Saber</a> versions with ease, allowing the download of new versions and
|
||||
preserving
|
||||
existing ones, provided that you own the game on a Steam or Oculus (PC) account.</p>
|
||||
</div>
|
||||
|
||||
|
||||
<!--
|
||||
DOWNLOADING MULTIPLE VERSIONS
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2>Downloading Multiple Versions</h2>
|
||||
<p><a href="https://github.com/Zagrios/bs-manager">BSManager</a> provides two authentication methods to access your
|
||||
Steam account, ensuring safe and flexible access to
|
||||
different game versions:</p>
|
||||
</div>
|
||||
<br>
|
||||
|
||||
<!--USAGE-->
|
||||
<div align="center">
|
||||
<h1> </h1>
|
||||
<h1><b>Usage</b></h1>
|
||||
<img src="https://github.com/Zagrios/bs-manager/assets/40648115/09d579de-8b8e-45d3-8829-21a25cc7daf8"/>
|
||||
</div>
|
||||
|
||||
<!--HOW TO INSTALL?-->
|
||||
<div>
|
||||
<h2><b>How to install?</b></h2>
|
||||
<ul>
|
||||
<li>Download the <a href="https://github.com/Zagrios/bs-manager/releases/latest">latest release</a> from <a href="https://github.com/Zagrios/bs-manager/releases">Releases</a>.</li>
|
||||
<li>Execute the installer and <a href="../..">BSManager</a> will start itself.</li>
|
||||
<li>Once its done if you want to download a version, select a version and download it! </li>
|
||||
<li>From the version page you can choose options, launch the version, and more!</li>
|
||||
<ul>
|
||||
<li><strong>via Steam</strong>: Use either your credentials, which will not be stored by <a
|
||||
href="https://github.com/Zagrios/bs-manager">BSManager</a> or
|
||||
<a href="https://github.com/SteamRE/DepotDownloader">DepotDownloader</a>, or opt for a quick and secure
|
||||
authentication via QR with the Steam Guard app.</li>
|
||||
</ul>
|
||||
</div>
|
||||
<br>
|
||||
|
||||
<!--MANAGE VERSIONS-->
|
||||
<div>
|
||||
<h2><b>Manage Versions</b></h2>
|
||||
<span>
|
||||
<a href="https://github.com/Zagrios/bs-manager">BSManager</a> allows you to manage your versions of Beat Saber. It gives you the ability to download any version of Beat Saber as long as you have a Steam account that already owns the game. Using <a href="https://github.com/Zagrios/bs-manager">BSManager</a>, you can easily manage and update your collection of Beat Saber versions.
|
||||
</span>
|
||||
</div>
|
||||
<br>
|
||||
<div align="center">
|
||||
<img src="https://github.com/Zagrios/bs-manager/assets/40648115/26da3a19-a936-4e6b-b79b-a139d7bd55de" />
|
||||
|
||||
https://user-images.githubusercontent.com/40648115/213008824-25cfdda3-6350-42dc-aa53-2132b4b8e838.mov
|
||||
</div>
|
||||
|
||||
<!--CUSTOM UR VERSIONS-->
|
||||
<div>
|
||||
<h2><b>Customize your versions</b></h2>
|
||||
<span>
|
||||
<a href="https://github.com/Zagrios/bs-manager">BSManager</a> will allow you to completely customize each of your downloaded versions, you can change the color of the icon, choose a name for the version and finally install your mods,maps and other contents according to the Beat Saber version!
|
||||
</span>
|
||||
<ul>
|
||||
<li><strong>via Oculus</strong>: For Oculus users, <a href="https://github.com/Zagrios/bs-manager">BSManager</a>
|
||||
requires you to retrieve a connection token by following the instructions in this guide: <a href="https://github.com/Zagrios/bs-manager/wiki/How-to-obtain-your-Oculus-Token">How to obtain your Oculus Token</a>. Once obtained, please insert it into the form.</li>
|
||||
</ul>
|
||||
</div>
|
||||
<br>
|
||||
|
||||
<div align="center">
|
||||
|
||||
https://user-images.githubusercontent.com/40648115/213296794-74a1e20b-12dc-44ec-a67f-e25d7010bd3d.mov
|
||||
<img height=450 src="https://github.com/Zagrios/bs-manager/assets/40648115/3674e629-542d-4de3-b8db-b248f25126d7" />
|
||||
</div>
|
||||
|
||||
<!--INSTALL MODS-->
|
||||
|
||||
<!--
|
||||
MULTI-VERSION SHARING
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2><b>Install Mods</b></h2>
|
||||
<span>
|
||||
<a href="https://github.com/Zagrios/bs-manager">BSManager</a> allows you to manage Beat Saber mods in a quick and easy way. It uses the <a href="https://beatmods.com/#/">BeatMod API</a> to allow you to install, update or uninstall mods for each version of your collection. So the app can help you manage them efficiently.
|
||||
</span>
|
||||
<h2>Multi-Version Sharing</h2>
|
||||
<p><a href="https://github.com/Zagrios/bs-manager">BSManager</a> facilitates the sharing of your maps, models, and
|
||||
custom files between different versions of <a
|
||||
href="https://beatsaber.com/">Beat Saber</a>. Thanks to an intuitive user interface, you can easily share
|
||||
your files from one version to another, ensuring a consistent and continuous gaming experience across all your
|
||||
installations.</p>
|
||||
</div>
|
||||
<br>
|
||||
|
||||
<div align="center">
|
||||
|
||||
https://user-images.githubusercontent.com/40648115/213296816-bdaafc90-da76-4835-8d83-9ac6a4e1c549.mov
|
||||
<video src="https://github.com/Zagrios/bs-manager/assets/40648115/ba39aceb-f55f-4e58-8386-51fcfaad4957"/>
|
||||
</div>
|
||||
|
||||
<!--INSTALL MAPS-->
|
||||
|
||||
<!--
|
||||
IMPORTING AN EXISTING VERSION OF BEAT SABER
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2><b>Install Maps</b></h2>
|
||||
<span>
|
||||
In addition to managing mods, <a href="https://github.com/Zagrios/bs-manager">BSManager</a> allows you to manage and organize custom beatmaps existing on <a href="https://beatsaver.com">Beat Saver</a>, a popular site for sharing custom beatmaps for beat Saber. Moreover the app allow you to share your maps across all your versions.
|
||||
</span>
|
||||
<h2>Importing an Existing Version of Beat Saber</h2>
|
||||
<p><a href="https://github.com/Zagrios/bs-manager">BSManager</a> allows easy importing and organizing of your existing
|
||||
versions of <a href="https://beatsaber.com/">Beat Saber</a>, enabling you to retain
|
||||
all your previously downloaded or created data while taking advantage of <a
|
||||
href="https://github.com/Zagrios/bs-manager">BSManager</a>'s management features.</p>
|
||||
</div>
|
||||
<br>
|
||||
|
||||
<div align="center">
|
||||
|
||||
https://user-images.githubusercontent.com/40648115/213296838-f775fe83-866d-4764-a7d0-648dbb8ec983.mov
|
||||
<video src="https://github.com/Zagrios/bs-manager/assets/40648115/cdedb951-d97a-474d-a217-2422be3919f7"/>
|
||||
</div>
|
||||
|
||||
<!--ONE CLICK-->
|
||||
|
||||
<!--
|
||||
LAUNCH ARGUMENTS
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2><b>One Click</b></h2>
|
||||
<span>
|
||||
The "One-Click" feature of <a href="https://github.com/Zagrios/bs-manager">BSManager</a> is an incredibly convenient feature for Beat Saber users. It allows easy and quick installation of models, maps and playlists for all versions of Beat Saber you own.
|
||||
</span>
|
||||
<h2>Launch Arguments</h2>
|
||||
<p><a href="https://github.com/Zagrios/bs-manager">BSManager</a> provides efficient management of <a
|
||||
href="https://beatsaber.com/">Beat Saber</a> launch arguments, including three predefined ones to
|
||||
enhance your gaming experience:</p>
|
||||
<ul>
|
||||
<li><strong>Oculus Mode</strong>: Launches the game directly in Oculus mode, avoiding the use of STEAM VR.</li>
|
||||
<li><strong>FPFC Mode</strong>: Enables "FPFC" mode, allowing you to control the game without using a VR
|
||||
headset.</li>
|
||||
<li><strong>Debug Mode</strong>: Activates debugging mode, generating Windows log outputs for IPA.</li>
|
||||
</ul>
|
||||
<p>You also have the freedom to add your own custom launch arguments by inserting them into "Advanced Launch" and
|
||||
separating them with a semicolon (;).</p>
|
||||
</div>
|
||||
<br>
|
||||
|
||||
<div align="center">
|
||||
|
||||
https://user-images.githubusercontent.com/40648115/213435051-7feb815d-f32b-4135-b095-ef49726a836c.mov
|
||||
<img src="https://github.com/Zagrios/bs-manager/assets/40648115/1244d49f-20e1-400c-9818-528f05cfadf5" />
|
||||
</div>
|
||||
|
||||
<!--HAVING PROBLEMS?-->
|
||||
|
||||
<!--
|
||||
SHORTCUT CREATION
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2><b>Having problems?</b></h2>
|
||||
<span>
|
||||
See the <a href="https://github.com/Zagrios/bs-manager/issues">open issues</a> to show the list of known issues, from there you can create a new issue for your problem!
|
||||
</span>
|
||||
<h2>Shortcut Creation</h2>
|
||||
<p>Create shortcuts to easily access your different versions of <a href="https://beatsaber.com/">Beat Saber</a> with
|
||||
<a href="https://github.com/Zagrios/bs-manager">BSManager</a>. After selecting your
|
||||
version, go to the version settings, click on "Create a Shortcut", and then select your launch options. Thus,
|
||||
you can quickly and easily launch your preferred version of <a href="https://beatsaber.com/">Beat Saber</a> with the
|
||||
desired settings.</p>
|
||||
</div>
|
||||
|
||||
<br><br><br>
|
||||
<div align="center">
|
||||
<video src="https://github.com/Zagrios/bs-manager/assets/40648115/bfa1e97d-6392-4dec-a1fc-bb05048cf6d2" />
|
||||
</div>
|
||||
|
||||
<!-- Credits -->
|
||||
|
||||
<!--
|
||||
----------------------------------------
|
||||
DOWNLOAD AND INSTALLATION
|
||||
----------------------------------------
|
||||
-->
|
||||
<div align="center">
|
||||
<hr>
|
||||
<h1><b>Download and Installation</b></h1>
|
||||
</div>
|
||||
<div>
|
||||
<h1><b>Credits</b></h1>
|
||||
<ul>
|
||||
<li><a href="https://github.com/Zagrios">Zagrios</a> - Founder & Lead Developer</li>
|
||||
<li><a href="https://github.com/Iluhadesu">Iluhadesu</a> - Project Team & Developpement help</li>
|
||||
<li><a href="https://github.com/GaetanGrd">GaetanGrd</a> - Project Team & Developpement help</li>
|
||||
<li><a href="https://github.com/cheddZy">cheddZy</a> - Icon creator</li>
|
||||
</ul>
|
||||
<p><a href="https://github.com/Zagrios/bs-manager">BSManager</a> provides centralized and organized management of
|
||||
beatmaps, mods, and models, integrating download features and sharing between <a href="https://beatsaber.com/">Beat
|
||||
Saber</a> versions.</p>
|
||||
</div>
|
||||
|
||||
<!-- Contributing -->
|
||||
<br>
|
||||
<!--CONTRIBUTING-->
|
||||
<!--
|
||||
MAPS
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h1><b>Contributing</b></h1>
|
||||
<p>
|
||||
If you'd like to contribute, check out the <a href="https://github.com/Zagrios/bs-manager/blob/master/CONTRIBUTING.md">contributing guide</a>
|
||||
</p>
|
||||
<p>Thank you to all the people who already contributed to BSManager!</p>
|
||||
<div>
|
||||
<a href="https://github.com/Zagrios/bs-manager/graphs/contributors">
|
||||
<img src="https://contrib.rocks/image?repo=Zagrios/bs-manager" />
|
||||
</a>
|
||||
</div>
|
||||
<h2>Maps</h2>
|
||||
<p><a href="https://github.com/Zagrios/bs-manager">BSManager</a> integrates the <a href="https://beatsaver.com">Beat
|
||||
Saver</a> API to provide you with a comprehensive list of maps downloadable directly from its interface. Moreover,
|
||||
the OneClick feature allows you to download maps with one click from various sources such as <a
|
||||
href="https://beatsaver.com">Beat Saver</a>, <a href="https://bsaber.com">BeastSaber</a>, <a
|
||||
href="https://scoresaber.com">ScoreSaber</a>, and <a href="https://www.beatleader.xyz">Beat Leader</a>. To add
|
||||
maps, simply select the desired version or the "shared" tab, then click "ADD".</p>
|
||||
</div>
|
||||
<br>
|
||||
|
||||
<div align="center">
|
||||
<video src="https://github.com/Zagrios/bs-manager/assets/40648115/3f9f9968-ac55-465e-bc28-17aebfc787ea"/>
|
||||
|
||||
</div>
|
||||
|
||||
<!--
|
||||
PLAYLISTS
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2>Playlists</h2>
|
||||
<p>Although the playlist management interface is not yet developed, <a
|
||||
href="https://github.com/Zagrios/bs-manager">BSManager</a> offers a OneClick feature for playlists from <a
|
||||
href="https://beatsaver.com">Beat Saver</a>.</p>
|
||||
</div>
|
||||
|
||||
<div align="center">
|
||||
<video src="https://github.com/Zagrios/bs-manager/assets/40648115/733fe6bb-c157-4c47-8a79-f8062380bcc8" />
|
||||
</div>
|
||||
|
||||
<!--
|
||||
MODS
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2>Mods</h2>
|
||||
<p>Manage your mods easily with <a href="https://github.com/Zagrios/bs-manager">BSManager</a>. After downloading a
|
||||
version, navigate to the "Mods" tab of the selected version to manage and install mods. <a
|
||||
href="https://github.com/Zagrios/bs-manager">BSManager</a> operates similarly to Mod Assistant and offers the same
|
||||
mods as this tool.</p>
|
||||
</div>
|
||||
|
||||
<div align="center">
|
||||
<video src="https://github.com/Zagrios/bs-manager/assets/40648115/ca8f0727-b2dd-41f3-bbea-9bcaf61a89f1"/>
|
||||
|
||||
</div>
|
||||
|
||||
<!--
|
||||
MODELS
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2>Models</h2>
|
||||
<p>Add and manage models simply via the corresponding tab on the desired version or by going to the "shared" tab. The
|
||||
<a href="https://modelsaber.com">Model Saber</a> API is integrated to provide easy and direct access to models
|
||||
available for <a href="https://beatsaber.com/">Beat Saber</a>.</p>
|
||||
</div>
|
||||
|
||||
<div align="center">
|
||||
<video src="https://github.com/Zagrios/bs-manager/assets/40648115/d983b34b-9f4c-4274-aee4-4c1c03dd90d0"/>
|
||||
</div>
|
||||
|
||||
|
||||
<!--
|
||||
----------------------------------------
|
||||
CUSTOMIZATION
|
||||
----------------------------------------
|
||||
-->
|
||||
<div align="center">
|
||||
<hr>
|
||||
<h1><b>Customization</b></h1>
|
||||
</div>
|
||||
<div>
|
||||
<p><a href="https://github.com/Zagrios/bs-manager">BSManager</a> offers various options to customize both the tool
|
||||
itself and your <a href="https://beatsaber.com/">Beat Saber</a> instances, allowing you to create a user experience
|
||||
that is uniquely yours.</p>
|
||||
</div>
|
||||
|
||||
<!--
|
||||
TOOL
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2>Tool</h2>
|
||||
<p>Adjust the appearance of <a href="https://github.com/Zagrios/bs-manager">BSManager</a> to your preferences with a
|
||||
variety of customization options available in the tool's settings:</p>
|
||||
<ul>
|
||||
<li><strong>Theme</strong>: Choose between a light or dark theme, or follow the system settings for seamless integration into your work environment.</li>
|
||||
<li><strong>Color</strong>: Select your preferred primary and secondary colors using hexadecimal codes, allowing you
|
||||
to customize the visual appearance of the tool to your liking.</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div align="center">
|
||||
<video src = "https://github.com/Zagrios/bs-manager/assets/40648115/d2c1b0ec-a2f5-41b5-99d5-c4c2cd34cbd4" />
|
||||
</div>
|
||||
|
||||
<!--
|
||||
BEAT SABER INSTANCE
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2>Beat Saber Instance</h2>
|
||||
<p>For each <a href="https://beatsaber.com/">Beat Saber</a> instance, <a
|
||||
href="https://github.com/Zagrios/bs-manager">BSManager</a> offers customization options accessible via the version
|
||||
settings and by clicking on "Edit":</p>
|
||||
<ul>
|
||||
<li><strong>Name</strong>: Name your instances in a way that distinguishes and identifies them easily when switching
|
||||
from one to another.</li>
|
||||
<li><strong>Color</strong>: Customize the appearance of your instances by choosing a specific color for each of
|
||||
them.</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div align="center">
|
||||
<video src="https://github.com/Zagrios/bs-manager/assets/40648115/f66a2c99-770e-42ca-9a71-b1806946ad0c" />
|
||||
</div>
|
||||
|
||||
|
||||
<!--
|
||||
----------------------------------------
|
||||
MORE INFORMATION
|
||||
----------------------------------------
|
||||
-->
|
||||
<div align="center">
|
||||
<hr>
|
||||
<h1><b>More Information</b></h1>
|
||||
</div>
|
||||
<div>
|
||||
<p><a href="https://github.com/Zagrios/bs-manager">BSManager</a> has an active community and a support team ready to
|
||||
assist you with any questions or issues you may encounter.</p>
|
||||
</div>
|
||||
|
||||
<!--
|
||||
SUPPORT
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2>Support</h2>
|
||||
<p>For quick and interactive support, it is recommended to join our <a href="https://discord.gg/uSqbHVpKdV">Discord
|
||||
server</a>. For bugs or more complex issues, you can also submit an <a href="https://github.com/Zagrios/bs-manager/issues">issue on
|
||||
GitHub</a>.</p>
|
||||
</div>
|
||||
|
||||
|
||||
<!--
|
||||
CREDITS
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2>Credits</h2>
|
||||
<ul>
|
||||
<li><a href="https://github.com/Zagrios">Zagrios - Mathieu Gries</a> - Lead Developer & Founder.</li>
|
||||
<li><a href="https://github.com/Iluhadesu">Iluhadesu</a> - Co-Developer & Co-Founder, Discord Bot Developer.</li>
|
||||
<li><a href="https://github.com/GaetanGrd">GaetanGrd</a> - Co-Developer & Co-Founder, Documentation Lead.</li>
|
||||
<li><a href="https://github.com/cheddZy">cheddZy</a> - Icon Creator.</li>
|
||||
<li><a href="https://github.com/Insprill">Insprill</a> - Co-Developer, Linux Developer, AUR Maintainer.</li>
|
||||
<li><a href="https://github.com/silentrald">silentrald</a> - Co-Developer, Linux Developer, deb and flatpak Maintainer.</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<!--
|
||||
CONTRIBUTING
|
||||
----------------------------------------
|
||||
-->
|
||||
<div>
|
||||
<h2>Contributing</h2>
|
||||
<p>If you'd like to contribute, check out the <a
|
||||
href="https://github.com/Zagrios/bs-manager/blob/master/CONTRIBUTING.md">contributing guide</a>.</p>
|
||||
<p>Thank you to all the people who already contributed to <a
|
||||
href="https://github.com/Zagrios/bs-manager">BSManager</a>!</p>
|
||||
<div align="center">
|
||||
<a href="https://github.com/Zagrios/bs-manager/graphs/contributors">
|
||||
<img src="https://contrib.rocks/image?repo=Zagrios/bs-manager" />
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
<!--
|
||||
----------------------------------------
|
||||
Others
|
||||
----------------------------------------
|
||||
-->
|
||||
<div align="right">
|
||||
[<a href="#readme-top">Return to top</a>]
|
||||
[<a href="#readme-top">Return to top</a>]
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<h1> </h1>
|
||||
<a name="readme-bot"></a>
|
||||
|
||||
@@ -1,46 +1,46 @@
|
||||
type Styles = Record<string, string>;
|
||||
|
||||
declare module '*.svg' {
|
||||
const content: string;
|
||||
export default content;
|
||||
declare module "*.svg" {
|
||||
const content: string;
|
||||
export default content;
|
||||
}
|
||||
|
||||
declare module '*.png' {
|
||||
const content: string;
|
||||
export default content;
|
||||
declare module "*.png" {
|
||||
const content: string;
|
||||
export default content;
|
||||
}
|
||||
|
||||
declare module '*.webp' {
|
||||
const content: string;
|
||||
export default content;
|
||||
declare module "*.webp" {
|
||||
const content: string;
|
||||
export default content;
|
||||
}
|
||||
|
||||
declare module '*.mp4' {
|
||||
const content: string;
|
||||
export default content;
|
||||
declare module "*.mp4" {
|
||||
const content: string;
|
||||
export default content;
|
||||
}
|
||||
|
||||
declare module '*.jpg' {
|
||||
const content: string;
|
||||
export default content;
|
||||
declare module "*.jpg" {
|
||||
const content: string;
|
||||
export default content;
|
||||
}
|
||||
|
||||
declare module '*.gif' {
|
||||
const content: string;
|
||||
export default content;
|
||||
declare module "*.gif" {
|
||||
const content: string;
|
||||
export default content;
|
||||
}
|
||||
|
||||
declare module '*.scss' {
|
||||
const content: Styles;
|
||||
export default content;
|
||||
declare module "*.scss" {
|
||||
const content: Styles;
|
||||
export default content;
|
||||
}
|
||||
|
||||
declare module '*.sass' {
|
||||
const content: Styles;
|
||||
export default content;
|
||||
declare module "*.sass" {
|
||||
const content: Styles;
|
||||
export default content;
|
||||
}
|
||||
|
||||
declare module '*.css' {
|
||||
const content: Styles;
|
||||
export default content;
|
||||
declare module "*.css" {
|
||||
const content: Styles;
|
||||
export default content;
|
||||
}
|
||||
|
||||
|
After Width: | Height: | Size: 401 KiB |
|
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 78 KiB |
|
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 68 KiB |
|
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 68 KiB |
|
Before Width: | Height: | Size: 698 KiB After Width: | Height: | Size: 46 KiB |
|
After Width: | Height: | Size: 115 KiB |
|
Before Width: | Height: | Size: 1.5 MiB |
|
After Width: | Height: | Size: 84 KiB |
|
Before Width: | Height: | Size: 1.2 MiB |
|
After Width: | Height: | Size: 86 KiB |
|
Before Width: | Height: | Size: 1.2 MiB |
|
After Width: | Height: | Size: 8.4 KiB |
|
After Width: | Height: | Size: 10 KiB |
@@ -2,6 +2,7 @@
|
||||
{
|
||||
"BSVersion": "0.10.1",
|
||||
"BSManifest": "6316038906315325420",
|
||||
"OculusBinaryId": "1392433784189730",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1662268711472777795",
|
||||
"ReleaseImg": "https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055887/a6d2b9ce074e71458499defdb5ef83bc4b9b56bb.png",
|
||||
"ReleaseDate": "1525201860",
|
||||
@@ -10,6 +11,7 @@
|
||||
{
|
||||
"BSVersion": "0.10.2",
|
||||
"BSManifest": "2542095265882143144",
|
||||
"OculusBinaryId": "1401326316633810",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3199123443061240805",
|
||||
"ReleaseDate": "1526065860",
|
||||
"year": "2018"
|
||||
@@ -17,6 +19,7 @@
|
||||
{
|
||||
"BSVersion": "0.10.2p1",
|
||||
"BSManifest": "5611588554149133260",
|
||||
"OculusBinaryId": "1408948315871610",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1660018815112331498",
|
||||
"ReleaseDate": "1526843460",
|
||||
"year": "2018"
|
||||
@@ -30,6 +33,7 @@
|
||||
{
|
||||
"BSVersion": "0.11.0",
|
||||
"BSManifest": "8700049030626148111",
|
||||
"OculusBinaryId": "1480180522081722",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1675787121569907303",
|
||||
"ReleaseDate": "1532027460",
|
||||
"year": "2018"
|
||||
@@ -37,6 +41,7 @@
|
||||
{
|
||||
"BSVersion": "0.11.1",
|
||||
"BSManifest": "6574193224879562324",
|
||||
"OculusBinaryId": "1481807568585684",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1675787121577641471",
|
||||
"ReleaseDate": "1532113860",
|
||||
"year": "2018"
|
||||
@@ -44,6 +49,7 @@
|
||||
{
|
||||
"BSVersion": "0.11.2",
|
||||
"BSManifest": "2707973953401625222",
|
||||
"OculusBinaryId": "1529600877139686",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1700559455389069835",
|
||||
"ReleaseDate": "1534792260",
|
||||
"year": "2018"
|
||||
@@ -51,6 +57,7 @@
|
||||
{
|
||||
"BSVersion": "0.12.0",
|
||||
"BSManifest": "6094599000655593822",
|
||||
"OculusBinaryId": "1645858012180638",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1708449632708343984",
|
||||
"ReleaseDate": "1543349460",
|
||||
"year": "2018"
|
||||
@@ -58,6 +65,7 @@
|
||||
{
|
||||
"BSVersion": "0.12.0p1",
|
||||
"BSManifest": "2068421223689664394",
|
||||
"OculusBinaryId": "1648187958614310",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1708450266986928520",
|
||||
"ReleaseDate": "1543435860",
|
||||
"year": "2018"
|
||||
@@ -65,6 +73,7 @@
|
||||
{
|
||||
"BSVersion": "0.12.1",
|
||||
"BSManifest": "2472041066434647526",
|
||||
"OculusBinaryId": "1668279893271783",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3142848113551335636",
|
||||
"ReleaseImg": "https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055887/9b4b1890f39a682c6f4a06f12a56965b7aee0b6c.jpg",
|
||||
"ReleaseDate": "1544818260",
|
||||
@@ -73,6 +82,7 @@
|
||||
{
|
||||
"BSVersion": "0.12.2",
|
||||
"BSManifest": "5325635033564462932",
|
||||
"OculusBinaryId": "1676445885788517",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1708452169977638962",
|
||||
"ReleaseImg": "https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055887/82e2ce43df0e59337a79341c54ac2e5e12a5e7bc.jpg",
|
||||
"ReleaseDate": "1545423060",
|
||||
@@ -81,6 +91,7 @@
|
||||
{
|
||||
"BSVersion": "0.13.0",
|
||||
"BSManifest": "3102409495238838111",
|
||||
"OculusBinaryId": "1796264627139975",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1809790777736470809",
|
||||
"ReleaseImg": "https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055887/8f2128973e6d221b4f00aedb5194417eadad9920.jpg",
|
||||
"ReleaseDate": "1552594260",
|
||||
@@ -96,6 +107,7 @@
|
||||
{
|
||||
"BSVersion": "0.13.1",
|
||||
"BSManifest": "6033025349617217666",
|
||||
"OculusBinaryId": "1823415097758261",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1735482645687974657",
|
||||
"ReleaseDate": "1554145860",
|
||||
"year": "2019"
|
||||
@@ -103,6 +115,7 @@
|
||||
{
|
||||
"BSVersion": "0.13.2",
|
||||
"BSManifest": "6839388023573913446",
|
||||
"OculusBinaryId": "1827595530673551",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1779393376014546213",
|
||||
"ReleaseDate": "1554405060",
|
||||
"year": "2019"
|
||||
@@ -110,6 +123,7 @@
|
||||
{
|
||||
"BSVersion": "1.0.0",
|
||||
"BSManifest": "152937782137361764",
|
||||
"OculusBinaryId": "1901720436594393",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/2655347409592352590",
|
||||
"ReleaseImg": "https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055887/023ab2b6a2f811e2beea327ae3875da643101694.jpg",
|
||||
"ReleaseDate": "1558465860",
|
||||
@@ -118,6 +132,7 @@
|
||||
{
|
||||
"BSVersion": "1.0.1",
|
||||
"BSManifest": "7950322551526208347",
|
||||
"OculusBinaryId": "1910612422371861",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1617268229025488499",
|
||||
"ReleaseDate": "1558984260",
|
||||
"year": "2019"
|
||||
@@ -125,6 +140,7 @@
|
||||
{
|
||||
"BSVersion": "1.1.0",
|
||||
"BSManifest": "1400454104881094752",
|
||||
"OculusBinaryId": "1929327700500333",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1606010497768610092",
|
||||
"ReleaseDate": "1560193860",
|
||||
"year": "2019"
|
||||
@@ -139,6 +155,7 @@
|
||||
{
|
||||
"BSVersion": "1.2.0",
|
||||
"BSManifest": "3820905673516362176",
|
||||
"OculusBinaryId": "2007606406005795",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3266717385279679846",
|
||||
"ReleaseImg": "https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055887/cd96e7e784bb8761ba8e8609285baa5e1aec0d85.jpg",
|
||||
"ReleaseDate": "1564081860",
|
||||
@@ -147,6 +164,7 @@
|
||||
{
|
||||
"BSVersion": "1.3.0",
|
||||
"BSManifest": "2440312204809283162",
|
||||
"OculusBinaryId": "2063391663760602",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1602640407719691235",
|
||||
"ReleaseImg": "https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055887/7aec534fb70fafa582addd6cd52998ccc31adf57.jpg",
|
||||
"ReleaseDate": "1567105860",
|
||||
@@ -155,6 +173,7 @@
|
||||
{
|
||||
"BSVersion": "1.4.0",
|
||||
"BSManifest": "3532596684905902618",
|
||||
"OculusBinaryId": "2126093504157084",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1595888090489865366",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/2998e47ebbc57552718bb95e233a3a43d598630f.png",
|
||||
"ReleaseDate": "1567105860",
|
||||
@@ -163,6 +182,7 @@
|
||||
{
|
||||
"BSVersion": "1.4.2",
|
||||
"BSManifest": "1199049250928380207",
|
||||
"OculusBinaryId": "2136904763075958",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3172148783714663931",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/b35d93fe817cea38c92c266579395c1fcd275af2.jpg",
|
||||
"ReleaseDate": "1570821060",
|
||||
@@ -171,6 +191,7 @@
|
||||
{
|
||||
"BSVersion": "1.5.0",
|
||||
"BSManifest": "2831333980042022356",
|
||||
"OculusBinaryId": "2179706668795767",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1604898551795379829",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/56dbb4a14b764ccea1de93625225b83de1636aee_400x225.jpg",
|
||||
"ReleaseDate": "1573157460",
|
||||
@@ -179,6 +200,7 @@
|
||||
{
|
||||
"BSVersion": "1.6.0",
|
||||
"BSManifest": "1869974316274529288",
|
||||
"OculusBinaryId": "2264419510324482",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3462636667924814182",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/99a5ad752c76859e8697d75a140500195969fb2d.jpg",
|
||||
"ReleaseDate": "1576267860",
|
||||
@@ -187,6 +209,7 @@
|
||||
{
|
||||
"BSVersion": "1.6.1",
|
||||
"BSManifest": "6122319670026856947",
|
||||
"OculusBinaryId": "2313973998702366",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1702855647517326143",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/5e54a041cc52674f03a4d7c5406f2bb42d1f379b_400x225.jpg",
|
||||
"ReleaseDate": "1578427860",
|
||||
@@ -195,6 +218,7 @@
|
||||
{
|
||||
"BSVersion": "1.6.2",
|
||||
"BSManifest": "4932559146183937357",
|
||||
"OculusBinaryId": "2319779251455174",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1702857555888635029",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/5e54a041cc52674f03a4d7c5406f2bb42d1f379b_400x225.jpg",
|
||||
"ReleaseDate": "1578600660",
|
||||
@@ -203,6 +227,7 @@
|
||||
{
|
||||
"BSVersion": "1.7.0",
|
||||
"BSManifest": "3516084911940449222",
|
||||
"OculusBinaryId": "2355681587864940",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/1708488968117071534",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/ddf8c11e64231bf86ff18f5bb7d81f7dec7bc655_400x225.png",
|
||||
"ReleaseDate": "1580328660",
|
||||
@@ -211,6 +236,7 @@
|
||||
{
|
||||
"BSVersion": "1.8.0",
|
||||
"BSManifest": "3177969677109016846",
|
||||
"OculusBinaryId": "2483396065093491",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/2080040995048021450",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/ef301c5813a7f029156da357a997f17f80564a17_400x225.png",
|
||||
"ReleaseDate": "1585253460",
|
||||
@@ -219,6 +245,7 @@
|
||||
{
|
||||
"BSVersion": "1.9.0",
|
||||
"BSManifest": "7885463693258878294",
|
||||
"OculusBinaryId": "2509250149174749",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/2194884053816491058",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/8b365e3fdd9e8494987ea92543114404f20db891.png",
|
||||
"ReleaseDate": "1586459460",
|
||||
@@ -227,6 +254,7 @@
|
||||
{
|
||||
"BSVersion": "1.9.1",
|
||||
"BSManifest": "6222769774084748916",
|
||||
"OculusBinaryId": "2555492557883841",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/2196011856188103369",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/144427845aef04dbe4aa9dee62818f2d637e1f42_400x225.png",
|
||||
"ReleaseDate": "1588705860",
|
||||
@@ -235,6 +263,7 @@
|
||||
{
|
||||
"BSVersion": "1.10.0",
|
||||
"BSManifest": "6711131863503994755",
|
||||
"OculusBinaryId": "2611337982299298",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/2179125258536373088",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/3a13e1c04c4f91a16c53fdb3a7662bcae60f48fa.png",
|
||||
"ReleaseDate": "1590433860",
|
||||
@@ -243,6 +272,7 @@
|
||||
{
|
||||
"BSVersion": "1.11.0",
|
||||
"BSManifest": "1919603726987963829",
|
||||
"OculusBinaryId": "2827873783979049",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3961432516746159538",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/afba23a3fcc80b6d2c40d2acd9ab9a51be9d3eee.png",
|
||||
"ReleaseDate": "1597691460",
|
||||
@@ -251,12 +281,14 @@
|
||||
{
|
||||
"BSVersion": "1.11.1",
|
||||
"BSManifest": "3268824881806146387",
|
||||
"OculusBinaryId": "2844730055626755",
|
||||
"ReleaseDate": "1597950660",
|
||||
"year": "2020"
|
||||
},
|
||||
{
|
||||
"BSVersion": "1.12.1",
|
||||
"BSManifest": "2928416283534881313",
|
||||
"OculusBinaryId": "3002627316503694",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/2889580787311737971",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/cb8f24404f10a177e0ff60473f9293c8fb9b5496.png",
|
||||
"ReleaseDate": "1602616260",
|
||||
@@ -265,6 +297,7 @@
|
||||
{
|
||||
"BSVersion": "1.12.2",
|
||||
"BSManifest": "543439039654962432",
|
||||
"OculusBinaryId": "3027756187324140",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/5096345334644252275",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/56d1d6b2a2687530a5db221241cc4d7e4feefb4d.png",
|
||||
"ReleaseDate": "1603134660",
|
||||
@@ -273,6 +306,7 @@
|
||||
{
|
||||
"BSVersion": "1.13.0",
|
||||
"BSManifest": "4635119747389290346",
|
||||
"OculusBinaryId": "3087480618018363",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/2903094755791760339",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/4ae946eda7c0bc9421c2afb7b33e965103924cb9.png",
|
||||
"ReleaseDate": "1605211860",
|
||||
@@ -281,6 +315,7 @@
|
||||
{
|
||||
"BSVersion": "1.13.2",
|
||||
"BSManifest": "8571679771389514488",
|
||||
"OculusBinaryId": "3259559474143809",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3025824186763919109",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/70f13d02f95c7fadae92305474ae16ce1b99162e.jpg",
|
||||
"ReleaseDate": "1611259860",
|
||||
@@ -289,6 +324,7 @@
|
||||
{
|
||||
"BSVersion": "1.13.4",
|
||||
"BSManifest": "1257277263145069282",
|
||||
"OculusBinaryId": "3377183652381390",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3020198491530803202",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/78643cb3c68591da1e69550300a6452390c3e797.png",
|
||||
"ReleaseDate": "1615320660",
|
||||
@@ -297,6 +333,7 @@
|
||||
{
|
||||
"BSVersion": "1.13.5",
|
||||
"BSManifest": "7007516983116400336",
|
||||
"OculusBinaryId": "3391815807584841",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3021325027071201045",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/2611baaea1f0e49be4f611fed4a3cb5d155c8eb5.png",
|
||||
"ReleaseDate": "1615579860",
|
||||
@@ -305,6 +342,7 @@
|
||||
{
|
||||
"BSVersion": "1.14.0",
|
||||
"BSManifest": "9218225910501819399",
|
||||
"OculusBinaryId": "3405570192876069",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3012318462417082617",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/51750f9885b9fe51df5820ba0e7f36c9b2154d22.png",
|
||||
"ReleaseDate": "1616098260",
|
||||
@@ -313,6 +351,7 @@
|
||||
{
|
||||
"BSVersion": "1.15.0",
|
||||
"BSManifest": "7624554893344753887",
|
||||
"OculusBinaryId": "3512427425523678",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3041595663499101523",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/e8de2954a115e1961bdbfa3abab546d43dd653a4.png",
|
||||
"ReleaseDate": "1619723460",
|
||||
@@ -321,6 +360,7 @@
|
||||
{
|
||||
"BSVersion": "1.16.0",
|
||||
"BSManifest": "3667184295685865706",
|
||||
"OculusBinaryId": "3602735303159556",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3001065803744427929",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/0ad20c1cf3d4e78aa8f28fd136f89f3683df2fb6.png",
|
||||
"ReleaseDate": "1622142660",
|
||||
@@ -329,6 +369,7 @@
|
||||
{
|
||||
"BSVersion": "1.16.1",
|
||||
"BSManifest": "9201874499606445062",
|
||||
"OculusBinaryId": "3608513445915075",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3001065803748822093",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/522ca68fe0c4576f57189afdbb8107226cdcc819.png",
|
||||
"ReleaseDate": "1622229060",
|
||||
@@ -337,6 +378,7 @@
|
||||
{
|
||||
"BSVersion": "1.16.2",
|
||||
"BSManifest": "3692829915208062825",
|
||||
"OculusBinaryId": "3631747100258376",
|
||||
"ReleaseURL": "http://steamcommunity.com/games/620980/announcements/detail/3024710972645830369",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/7e81895079a84f1b85ddcee330aec7e5626fd2c6.png",
|
||||
"ReleaseDate": "1623352260",
|
||||
@@ -345,6 +387,7 @@
|
||||
{
|
||||
"BSVersion": "1.16.3",
|
||||
"BSManifest": "6392596175313869009",
|
||||
"OculusBinaryId": "3737896816310070",
|
||||
"ReleaseURL": "http://steamcommunity.com/games/620980/announcements/detail/5293402556388135977",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/34340f96abfa0203931ca312302ee0c19dc336c2.png",
|
||||
"ReleaseDate": "1626808260",
|
||||
@@ -353,6 +396,7 @@
|
||||
{
|
||||
"BSVersion": "1.16.4",
|
||||
"BSManifest": "8820433629543698585",
|
||||
"OculusBinaryId": "3759730617460023",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/2965042081090310028",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/22b48a8e92eed7c4e471692124724a2f3ebc3f18.png",
|
||||
"ReleaseDate": "1627326660",
|
||||
@@ -361,6 +405,7 @@
|
||||
{
|
||||
"BSVersion": "1.17.0",
|
||||
"BSManifest": "7826684224434229804",
|
||||
"OculusBinaryId": "3858475637585520",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/2945905042782366475",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/a789a030122442308376887039c244222b92c768.png",
|
||||
"ReleaseDate": "1630437060",
|
||||
@@ -369,6 +414,7 @@
|
||||
{
|
||||
"BSVersion": "1.17.1",
|
||||
"BSManifest": "4668547658954826996",
|
||||
"OculusBinaryId": "3894496013983482",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/2947032120578243378",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/51561161026afcf3482bcbe2ea62a6d56e03a8d0.png",
|
||||
"ReleaseDate": "1631214660",
|
||||
@@ -377,6 +423,7 @@
|
||||
{
|
||||
"BSVersion": "1.18.0",
|
||||
"BSManifest": "5599254819160454367",
|
||||
"OculusBinaryId": "3926417640791319",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/5570379635768010184",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/89a693714b3ee32d84d05bf62caca6f651a1dbec.png",
|
||||
"ReleaseDate": "1632251460",
|
||||
@@ -385,6 +432,7 @@
|
||||
{
|
||||
"BSVersion": "1.18.1",
|
||||
"BSManifest": "8961661233382948062",
|
||||
"OculusBinaryId": "3968051796627903",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/2994322456166449763",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/a3a4511beadf811a56742fc234724ad14ab34749.png",
|
||||
"ReleaseDate": "1633547460",
|
||||
@@ -393,6 +441,7 @@
|
||||
{
|
||||
"BSVersion": "1.18.2",
|
||||
"BSManifest": "6835596583028648427",
|
||||
"OculusBinaryId": "4024867594279656",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3026974832179662032",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/71994e941f3d2a8fbbe335fc717c136b5dc9f823.png",
|
||||
"ReleaseDate": "1635189060",
|
||||
@@ -401,6 +450,7 @@
|
||||
{
|
||||
"BSVersion": "1.18.3",
|
||||
"BSManifest": "6558821762131072991",
|
||||
"OculusBinaryId": "4042806399152442",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3067508483705433949",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/7d79335af5e8ca560198e6a850e339bd7b430d9f.png",
|
||||
"ReleaseDate": "1636056660",
|
||||
@@ -409,6 +459,7 @@
|
||||
{
|
||||
"BSVersion": "1.19.0",
|
||||
"BSManifest": "8948172000430595334",
|
||||
"OculusBinaryId": "4132873813479033",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3105792342251200877",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/537cf297a6f90b8bbe7baae92b6885f8fbf98d8c.png",
|
||||
"ReleaseDate": "1639167060",
|
||||
@@ -417,6 +468,7 @@
|
||||
{
|
||||
"BSVersion": "1.19.1",
|
||||
"BSManifest": "1175216641760077721",
|
||||
"OculusBinaryId": "4409301142502964",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/5771929045825669047",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/908d3ebdf273ca6573c3c95898be22ff052ea014.png",
|
||||
"ReleaseDate": "1644869460",
|
||||
@@ -425,6 +477,7 @@
|
||||
{
|
||||
"BSVersion": "1.20.0",
|
||||
"BSManifest": "4202491068770948196",
|
||||
"OculusBinaryId": "4473099549456456",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3096792662638975765",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/8dfcc668bc78674d7c1d010cee2a8153e0c0c2aa.png",
|
||||
"ReleaseDate": "1646770260",
|
||||
@@ -433,6 +486,7 @@
|
||||
{
|
||||
"BSVersion": "1.21.0",
|
||||
"BSManifest": "3648558848715327622",
|
||||
"OculusBinaryId": "4527595284006882",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3180111792066790947",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/d854a4cc83b282acc191227a7759b4f5e6c6b085.png",
|
||||
"ReleaseDate": "1648753860",
|
||||
@@ -441,6 +495,7 @@
|
||||
{
|
||||
"BSVersion": "1.22.0",
|
||||
"BSManifest": "4038188869828689801",
|
||||
"OculusBinaryId": "4634406099992466",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3181240878804806326",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/8486ec6eb3b6e28eaac59d414dd20bd18eed36d8.png",
|
||||
"ReleaseDate": "1651777860",
|
||||
@@ -449,6 +504,7 @@
|
||||
{
|
||||
"BSVersion": "1.22.1",
|
||||
"BSManifest": "3771211058784167267",
|
||||
"OculusBinaryId": "4660898857343190",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3185745740381652029",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/bc9fea661f7f18616b6b2feb267cc3af0ea679c5.png",
|
||||
"ReleaseDate": "1652987460",
|
||||
@@ -457,6 +513,7 @@
|
||||
{
|
||||
"BSVersion": "1.23.0",
|
||||
"BSManifest": "8051970117665729770",
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||||
"OculusBinaryId": "4681198518646557",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3346751320551809488",
|
||||
"ReleaseImg": "https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans//32055887/1623b6e0b864fdad8be08275c3bb126868eafe9b.png",
|
||||
"ReleaseDate": "1655218980",
|
||||
@@ -465,6 +522,7 @@
|
||||
{
|
||||
"BSVersion": "1.24.0",
|
||||
"BSManifest": "649695825989344999",
|
||||
"OculusBinaryId": "4793158617450546",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/4719226562388423388",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans//32055887/82c29d674bc57596102a6b815f66e956f217e658.png",
|
||||
"ReleaseDate": "1657810920",
|
||||
@@ -473,6 +531,7 @@
|
||||
{
|
||||
"BSVersion": "1.24.1",
|
||||
"BSManifest": "3141359577983993890",
|
||||
"OculusBinaryId": "4962706317162441",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/4719226562388423388",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans//32055887/82c29d674bc57596102a6b815f66e956f217e658.png",
|
||||
"ReleaseDate": "1661864214",
|
||||
@@ -481,6 +540,7 @@
|
||||
{
|
||||
"BSVersion": "1.25.0",
|
||||
"BSManifest": "4529582051007915041",
|
||||
"OculusBinaryId": "4996170620482677",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3312985013538143172",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans//32055887/54ac649877eca25a2a6449662337e2c63c51bbcf.png",
|
||||
"ReleaseDate": "1665068529",
|
||||
@@ -489,6 +549,7 @@
|
||||
{
|
||||
"BSVersion": "1.25.1",
|
||||
"BSManifest": "7372469314660649150",
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||||
"OculusBinaryId": "5074476459318759",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/5346361068670142187",
|
||||
"ReleaseImg": "https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans//32055887/52cbd15b5e226f509e051565f6e4935eb0e44e2c.png",
|
||||
"ReleaseDate": "1665673269",
|
||||
@@ -497,6 +558,7 @@
|
||||
{
|
||||
"BSVersion": "1.26.0",
|
||||
"BSManifest": "3634450655207470002",
|
||||
"OculusBinaryId": "5116093325157072",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3414318646334948892",
|
||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans//32055887/d18ad9d7f45a5cc2a467d75f0bdf9d32b9141b14.png",
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||||
"ReleaseDate": "1667923560",
|
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@@ -505,6 +567,7 @@
|
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{
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"BSVersion": "1.27.0",
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"BSManifest": "3485516174915301618",
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"OculusBinaryId": "5232077970225273",
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"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3629368753553708497",
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"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans//32055887/d9ed8771498be7fc83721aaaaa5b15a08fbeadb1.png",
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||||
"ReleaseDate": "1670943003",
|
||||
@@ -513,9 +576,242 @@
|
||||
{
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"BSVersion": "1.28.0",
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"BSManifest": "7463243155526905423",
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"OculusBinaryId": "5425534454212956",
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"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3666530358620442392",
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||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans//32055887/8f978bbf292810004bca12523e76be8a7eec8c4e.png",
|
||||
"ReleaseDate": "1677593822",
|
||||
"year": "2023"
|
||||
},
|
||||
{
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||||
"BSVersion": "1.29.0",
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||||
"BSManifest": "3341527958186345367",
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||||
"OculusBinaryId": "5550538398379227",
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||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/6169409105082976092",
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||||
"ReleaseImg": "https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans//32055887/255fd49cd96042b97089f754609be291293e783f.png",
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||||
"ReleaseDate": "1680188760",
|
||||
"year": "2023"
|
||||
},
|
||||
{
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||||
"BSVersion": "1.29.1",
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||||
"BSManifest": "886973241045584398",
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"OculusBinaryId": "5581819385251128",
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||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/6169409105101272202",
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||||
"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/c328e407367e9914abaf92f609501877ee5abb63.png",
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||||
"ReleaseDate": "1680623885",
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"year": "2023"
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},
|
||||
{
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||||
"BSVersion": "1.29.4",
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||||
"BSManifest": "6291266771922375922",
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"OculusBinaryId": "5659705544129178",
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||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3708194993422325380",
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"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/9c3d476c03e4a2ac72ca5df016b7c94d242b41cb.png",
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"ReleaseDate": "1683644991",
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"year": "2023"
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},
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{
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||||
"BSVersion": "1.30.0",
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||||
"BSManifest": "7304715857122259127",
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"OculusBinaryId": "5699848430114889",
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"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3725085394628677636",
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"ReleaseImg": "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32055887/cd56688ad716b544af14a61b2fbace9088478887.png",
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"ReleaseDate": "1684965390",
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"year": "2023"
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},
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{
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"BSVersion": "1.30.2",
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"BSManifest": "8042804988990059618",
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"OculusBinaryId": "5770096269756771",
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"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3655280868312846230",
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"ReleaseImg": "https://clan.akamai.steamstatic.com/images/32055887/6d78e092c54f411b36f2c0577d62eb1b25f91aa3.png",
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"ReleaseDate": "1686668364",
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"year": "2023"
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},
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{
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"BSVersion": "1.31.0",
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"BSManifest": "676582354127623831",
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"OculusBinaryId": "5824747874291610",
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"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3674423070127121445",
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"ReleaseImg": "https://clan.cloudflare.steamstatic.com/images/32055887/28993aecc56a75c52295fa07620f58cb0e4b09e8.png",
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"ReleaseDate": "1688050646",
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"year": "2023"
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},
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{
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||||
"BSVersion": "1.31.1",
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||||
"BSManifest": "5239818041644201119",
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"OculusBinaryId": "6044391715660557",
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||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3664295677895178184",
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||||
"ReleaseImg": "https://clan.akamai.steamstatic.com/images/32055887/58621b3cb8bf42fcfbf3b97fe47aa91b290eea04.png",
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||||
"ReleaseDate": "1693824747",
|
||||
"year": "2023"
|
||||
},
|
||||
{
|
||||
"BSVersion": "1.32.0",
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||||
"BSManifest": "1660149393914874041",
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||||
"OculusBinaryId": "6168675063232221",
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||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3723971545002767483",
|
||||
"ReleaseImg": "https://clan.cloudflare.steamstatic.com/images/32055887/02284793f06188caf740da66939679afc25415e4.png",
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||||
"ReleaseDate": "1696517680",
|
||||
"year": "2023"
|
||||
},
|
||||
{
|
||||
"BSVersion": "1.33.0",
|
||||
"BSManifest": "706865160400890715",
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||||
"OculusBinaryId": "6255299197903140",
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||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3744239644488431243",
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||||
"ReleaseImg": "https://clan.akamai.steamstatic.com/images/32055887/cac079717d62489822af3a6e90679a570842f4ca.png",
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||||
"ReleaseDate": "1698678611",
|
||||
"year": "2023"
|
||||
},
|
||||
{
|
||||
"BSVersion": "1.34.0",
|
||||
"BSManifest": "3651119791147907495",
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||||
"OculusBinaryId": "6373048192794906",
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||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3744239644488431243",
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||||
"ReleaseImg": "https://clan.cloudflare.steamstatic.com/images/32055887/1ef505a26d6eb8d7d8c132df54bd57918339cb2c.png",
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||||
"ReleaseDate": "1701795528",
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||||
"year": "2023"
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||||
},
|
||||
{
|
||||
"BSVersion": "1.34.2",
|
||||
"BSManifest": "8045892568861450718",
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||||
"OculusBinaryId": "6426757994090592",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/3865840827122760836",
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||||
"ReleaseImg": "https://clan.akamai.steamstatic.com/images/32055887/ae11d195bbe41a0f244d7b4d055a0ab89f88e5bb.png",
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||||
"ReleaseDate": "1702309893",
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||||
"year": "2023"
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||||
},
|
||||
{
|
||||
"BSVersion": "1.34.5",
|
||||
"BSManifest": "7413405154512822201",
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||||
"OculusBinaryId": "6639053626194360",
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||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/4036983137766828694",
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||||
"ReleaseImg": "https://clan.cloudflare.steamstatic.com/images/32055887/925e60f14c6815f7617fde11a894ed20f54a0846.png",
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||||
"ReleaseDate": "1707745958",
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||||
"year": "2024"
|
||||
},
|
||||
{
|
||||
"BSVersion": "1.34.6",
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||||
"BSManifest": "4398761375819224126",
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||||
"OculusBinaryId": "6682206641879058",
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||||
"ReleaseURL": "https://store.steampowered.com/news/app/620980/view/7595953477644376720",
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||||
"ReleaseImg": "https://clan.cloudflare.steamstatic.com/images/32055887/e7c75bdfc76d00713adc3fbdf221c9ce8ab3620d.png",
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||||
"ReleaseDate": "1708091473",
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||||
"year": "2024"
|
||||
},
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||||
{
|
||||
"BSVersion": "1.35.0",
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||||
"BSManifest": "1490986193481243578",
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"OculusBinaryId": "6720809361352119",
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||||
"ReleaseURL": "https://store.steampowered.com/news/app/620980/view/4142820264819707009",
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"ReleaseImg": "https://clan.cloudflare.steamstatic.com/images//32055887/9a141be5c44ca6fc81551a2c7e7f28407df413ed.png",
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||||
"ReleaseDate": "1709831174",
|
||||
"year": "2024"
|
||||
},
|
||||
{
|
||||
"BSVersion": "1.36.0",
|
||||
"BSManifest": "8533509040167838423",
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||||
"OculusBinaryId": "6863072637125790",
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||||
"ReleaseURL": "https://store.steampowered.com/news/app/620980/view/4205873192610459250",
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||||
"ReleaseImg": "https://clan.akamai.steamstatic.com/images//32055887/b8bd8a050e2bc3903cf18a277c5489ade01f7e75.png",
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||||
"ReleaseDate": "1712681263",
|
||||
"year": "2024"
|
||||
},
|
||||
{
|
||||
"BSVersion": "1.36.2",
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||||
"BSManifest": "4832237377879752064",
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||||
"OculusBinaryId": "6983660338400352",
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||||
"ReleaseURL": "https://store.steampowered.com/news/app/620980/view/4181105931135110118",
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"ReleaseImg": "https://clan.cloudflare.steamstatic.com/images//32055887/74541417f14dee210bcfd89eefeabd7c0cc27c7d.png",
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||||
"ReleaseDate": "1715008020",
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"year": "2024"
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||||
},
|
||||
{
|
||||
"BSVersion": "1.37.0",
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||||
"BSManifest": "7270690075584855288",
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||||
"OculusBinaryId": "7062062833893435",
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||||
"ReleaseURL": "https://store.steampowered.com/news/app/620980/view/4161968170153497460",
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"ReleaseImg": "https://clan.akamai.steamstatic.com/images//32055887/f82d34c7582137a6748a28c5b02670ff4b235356.png",
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||||
"ReleaseDate": "1717513346",
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"year": "2024"
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||||
},
|
||||
{
|
||||
"BSVersion": "1.37.1",
|
||||
"BSManifest": "9129356330007601179",
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||||
"OculusBinaryId": "7313068492126200",
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||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/4253168598913260422",
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||||
"ReleaseImg": "https://clan.akamai.steamstatic.com/images/32055887/039be718c1494f948257cd5b09f0082986484a58.png",
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||||
"ReleaseDate": "1720710529",
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||||
"year": "2024"
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||||
},
|
||||
{
|
||||
"BSVersion": "1.37.2",
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||||
"BSManifest": "6848299977215652352",
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||||
"OculusBinaryId": "7438773609555687",
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||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/4349999161850643744",
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"ReleaseImg": "https://clan.akamai.steamstatic.com/images/32055887/7c03af6d12fad23f1d439666d4be86b492d40003.png",
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||||
"ReleaseDate": "1722945814",
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"year": "2024"
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||||
},
|
||||
{
|
||||
"BSVersion": "1.37.3",
|
||||
"BSManifest": "5834150512217183366",
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"OculusBinaryId": "7553569971409383",
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||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/6808965920900622902",
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"ReleaseImg": "https://clan.akamai.steamstatic.com/images/32055887/a1c9a6737cc5182fca8cddc7c8088eda6dd4d82d.png",
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"ReleaseDate": "1724061712",
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"year": "2024"
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||||
},
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{
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||||
"BSVersion": "1.37.4",
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"BSManifest": "7585106640515547731",
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"OculusBinaryId": "7630971613669218",
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"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/4601078012425941968",
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"ReleaseImg": "https://clan.akamai.steamstatic.com/images/32055887/23e6e6f219a56d2f9ea4a27b560c54ac1214aec3.png",
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||||
"ReleaseDate": "1725548547",
|
||||
"year": "2024"
|
||||
},
|
||||
{
|
||||
"BSVersion": "1.37.5",
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||||
"BSManifest": "3122533396458693889",
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||||
"OculusBinaryId": "7685108391588873",
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||||
"ReleaseDate": "1725628356",
|
||||
"year": "2024"
|
||||
},
|
||||
{
|
||||
"BSVersion": "1.38.0",
|
||||
"BSManifest": "3482902979520746178",
|
||||
"OculusBinaryId": "7834818833284494",
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||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/4669760442595134838",
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||||
"ReleaseImg": "https://clan.akamai.steamstatic.com/images/32055887/57cfa043407c091e67b7e0a8ae86fe5590deae33.png",
|
||||
"ReleaseDate": "1728399815",
|
||||
"year": "2024"
|
||||
},
|
||||
{
|
||||
"BSVersion": "1.39.0",
|
||||
"BSManifest": "5365094543246905054",
|
||||
"OculusBinaryId": "7978663688900007",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/4451339035198095638",
|
||||
"ReleaseImg": "https://clan.cloudflare.steamstatic.com/images/32055887/fd8e2c783e46decdf5e10fed1e16f124616d9321.png",
|
||||
"ReleaseDate": "1731426932",
|
||||
"year": "2024"
|
||||
},
|
||||
{
|
||||
"BSVersion": "1.39.1",
|
||||
"BSManifest": "2179614296547473280",
|
||||
"OculusBinaryId": "8189133517853022",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/4451340304252928024",
|
||||
"ReleaseDate": "1732107748",
|
||||
"year": "2024",
|
||||
"recommended": true
|
||||
},
|
||||
{
|
||||
"BSVersion": "1.40.0",
|
||||
"BSManifest": "8455036253884215709",
|
||||
"OculusBinaryId": "8259984977434542",
|
||||
"ReleaseURL": "https://steamcommunity.com/games/620980/announcements/detail/507314379973199787",
|
||||
"ReleaseImg": "https://clan.fastly.steamstatic.com/images/32055887/65df6b24c3b8a7f415080ac01394917cedabf9fc.png",
|
||||
"ReleaseDate": "1733846128",
|
||||
"year": "2024"
|
||||
}
|
||||
]
|
||||
@@ -1,3 +1,128 @@
|
||||
[
|
||||
{"username": "Shidorien"}
|
||||
]
|
||||
{
|
||||
"username": "Shidorien"
|
||||
},
|
||||
{
|
||||
"username": "iPixelGalaxy"
|
||||
},
|
||||
{
|
||||
"username": "Emyte",
|
||||
"type": "gold"
|
||||
},
|
||||
{
|
||||
"username": "GoodOldNervy"
|
||||
},
|
||||
{
|
||||
"username": "Naysy"
|
||||
},
|
||||
{
|
||||
"username": "Falmil"
|
||||
},
|
||||
{
|
||||
"username": "Anonymously42",
|
||||
"type": "diamond",
|
||||
"link": "https://www.twitch.tv/anonymously42tv"
|
||||
},
|
||||
{
|
||||
"username": "Burt",
|
||||
"type": "gold"
|
||||
},
|
||||
{
|
||||
"username": "Phil",
|
||||
"type": "gold"
|
||||
},
|
||||
{
|
||||
"username": "Protocrush",
|
||||
"type": "gold"
|
||||
},
|
||||
{
|
||||
"username": "Karlito",
|
||||
"type": "gold"
|
||||
},
|
||||
{
|
||||
"username": ".sharkey"
|
||||
},
|
||||
{
|
||||
"username": "Z3t4"
|
||||
},
|
||||
{
|
||||
"username": "blot455",
|
||||
"type": "diamond"
|
||||
},
|
||||
{
|
||||
"username": "Lumberjack462",
|
||||
"type": "diamond",
|
||||
"link": "https://www.youtube.com/@lumberjack462"
|
||||
},
|
||||
{
|
||||
"username": "Xero"
|
||||
},
|
||||
{
|
||||
"username": "Minescence"
|
||||
},
|
||||
{
|
||||
"username": "mereknom"
|
||||
},
|
||||
{
|
||||
"username": "Jascha"
|
||||
},
|
||||
{
|
||||
"username": "Celldweller",
|
||||
"type": "gold"
|
||||
},
|
||||
{
|
||||
"username": "rhythmshade"
|
||||
},
|
||||
{
|
||||
"username": "liborsaf"
|
||||
},
|
||||
{
|
||||
"username": "aatame3",
|
||||
"type": "gold"
|
||||
},
|
||||
{
|
||||
"username": "Joshua"
|
||||
},
|
||||
{
|
||||
"username": "Stuijvi",
|
||||
"type": "gold"
|
||||
},
|
||||
{
|
||||
"username": "_ monaka"
|
||||
},
|
||||
{
|
||||
"username": "Better_Axel"
|
||||
},
|
||||
{
|
||||
"username": "Riley",
|
||||
"type": "gold"
|
||||
},
|
||||
{
|
||||
"username": "Austin"
|
||||
},
|
||||
{
|
||||
"username": "Fatalution",
|
||||
"type": "diamond",
|
||||
"link": "https://x.com/fatalution"
|
||||
},
|
||||
{
|
||||
"username": "Taurus Arcade",
|
||||
"type": "gold"
|
||||
},
|
||||
{
|
||||
"username": "Mozz_Zm"
|
||||
},
|
||||
{
|
||||
"username": "clapxz"
|
||||
},
|
||||
{
|
||||
"username": "Reflected Chop",
|
||||
"type": "gold"
|
||||
},
|
||||
{
|
||||
"username": "Furiouspupa"
|
||||
},
|
||||
{
|
||||
"username": "Maximilian"
|
||||
}
|
||||
]
|
||||
|
||||
@@ -0,0 +1,127 @@
|
||||
syntax = "proto3";
|
||||
|
||||
package song_details_cache_v1;
|
||||
|
||||
message SongDetailsCache {
|
||||
repeated SongDetails songs = 1;
|
||||
uint32 lastUpdated = 2;
|
||||
uint32 total = 3;
|
||||
UploadersList uploaders = 4;
|
||||
repeated string difficultyLabels = 5;
|
||||
}
|
||||
|
||||
message UploadersList {
|
||||
repeated string names = 1;
|
||||
repeated uint32 ids = 2;
|
||||
}
|
||||
|
||||
message SongDetails {
|
||||
uint32 idInt = 1;
|
||||
repeated uint32 hashIndices = 2;
|
||||
string name = 3;
|
||||
uint32 duration = 4;
|
||||
UploaderRef uploaderRef = 5;
|
||||
uint32 uploadedAt = 6;
|
||||
repeated MapTag tags = 7;
|
||||
bool ranked = 8;
|
||||
bool qualified = 9;
|
||||
bool curated = 10;
|
||||
bool blRanked = 11;
|
||||
bool blQualified = 12;
|
||||
uint32 upVotes = 13;
|
||||
uint32 downVotes = 14;
|
||||
uint32 downloads = 15;
|
||||
bool automapper = 16;
|
||||
repeated Difficulty difficulties = 17;
|
||||
}
|
||||
|
||||
message Difficulty {
|
||||
DifficultyLabel difficulty = 1;
|
||||
DifficultyCharacteristic characteristic = 2;
|
||||
uint32 labelIndex = 3;
|
||||
uint32 starsT100 = 4;
|
||||
uint32 starsBlT100 = 5;
|
||||
uint32 njsT100 = 6;
|
||||
uint32 npsT100 = 7;
|
||||
int32 offsetT100 = 8;
|
||||
bool chroma = 9;
|
||||
bool cinema = 10;
|
||||
bool me = 11;
|
||||
bool ne = 12;
|
||||
uint32 bombs = 13;
|
||||
uint32 notes = 14;
|
||||
uint32 obstacles = 15;
|
||||
}
|
||||
|
||||
message UploaderRef {
|
||||
uint32 uploader_ref_index = 1;
|
||||
bool verified = 2;
|
||||
}
|
||||
|
||||
enum DifficultyLabel {
|
||||
UNKNOWN_LABEL = 0; // Default value for undefined/unknown labels
|
||||
EASY = 1;
|
||||
NORMAL = 2;
|
||||
HARD = 3;
|
||||
EXPERT = 4;
|
||||
EXPERT_PLUS = 5;
|
||||
}
|
||||
|
||||
enum DifficultyCharacteristic {
|
||||
UNKNOWN_CHARACTERISTIC = 0; // Default value for undefined/unknown characteristics
|
||||
STANDARD = 1;
|
||||
ONE_SABER = 2;
|
||||
NO_ARROWS = 3;
|
||||
LAWLESS = 4;
|
||||
LIGHTSHOW = 5;
|
||||
LEGACY = 6;
|
||||
NINETY_DEGREE = 7;
|
||||
THREESIXTY_DEGREE = 8;
|
||||
}
|
||||
|
||||
enum MapTag {
|
||||
UNKNOWN_TAG = 0; // Default value for undefined/unknown tags
|
||||
DANCE = 1;
|
||||
SWING = 2;
|
||||
NIGHTCORE = 3;
|
||||
FOLK = 4;
|
||||
FAMILY = 5;
|
||||
AMBIENT = 6;
|
||||
FUNK = 7;
|
||||
JAZZ = 8;
|
||||
SOUL = 9;
|
||||
SPEEDCORE = 10;
|
||||
PUNK = 11;
|
||||
RB = 12;
|
||||
HOLIDAY = 13;
|
||||
VOCALOID = 14;
|
||||
J_ROCK = 15;
|
||||
TRANCE = 16;
|
||||
DRUMBASS = 17;
|
||||
COMEDY = 18;
|
||||
INSTRUMENTAL = 19;
|
||||
HARDCORE = 20;
|
||||
K_POP = 21;
|
||||
INDIE = 22;
|
||||
TECHNO = 23;
|
||||
HOUSE = 24;
|
||||
GAME = 25;
|
||||
FILM = 26;
|
||||
ALT = 27;
|
||||
DUBSTEP = 28;
|
||||
METAL = 29;
|
||||
ANIME = 30;
|
||||
HIPHOP = 31;
|
||||
J_POP = 32;
|
||||
ROCK = 33;
|
||||
POP = 34;
|
||||
ELECTRONIC = 35;
|
||||
CLASSICAL_ORCHESTRAL = 36;
|
||||
ACCURACY = 37;
|
||||
BALANCED = 38;
|
||||
CHALLENGE = 39;
|
||||
DANCESTYLE = 40;
|
||||
FITNESS = 41;
|
||||
SPEED = 42;
|
||||
TECH = 43;
|
||||
}
|
||||
@@ -1,121 +0,0 @@
|
||||
{
|
||||
"runtimeTarget": {
|
||||
"name": ".NETCoreApp,Version=v6.0",
|
||||
"signature": ""
|
||||
},
|
||||
"compilationOptions": {},
|
||||
"targets": {
|
||||
".NETCoreApp,Version=v6.0": {
|
||||
"DepotDownloader/2.4.6": {
|
||||
"dependencies": {
|
||||
"SteamKit2": "2.4.1",
|
||||
"protobuf-net": "3.0.101"
|
||||
},
|
||||
"runtime": {
|
||||
"DepotDownloader.dll": {}
|
||||
}
|
||||
},
|
||||
"Microsoft.NETCore.Platforms/5.0.0": {},
|
||||
"Microsoft.Win32.Registry/5.0.0": {
|
||||
"dependencies": {
|
||||
"System.Security.AccessControl": "5.0.0",
|
||||
"System.Security.Principal.Windows": "5.0.0"
|
||||
}
|
||||
},
|
||||
"protobuf-net/3.0.101": {
|
||||
"dependencies": {
|
||||
"protobuf-net.Core": "3.0.101"
|
||||
},
|
||||
"runtime": {
|
||||
"lib/net5.0/protobuf-net.dll": {
|
||||
"assemblyVersion": "3.0.0.0",
|
||||
"fileVersion": "3.0.101.59408"
|
||||
}
|
||||
}
|
||||
},
|
||||
"protobuf-net.Core/3.0.101": {
|
||||
"runtime": {
|
||||
"lib/net5.0/protobuf-net.Core.dll": {
|
||||
"assemblyVersion": "3.0.0.0",
|
||||
"fileVersion": "3.0.101.59408"
|
||||
}
|
||||
}
|
||||
},
|
||||
"SteamKit2/2.4.1": {
|
||||
"dependencies": {
|
||||
"Microsoft.Win32.Registry": "5.0.0",
|
||||
"protobuf-net": "3.0.101"
|
||||
},
|
||||
"runtime": {
|
||||
"lib/net6.0/SteamKit2.dll": {
|
||||
"assemblyVersion": "2.4.1.0",
|
||||
"fileVersion": "2.4.1.10"
|
||||
}
|
||||
}
|
||||
},
|
||||
"System.Security.AccessControl/5.0.0": {
|
||||
"dependencies": {
|
||||
"Microsoft.NETCore.Platforms": "5.0.0",
|
||||
"System.Security.Principal.Windows": "5.0.0"
|
||||
}
|
||||
},
|
||||
"System.Security.Principal.Windows/5.0.0": {}
|
||||
}
|
||||
},
|
||||
"libraries": {
|
||||
"DepotDownloader/2.4.6": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Microsoft.NETCore.Platforms/5.0.0": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-VyPlqzH2wavqquTcYpkIIAQ6WdenuKoFN0BdYBbCWsclXacSOHNQn66Gt4z5NBqEYW0FAPm5rlvki9ZiCij5xQ==",
|
||||
"path": "microsoft.netcore.platforms/5.0.0",
|
||||
"hashPath": "microsoft.netcore.platforms.5.0.0.nupkg.sha512"
|
||||
},
|
||||
"Microsoft.Win32.Registry/5.0.0": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-dDoKi0PnDz31yAyETfRntsLArTlVAVzUzCIvvEDsDsucrl33Dl8pIJG06ePTJTI3tGpeyHS9Cq7Foc/s4EeKcg==",
|
||||
"path": "microsoft.win32.registry/5.0.0",
|
||||
"hashPath": "microsoft.win32.registry.5.0.0.nupkg.sha512"
|
||||
},
|
||||
"protobuf-net/3.0.101": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-mLm8VGfGylp9q+rbJDp3uw0BOeNzfGENecVz/EYGlzq3ss7tfajGXHCMoZm/GxJ9vSn9pcK22UXWZnQ5GJQMjA==",
|
||||
"path": "protobuf-net/3.0.101",
|
||||
"hashPath": "protobuf-net.3.0.101.nupkg.sha512"
|
||||
},
|
||||
"protobuf-net.Core/3.0.101": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-gf9QIF0RlctfjmOjbE6eOyMulkNEsH7tHncjKj/4BTu9tkuTyrH3fv5I+35GnolJqKJ6fh9kYaezvNRL3t75+Q==",
|
||||
"path": "protobuf-net.core/3.0.101",
|
||||
"hashPath": "protobuf-net.core.3.0.101.nupkg.sha512"
|
||||
},
|
||||
"SteamKit2/2.4.1": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-t9yptysn/2YY6KZaI123vOOnumS+ZCFcC6MhFEkTiQ04mdpZ/EWhk5RVY7jU36IQHyTQUXotmn7taKFCXMKp4g==",
|
||||
"path": "steamkit2/2.4.1",
|
||||
"hashPath": "steamkit2.2.4.1.nupkg.sha512"
|
||||
},
|
||||
"System.Security.AccessControl/5.0.0": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-dagJ1mHZO3Ani8GH0PHpPEe/oYO+rVdbQjvjJkBRNQkX4t0r1iaeGn8+/ybkSLEan3/slM0t59SVdHzuHf2jmw==",
|
||||
"path": "system.security.accesscontrol/5.0.0",
|
||||
"hashPath": "system.security.accesscontrol.5.0.0.nupkg.sha512"
|
||||
},
|
||||
"System.Security.Principal.Windows/5.0.0": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-t0MGLukB5WAVU9bO3MGzvlGnyJPgUlcwerXn1kzBRjwLKixT96XV0Uza41W49gVd8zEMFu9vQEFlv0IOrytICA==",
|
||||
"path": "system.security.principal.windows/5.0.0",
|
||||
"hashPath": "system.security.principal.windows.5.0.0.nupkg.sha512"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
{
|
||||
"runtimeOptions": {
|
||||
"tfm": "net6.0",
|
||||
"rollForward": "LatestMajor",
|
||||
"framework": {
|
||||
"name": "Microsoft.NETCore.App",
|
||||
"version": "6.0.0"
|
||||
},
|
||||
"configProperties": {
|
||||
"System.Reflection.Metadata.MetadataUpdater.IsSupported": false
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
<job id="test">
|
||||
<script language="VBScript" src="util.vbs" />
|
||||
<script language="VBScript" src="regUtil.vbs" />
|
||||
<script language="VBScript">
|
||||
CheckZeroArgs("type A as first arg!!")
|
||||
|
||||
DetermineOSArchitecture()
|
||||
LoadRegistryImplementationByOSArchitecture()
|
||||
|
||||
'On Error Resume Next
|
||||
|
||||
Dim key: key = "HKCU\Software\Microsoft\Windows\CurrentVersion\Explorer\User Shell Folders"
|
||||
Dim value: value = "AppData"
|
||||
|
||||
ParseHiveAndSubKey key, constHive, strSubKey
|
||||
|
||||
GetExpandedStringValue constHive, strSubKey, value, exResult
|
||||
WriteLine "GetExpandedStringValue: " & exResult
|
||||
|
||||
GetStringValue constHive, strSubKey, value, nResult
|
||||
WriteLine "GetStringValue: " & nResult
|
||||
|
||||
set ws = createobject("Wscript.shell")
|
||||
WriteLine "regread: " & ws.regread(key & "\AppData")
|
||||
</script>
|
||||
</job>
|
||||
@@ -1,75 +0,0 @@
|
||||
' Notes: wanted to implement this using a class but:
|
||||
' 1. No matter what I did I could not assign the result of GetObject to a private member
|
||||
' 2. It looks as if all methods were treated as subs from the outside world which is not good since
|
||||
' some of these need to return a value
|
||||
'
|
||||
|
||||
Set private_oReg = GetObject("winmgmts:\root\default:StdRegProv")
|
||||
|
||||
Function SetStringValue(constHive, strSubKey, strValueName, strValue)
|
||||
SetStringValue = private_oReg.SetStringValue(constHive, strSubKey, strValueName, strValue)
|
||||
End Function
|
||||
|
||||
Sub GetStringValue(constHive, strKey, strValueName, strValue)
|
||||
private_oReg.GetStringValue constHive, strKey, strValueName, strValue
|
||||
End Sub
|
||||
|
||||
Function SetExpandedStringValue(constHive, strSubKey, strValueName, strValue)
|
||||
SetExpandedStringValue = private_oReg.SetExpandedStringValue(constHive, strSubKey, strValueName, strValue)
|
||||
End Function
|
||||
|
||||
Sub GetExpandedStringValue(constHive, strKey, strValueName, strValue)
|
||||
private_oReg.GetExpandedStringValue constHive, strKey, strValueName, strValue
|
||||
End Sub
|
||||
|
||||
Function SetMultiStringValue(constHive, strSubKey, strValueName, arrValue)
|
||||
SetMultiStringValue = private_oReg.SetMultiStringValue(constHive, strSubKey, strValueName, arrValue)
|
||||
End Function
|
||||
|
||||
Sub GetMultiStringValue(constHive, strKey, strValueName, arrStrValue)
|
||||
private_oReg.GetMultiStringValue constHive, strKey, strValueName, arrStrValue
|
||||
End Sub
|
||||
|
||||
Function SetDWORDValue(constHive, strSubKey, strValueName, arrValue)
|
||||
SetDWORDValue = private_oReg.SetDWORDValue(constHive, strSubKey, strValueName, arrValue)
|
||||
End Function
|
||||
|
||||
Sub GetDWORDValue(constHive, strKey, strValueName, intDWordValue)
|
||||
private_oReg.GetDWORDValue constHive, strKey, strValueName, intDWordValue
|
||||
End Sub
|
||||
|
||||
Function SetQWORDValue(constHive, strSubKey, strValueName, strQWordValue)
|
||||
SetQWORDValue = private_oReg.SetQWORDValue(constHive, strSubKey, strValueName, strQWordValue)
|
||||
End Function
|
||||
|
||||
Sub GetQWORDValue(constHive, strKey, strValueName, intQWordValue)
|
||||
private_oReg.GetQWORDValue constHive, strKey, strValueName, intQWordValue
|
||||
End Sub
|
||||
|
||||
Function SetBinaryValue(constHive, strSubKey, strValueName, arrValue)
|
||||
SetBinaryValue = private_oReg.SetBinaryValue(constHive, strSubKey, strValueName, arrValue)
|
||||
End Function
|
||||
|
||||
Sub GetBinaryValue(constHive, strKey, strValueName, arrBinaryValue)
|
||||
private_oReg.GetBinaryValue constHive, strKey, strValueName, arrBinaryValue
|
||||
End Sub
|
||||
|
||||
Function EnumKey(constHive, strSubKey, arrKeyNames)
|
||||
EnumKey = private_oReg.EnumKey(constHive, strSubKey, arrKeyNames)
|
||||
End Function
|
||||
|
||||
Function EnumValues(constHive, strSubKey, arrValueNames, arrValueTypes)
|
||||
EnumValues = private_oReg.EnumValues(constHive, strSubKey, arrValueNames, arrValueTypes)
|
||||
End Function
|
||||
|
||||
Function CreateKey(constHive, strSubKey)
|
||||
CreateKey = private_oReg.CreateKey(constHive, strSubKey)
|
||||
End Function
|
||||
|
||||
Function DeleteKey(constHive, strSubKey)
|
||||
DeleteKey = private_oReg.DeleteKey(constHive, strSubKey)
|
||||
End Function
|
||||
|
||||
Function DeleteValue(constHive, strSubKey, strValue)
|
||||
DeleteValue = private_oReg.DeleteValue(constHive, strSubKey, strValue)
|
||||
End Function
|
||||
@@ -1,358 +0,0 @@
|
||||
' Notes: wanted to implement this using a class but:
|
||||
' 1. No matter what I did I could not assign the result of GetObject to a private member
|
||||
' 2. It looks as if all methods were treated as subs from the outside world which is not good since
|
||||
' some of these need to return a value
|
||||
|
||||
' should be removed when migration is complete
|
||||
Set private_oReg = GetObject("winmgmts:\root\default:StdRegProv")
|
||||
|
||||
Set private_oCtx = CreateObject("WbemScripting.SWbemNamedValueSet")
|
||||
private_oCtx.Add "__ProviderArchitecture", CInt(OSArchitecture)
|
||||
|
||||
Set private_oLocator = CreateObject("Wbemscripting.SWbemLocator")
|
||||
Set private_oServices = private_oLocator.ConnectServer(".", "root\default","","",,,,private_oCtx)
|
||||
Set private_oRegSpecific = private_oServices.Get("StdRegProv")
|
||||
|
||||
Function CheckAccess(hDefKey,sSubKeyName,uRequired, bGranted )
|
||||
Set Inparams = private_oRegSpecific.Methods_("CheckAccess").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.uRequired = uRequired
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("CheckAccess", Inparams,,private_oCtx)
|
||||
|
||||
bGranted = Outparams.bGranted
|
||||
|
||||
|
||||
CheckAccess = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function CreateKey(hDefKey,sSubKeyName)
|
||||
Set Inparams = private_oRegSpecific.Methods_("CreateKey").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("CreateKey", Inparams,,private_oCtx)
|
||||
|
||||
|
||||
CreateKey = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function DeleteKey(hDefKey,sSubKeyName)
|
||||
Set Inparams = private_oRegSpecific.Methods_("DeleteKey").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("DeleteKey", Inparams,,private_oCtx)
|
||||
|
||||
|
||||
DeleteKey = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function DeleteValue(hDefKey,sSubKeyName,sValueName)
|
||||
Set Inparams = private_oRegSpecific.Methods_("DeleteValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("DeleteValue", Inparams,,private_oCtx)
|
||||
|
||||
|
||||
DeleteValue = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function EnumKey(hDefKey,sSubKeyName, sNames )
|
||||
Set Inparams = private_oRegSpecific.Methods_("EnumKey").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("EnumKey", Inparams,,private_oCtx)
|
||||
|
||||
sNames = Outparams.sNames
|
||||
|
||||
|
||||
EnumKey = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function EnumValues(hDefKey,sSubKeyName, sNames,Types )
|
||||
Set Inparams = private_oRegSpecific.Methods_("EnumValues").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("EnumValues", Inparams,,private_oCtx)
|
||||
|
||||
sNames = Outparams.sNames
|
||||
|
||||
Types = Outparams.Types
|
||||
|
||||
|
||||
EnumValues = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function GetBinaryValue(hDefKey,sSubKeyName,sValueName, uValue )
|
||||
Set Inparams = private_oRegSpecific.Methods_("GetBinaryValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("GetBinaryValue", Inparams,,private_oCtx)
|
||||
|
||||
uValue = Outparams.uValue
|
||||
|
||||
|
||||
GetBinaryValue = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function GetDWORDValue(hDefKey,sSubKeyName,sValueName, uValue )
|
||||
Set Inparams = private_oRegSpecific.Methods_("GetDWORDValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("GetDWORDValue", Inparams,,private_oCtx)
|
||||
|
||||
uValue = Outparams.uValue
|
||||
|
||||
|
||||
GetDWORDValue = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function GetExpandedStringValue(hDefKey,sSubKeyName,sValueName, sValue )
|
||||
Set Inparams = private_oRegSpecific.Methods_("GetExpandedStringValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("GetExpandedStringValue", Inparams,,private_oCtx)
|
||||
|
||||
sValue = Outparams.sValue
|
||||
|
||||
|
||||
GetExpandedStringValue = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function GetMultiStringValue(hDefKey,sSubKeyName,sValueName, sValue )
|
||||
Set Inparams = private_oRegSpecific.Methods_("GetMultiStringValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("GetMultiStringValue", Inparams,,private_oCtx)
|
||||
|
||||
sValue = Outparams.sValue
|
||||
|
||||
|
||||
GetMultiStringValue = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function GetQWORDValue(hDefKey,sSubKeyName,sValueName, uValue )
|
||||
Set Inparams = private_oRegSpecific.Methods_("GetQWORDValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("GetQWORDValue", Inparams,,private_oCtx)
|
||||
|
||||
uValue = Outparams.uValue
|
||||
|
||||
|
||||
GetQWORDValue = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function GetSecurityDescriptor(hDefKey,sSubKeyName, Descriptor )
|
||||
Set Inparams = private_oRegSpecific.Methods_("GetSecurityDescriptor").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("GetSecurityDescriptor", Inparams,,private_oCtx)
|
||||
|
||||
Descriptor = Outparams.Descriptor
|
||||
|
||||
|
||||
GetSecurityDescriptor = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function GetStringValue(hDefKey,sSubKeyName,sValueName, sValue )
|
||||
Set Inparams = private_oRegSpecific.Methods_("GetStringValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("GetStringValue", Inparams,,private_oCtx)
|
||||
|
||||
sValue = Outparams.sValue
|
||||
|
||||
|
||||
GetStringValue = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function SetBinaryValue(hDefKey,sSubKeyName,sValueName,uValue)
|
||||
Set Inparams = private_oRegSpecific.Methods_("SetBinaryValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
Inparams.uValue = uValue
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("SetBinaryValue", Inparams,,private_oCtx)
|
||||
|
||||
|
||||
SetBinaryValue = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function SetDWORDValue(hDefKey,sSubKeyName,sValueName,uValue)
|
||||
Set Inparams = private_oRegSpecific.Methods_("SetDWORDValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
Inparams.uValue = uValue
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("SetDWORDValue", Inparams,,private_oCtx)
|
||||
|
||||
|
||||
SetDWORDValue = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function SetExpandedStringValue(hDefKey,sSubKeyName,sValueName,sValue)
|
||||
Set Inparams = private_oRegSpecific.Methods_("SetExpandedStringValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
Inparams.sValue = sValue
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("SetExpandedStringValue", Inparams,,private_oCtx)
|
||||
|
||||
|
||||
SetExpandedStringValue = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function SetMultiStringValue(hDefKey,sSubKeyName,sValueName,sValue)
|
||||
Set Inparams = private_oRegSpecific.Methods_("SetMultiStringValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
Inparams.sValue = sValue
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("SetMultiStringValue", Inparams,,private_oCtx)
|
||||
|
||||
|
||||
SetMultiStringValue = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function SetQWORDValue(hDefKey,sSubKeyName,sValueName,uValue)
|
||||
Set Inparams = private_oRegSpecific.Methods_("SetQWORDValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
Inparams.uValue = uValue
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("SetQWORDValue", Inparams,,private_oCtx)
|
||||
|
||||
|
||||
SetQWORDValue = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function SetSecurityDescriptor(hDefKey,sSubKeyName,Descriptor)
|
||||
Set Inparams = private_oRegSpecific.Methods_("SetSecurityDescriptor").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.Descriptor = Descriptor
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("SetSecurityDescriptor", Inparams,,private_oCtx)
|
||||
|
||||
|
||||
SetSecurityDescriptor = 0
|
||||
|
||||
End Function
|
||||
|
||||
Function SetStringValue(hDefKey,sSubKeyName,sValueName,sValue)
|
||||
Set Inparams = private_oRegSpecific.Methods_("SetStringValue").Inparameters
|
||||
|
||||
Inparams.hDefKey = hDefKey
|
||||
|
||||
Inparams.sSubKeyName = sSubKeyName
|
||||
|
||||
Inparams.sValueName = sValueName
|
||||
|
||||
Inparams.sValue = sValue
|
||||
|
||||
set Outparams = private_oRegSpecific.ExecMethod_("SetStringValue", Inparams,,private_oCtx)
|
||||
|
||||
|
||||
SetStringValue = 0
|
||||
|
||||
End Function
|
||||
@@ -1,7 +0,0 @@
|
||||
<job id="JsonSafeStreamTest">
|
||||
<script language="VBScript" src="util.vbs" />
|
||||
<script language="VBScript">
|
||||
str = """" & vbcrlf & "测试\"
|
||||
Write("{ ""a"": """ & JsonSafe(str) & """}" & vbcrlf)
|
||||
</script>
|
||||
</job>
|
||||
@@ -1,32 +0,0 @@
|
||||
<job id="createKeyStream">
|
||||
<script language="VBScript" src="util.vbs" />
|
||||
<script language="VBScript" src="regUtil.vbs" />
|
||||
<script language="VBScript">
|
||||
|
||||
CheckZeroArgs("usage: cscript regCreateKey.wsf architecture")
|
||||
DetermineOSArchitecture()
|
||||
LoadRegistryImplementationByOSArchitecture()
|
||||
|
||||
Do While Not stdin.AtEndOfLine
|
||||
strLine = stdin.ReadLine()
|
||||
strLine = unescape(trim(strLine))
|
||||
|
||||
If IsNull(strLine) or strLine = "" Then
|
||||
WScript.Quit 25127
|
||||
End If
|
||||
|
||||
ParseHiveAndSubKey strLine, constHive, strSubKey
|
||||
|
||||
if IsNull(constHive) Then
|
||||
WriteLineErr "unsupported hive " & strLine
|
||||
WScript.Quit 25122
|
||||
End If
|
||||
|
||||
Result = CreateKey(constHive, strSubKey)
|
||||
|
||||
If Not Result = 0 Then
|
||||
WScript.Quit Result
|
||||
End If
|
||||
Loop
|
||||
</script>
|
||||
</job>
|
||||
@@ -1,29 +0,0 @@
|
||||
<job id="deleteKey">
|
||||
<script language="VBScript" src="util.vbs" />
|
||||
<script language="VBScript" src="regUtil.vbs" />
|
||||
<script language="VBScript">
|
||||
|
||||
CheckZeroArgs("usage: cscript regDeleteKey.wsf architecture")
|
||||
DetermineOSArchitecture()
|
||||
LoadRegistryImplementationByOSArchitecture()
|
||||
|
||||
Do While Not stdin.AtEndOfLine
|
||||
|
||||
strLine = stdin.ReadLine()
|
||||
strLine = unescape(trim(strLine))
|
||||
|
||||
ParseHiveAndSubKey strLine, constHive, strSubKey
|
||||
|
||||
if IsNull(constHive) Then
|
||||
WriteLineErr "unsupported hive " & strLine
|
||||
WScript.Quit 25122
|
||||
End If
|
||||
|
||||
Result = DeleteKey(constHive, strSubKey)
|
||||
|
||||
If Not Result = 0 Then
|
||||
WScript.Quit Result
|
||||
End If
|
||||
Loop
|
||||
</script>
|
||||
</job>
|
||||
@@ -1,29 +0,0 @@
|
||||
<job id="deleteValue">
|
||||
<script language="VBScript" src="util.vbs" />
|
||||
<script language="VBScript" src="regUtil.vbs" />
|
||||
<script language="VBScript">
|
||||
|
||||
CheckZeroArgs("usage: cscript regDeleteValue.wsf architecture")
|
||||
DetermineOSArchitecture()
|
||||
LoadRegistryImplementationByOSArchitecture()
|
||||
|
||||
Do While Not stdin.AtEndOfLine
|
||||
|
||||
strLine = stdin.ReadLine()
|
||||
strLine = unescape(trim(strLine))
|
||||
|
||||
ParseHiveAndSubKeyAndValue strLine, constHive, strSubKey, strValue
|
||||
|
||||
if IsNull(constHive) Then
|
||||
WriteLineErr "unsupported hive " & strLine
|
||||
WScript.Quit 25122
|
||||
End If
|
||||
|
||||
Result = DeleteValue(constHive, strSubKey, strValue)
|
||||
|
||||
If Not Result = 0 Then
|
||||
WScript.Quit Result
|
||||
End If
|
||||
Loop
|
||||
</script>
|
||||
</job>
|
||||
@@ -1,49 +0,0 @@
|
||||
'
|
||||
' Lists the sub keys and values of a given registry key
|
||||
'
|
||||
' cscript regList.wsg HKLM\Software
|
||||
'
|
||||
' Will Yield:
|
||||
'
|
||||
' {
|
||||
' "hklm\software": {
|
||||
' "keys": [ .. array of sub keys .. ],
|
||||
' "values": {
|
||||
' "moo": {
|
||||
' "type": "REG_SZ",
|
||||
' "value": "bar"
|
||||
' }
|
||||
' }
|
||||
' }
|
||||
' }
|
||||
<job id="list">
|
||||
<script language="VBScript" src="util.vbs" />
|
||||
<script language="VBScript" src="regUtil.vbs" />
|
||||
<script language="VBScript">
|
||||
CheckZeroArgs("usage: cscript regList.wsf architecture regpath1 [regpath2] ... [regpathN]")
|
||||
DetermineOSArchitecture()
|
||||
LoadRegistryImplementationByOSArchitecture()
|
||||
|
||||
Write "{"
|
||||
On Error Resume Next
|
||||
For v = 1 To args.Count - 1
|
||||
If (v > 1) Then
|
||||
Write ","
|
||||
End If
|
||||
|
||||
Dim key: key = trim(args(v))
|
||||
|
||||
Write """" & JsonSafe(key) & """: "
|
||||
|
||||
ParseHiveAndSubKey key, constHive, strSubKey
|
||||
|
||||
If IsNull(constHive) Then
|
||||
WriteLineErr "unsupported hive " & args(v)
|
||||
WScript.Quit 25122
|
||||
End If
|
||||
|
||||
ListChildrenAsJson constHive, strSubKey
|
||||
Next
|
||||
Write "}"
|
||||
</script>
|
||||
</job>
|
||||
@@ -1,46 +0,0 @@
|
||||
'
|
||||
' Lists the sub keys and values of a given registry key, this script is slightly different
|
||||
' than regList because it reads stdin for the keys to list
|
||||
'
|
||||
' echo HKLM\Software | cscript regListStream.wsf A
|
||||
'
|
||||
' Will Yield:
|
||||
'
|
||||
' {
|
||||
' "hklm\software": {
|
||||
' "keys": [ .. array of sub keys .. ],
|
||||
' "values": {
|
||||
' "moo": {
|
||||
' "type": "REG_SZ",
|
||||
' "value": "bar"
|
||||
' }
|
||||
' }
|
||||
' }
|
||||
' }
|
||||
<job id="listStream">
|
||||
<script language="VBScript" src="util.vbs" />
|
||||
<script language="VBScript" src="regUtil.vbs" />
|
||||
<script language="VBScript">
|
||||
CheckZeroArgs("usage: echo KEY | cscript regListStream.wsf architecture")
|
||||
DetermineOSArchitecture()
|
||||
LoadRegistryImplementationByOSArchitecture()
|
||||
|
||||
Do While Not stdin.AtEndOfLine
|
||||
|
||||
strLine = stdin.ReadLine()
|
||||
strLine = unescape(trim(strLine))
|
||||
|
||||
ParseHiveAndSubKey strLine, constHive, strSubKey
|
||||
|
||||
if IsNull(constHive) Then
|
||||
WriteLineErr "unsupported hive " & strLine
|
||||
WScript.Quit 25122
|
||||
End If
|
||||
|
||||
Write "{ ""key"" : """ & JsonSafe(strLine) & """, ""data"": "
|
||||
ListChildrenAsJson constHive, strSubKey
|
||||
Write "}" & vbcrlf
|
||||
Loop
|
||||
|
||||
</script>
|
||||
</job>
|
||||
@@ -1,56 +0,0 @@
|
||||
<job id="putValue">
|
||||
<script language="VBScript" src="util.vbs" />
|
||||
<script language="VBScript" src="regUtil.vbs" />
|
||||
<script language="VBScript">
|
||||
usage = "usage: cscript regPutValue.wsf architecture" & vbNewLine _
|
||||
& "types: REG_SZ, REG_EXPAND_SZ, REG_BINARY, REG_DWORD, REG_MULTI_SZ, REG_QWORD"
|
||||
|
||||
CheckZeroArgs(usage)
|
||||
DetermineOSArchitecture()
|
||||
LoadRegistryImplementationByOSArchitecture()
|
||||
|
||||
ReadCount = 0
|
||||
Dim lineArgs(3)
|
||||
|
||||
Do While Not stdin.AtEndOfLine
|
||||
strLine = stdin.ReadLine()
|
||||
strLine = unescape(trim(strLine))
|
||||
|
||||
If IsNull(strLine) or strLine = "" Then
|
||||
WScript.Quit 25127
|
||||
End If
|
||||
|
||||
lineArgs(ReadCount) = strLine
|
||||
|
||||
ReadCount = ReadCount + 1
|
||||
|
||||
If ReadCount = 4 Then
|
||||
|
||||
ParseHiveAndSubKey lineArgs(0), constHive, strSubKey
|
||||
|
||||
if IsNull(constHive) Then
|
||||
WriteLineErr "unsupported hive " & lineArgs(0)
|
||||
WScript.Quit 25122
|
||||
End If
|
||||
|
||||
strValueName = lineArgs(1)
|
||||
strValue = lineArgs(2)
|
||||
strType = lineArgs(3)
|
||||
|
||||
Result = PutValue(constHive, strSubKey, strValueName, strValue, strType)
|
||||
|
||||
If Not Result = 0 Then
|
||||
WriteLineErr "error while putting value: " & result
|
||||
WScript.Quit Result
|
||||
End If
|
||||
|
||||
ReadCount = 0
|
||||
Erase lineArgs
|
||||
End If
|
||||
Loop
|
||||
|
||||
If ReadCount <> 0 Then
|
||||
WScript.Quit 25123
|
||||
End If
|
||||
</script>
|
||||
</job>
|
||||
@@ -1,358 +0,0 @@
|
||||
' TODO: consider incorporating a json writer of some sort instead of adhoc solution like the following
|
||||
' e.g: http://demon.tw/my-work/vbs-json.html
|
||||
|
||||
const HKEY_CLASSES_ROOT = &H80000000
|
||||
const HKEY_CURRENT_USER = &H80000001
|
||||
const HKEY_LOCAL_MACHINE = &H80000002
|
||||
const HKEY_USERS = &H80000003
|
||||
const HKEY_CURRENT_CONFIG = &H80000005
|
||||
|
||||
Sub LoadRegistryImplementationByOSArchitecture()
|
||||
If IsNull(OSArchitecture) Then
|
||||
WriteLineErr "missing OSArchitecture global. did not call util.DetermineOSArchitecture? or Forgot to load util.vbs?"
|
||||
WScript.Quit 25125
|
||||
End If
|
||||
|
||||
If OSArchitecture = "A" Then
|
||||
Include "ArchitectureAgnosticRegistry.vbs"
|
||||
Else
|
||||
Include "ArchitectureSpecificRegistry.vbs"
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Function PutValue(constHive, strSubKey, strValueName, strValue, strType)
|
||||
Select Case UCase(strType)
|
||||
|
||||
Case "REG_SZ"
|
||||
PutValue = SetStringValue(constHive, strSubKey, strValueName, strValue)
|
||||
|
||||
Case "REG_EXPAND_SZ"
|
||||
PutValue = SetExpandedStringValue(constHive, strSubKey, strValueName, strValue)
|
||||
|
||||
Case "REG_BINARY"
|
||||
PutValue = SetBinaryValue(constHive, strSubKey, strValueName, ToBinaryValue(strValue))
|
||||
|
||||
Case "REG_NONE"
|
||||
PutValue = SetBinaryValue(constHive, strSubKey, strValueName, ToBinaryValue(strValue))
|
||||
|
||||
' TODO: need to check that indeed int is the right type here
|
||||
Case "REG_DWORD"
|
||||
PutValue = SetDWORDValue(constHive, strSubKey, strValueName, CDbl(strValue))
|
||||
|
||||
Case "REG_MULTI_SZ"
|
||||
PutValue = SetMultiStringValue(constHive, strSubKey, strValueName, Split(strValue, ","))
|
||||
|
||||
Case "REG_QWORD"
|
||||
PutValue = SetQWORDValue(constHive, strSubKey, strValueName, strValue)
|
||||
|
||||
Case "REG_DEFAULT"
|
||||
PutValue = SetStringValue(constHive, strSubKey, "", strValue)
|
||||
|
||||
Case Else
|
||||
PutValue = SetStringValue(constHive, strSubKey, strValueName, strValue)
|
||||
|
||||
End Select
|
||||
End Function
|
||||
|
||||
' render the child of a sub path strSubKey in hive constHive
|
||||
' as json.
|
||||
Sub ListChildrenAsJson(constHive, strSubKey)
|
||||
' start outputting json to stdout
|
||||
Write "{"
|
||||
|
||||
Dim e1: e1 = EnumKey (constHive, strSubKey, arrKeyNames)
|
||||
If e1 <> 0 Then
|
||||
Write """exists"": false,"
|
||||
Dim arrValueNames: arrValueNames = null
|
||||
Else
|
||||
Write """exists"": true,"
|
||||
|
||||
Dim e2: e2 = EnumValues (constHive, strSubKey, arrValueNames, arrValueTypes)
|
||||
If e2 <> 0 Then
|
||||
WScript.Quit e2
|
||||
End If
|
||||
End If
|
||||
|
||||
Write """keys"": ["
|
||||
If Not IsNull(arrKeyNames) Then
|
||||
For x = 0 To UBound(arrKeyNames)
|
||||
If (x > 0) Then
|
||||
Write ","
|
||||
End If
|
||||
|
||||
Write """" & JsonSafe(arrKeyNames(x)) & """"
|
||||
Next
|
||||
End If
|
||||
Write "],"
|
||||
' TODO: some duplicity of code between the two paths of this condition, this needs to be address at some point
|
||||
Write """values"":{"
|
||||
If Not IsNull(arrValueNames) Then
|
||||
For y = 0 To UBound(arrValueNames)
|
||||
If y > 0 Then
|
||||
Write ","
|
||||
End If
|
||||
|
||||
strValueName = arrValueNames(y)
|
||||
intValueType = arrValueTypes(y)
|
||||
|
||||
' assign the value to varValue
|
||||
GetValueByType constHive, strSubKey, strValueName, intValueType, varValue
|
||||
|
||||
WriteValue strValueName, intValueType, varValue
|
||||
Next
|
||||
Else
|
||||
' fix for keys with only default values in them
|
||||
' see http://stackoverflow.com/questions/8840343/how-to-read-the-default-value-from-registry-in-vbscript
|
||||
GetStringValue constHive, strSubKey, "", strDefaultValue
|
||||
|
||||
If IsNull(strDefaultValue) = false and strDefaultValue <> "" Then
|
||||
' write the default value with REG_SZ
|
||||
WriteValue "", 1, strDefaultValue
|
||||
End If
|
||||
End If
|
||||
Write "}}"
|
||||
End Sub
|
||||
|
||||
Sub WriteValue (strValueName, intValueType, varValue)
|
||||
Write """"
|
||||
Write JsonSafe(strValueName)
|
||||
Write """:{"
|
||||
Write """type"": """
|
||||
Write RenderType(intValueType)
|
||||
Write ""","
|
||||
Write """value"":"
|
||||
Write RenderValueByType(intValueType, varValue)
|
||||
Write "}"
|
||||
End Sub
|
||||
|
||||
' give a raw HKLM\something\somewhere
|
||||
' output the hive constant and the subkey, in this case:
|
||||
' HKEY_LOCAL_MACHINE will be assigned to outConstHive
|
||||
' and something\somewhere will be assigned to outStrSubKey
|
||||
Sub ParseHiveAndSubKey(strRawKey, outConstHive, outStrSubKey)
|
||||
' split into two parts to deduce the hive and the sub key
|
||||
arrSplitted = Split(strRawKey, "\", 2, 1)
|
||||
|
||||
If UBound(arrSplitted) > 0 Then
|
||||
strHive = arrSplitted(0)
|
||||
outStrSubKey = arrSplitted(1)
|
||||
Else
|
||||
strHive = strRawKey
|
||||
outStrSubKey = ""
|
||||
End If
|
||||
|
||||
outConstHive = StringToHiveConst(UCase(strHive))
|
||||
End Sub
|
||||
|
||||
Function ArrayRemoveAt(arr, pos)
|
||||
Dim i
|
||||
If IsArray(arr) Then
|
||||
If pos >= 0 And pos <= UBound(arr) Then
|
||||
For i = pos To UBound(arr) - 1
|
||||
arr(i) = arr(i + 1)
|
||||
Next
|
||||
ReDim Preserve arr(UBound(arr) - 1)
|
||||
End If
|
||||
End If
|
||||
End Function
|
||||
|
||||
Sub ParseHiveAndSubKeyAndValue(strRawKey, outConstHive, outStrSubKey, outStrValue)
|
||||
' split into two parts to deduce the hive and the sub key
|
||||
arrSplitted = Split(strRawKey, "\", -1, 1)
|
||||
|
||||
If UBound(arrSplitted) > 0 Then
|
||||
strHive = arrSplitted(0)
|
||||
outStrValue = arrSplitted(UBound(arrSplitted))
|
||||
test = ArrayRemoveAt(arrSplitted, UBound(arrSplitted))
|
||||
test = ArrayRemoveAt(arrSplitted, 0)
|
||||
outStrSubKey = Join(arrSplitted, "\")
|
||||
Else
|
||||
strHive = strRawKey
|
||||
outStrSubKey = ""
|
||||
End If
|
||||
|
||||
outConstHive = StringToHiveConst(UCase(strHive))
|
||||
End Sub
|
||||
|
||||
Function StringToHiveConst(strHive)
|
||||
|
||||
Select Case strHive
|
||||
Case "HKCR"
|
||||
StringToHiveConst = HKEY_CLASSES_ROOT
|
||||
Case "HKCU"
|
||||
StringToHiveConst = HKEY_CURRENT_USER
|
||||
Case "HKLM"
|
||||
StringToHiveConst = HKEY_LOCAL_MACHINE
|
||||
Case "HKU"
|
||||
StringToHiveConst = HKEY_USERS
|
||||
Case "HKCC"
|
||||
StringToHiveConst = HKEY_CURRENT_CONFIG
|
||||
Case Else
|
||||
StringToHiveConst = Null
|
||||
End Select
|
||||
|
||||
End Function
|
||||
|
||||
' TODO: this entire "by type" should be transformed into OOP style
|
||||
' where each type will have a class with render(), getValue() etc...
|
||||
|
||||
' convert a value type number into a string label
|
||||
Function RenderType(intType)
|
||||
RenderType = "REG_UNKNOWN"
|
||||
|
||||
Select Case intType
|
||||
Case 0
|
||||
RenderType = "REG_NONE"
|
||||
Case 1
|
||||
RenderType = "REG_SZ"
|
||||
Case 2
|
||||
RenderType = "REG_EXPAND_SZ"
|
||||
Case 3
|
||||
RenderType = "REG_BINARY"
|
||||
Case 4
|
||||
RenderType = "REG_DWORD"
|
||||
Case 7
|
||||
RenderType = "REG_MULTI_SZ"
|
||||
Case 11
|
||||
RenderType = "REG_QWORD"
|
||||
Case Else
|
||||
' TODO: should report / throw an error here
|
||||
WriteErr("invalid Registry Value Type " & intType)
|
||||
|
||||
End Select
|
||||
|
||||
End Function
|
||||
|
||||
' render by value type:
|
||||
' string will return as a string with double quotes, e.g "value"
|
||||
' multi string values which return as an array ot strings "["1", "2"]" (double quotes included ofc)
|
||||
' numeric values like DWORD and QWORD just return as the number e.g. 1
|
||||
' byte arrays such as reg_binary return as an array of ints, e.g [1,2,3]
|
||||
Function RenderValueByType(intType, varValue)
|
||||
|
||||
Select Case intType
|
||||
' REG_NONE
|
||||
Case 0
|
||||
RenderValueByType = "0"
|
||||
|
||||
' REG_SZ
|
||||
Case 1
|
||||
RenderValueByType = """" & JsonSafe(varValue) & """"
|
||||
|
||||
' REG_EXPAND_SZ
|
||||
Case 2
|
||||
RenderValueByType = """" & JsonSafe(varValue) & """"
|
||||
|
||||
' REG_BINARY
|
||||
Case 3
|
||||
RenderValueByType = RenderByteArray(varValue)
|
||||
|
||||
' REG_DWORD
|
||||
Case 4
|
||||
RenderValueByType= varValue
|
||||
|
||||
' REG_MULYI_SZ'
|
||||
Case 7
|
||||
|
||||
RenderValueByType = RenderStringArray(varValue)
|
||||
' REG_QWORD
|
||||
Case 11
|
||||
RenderValueByType = varValue
|
||||
Case Else
|
||||
' TODO: should report / throw an error here
|
||||
WriteErr("invalid Registry Value Type " & intType)
|
||||
End Select
|
||||
|
||||
End Function
|
||||
|
||||
' get the value of a registry based on its value type and assign it to out parameter outVarValue
|
||||
Sub GetValueByType(constHive, strKey, strValueName, intType, outVarValue)
|
||||
|
||||
Select Case intType
|
||||
' REG_NONE
|
||||
Case 0
|
||||
GetStringValue constHive, strKey, strValueName, "0"
|
||||
Exit Sub
|
||||
|
||||
' REG_SZ
|
||||
Case 1
|
||||
GetStringValue constHive, strKey, strValueName, outVarValue
|
||||
Exit Sub
|
||||
|
||||
' REG_EXPAND_SZ
|
||||
Case 2
|
||||
GetExpandedStringValue constHive, strKey, strValueName, outVarValue
|
||||
Exit Sub
|
||||
|
||||
' REG_BINARY
|
||||
Case 3
|
||||
GetBinaryValue constHive, strKey, strValueName, outVarValue
|
||||
Exit Sub
|
||||
|
||||
' REG_DWORD
|
||||
Case 4
|
||||
GetDWORDValue constHive, strKey, strValueName, outVarValue
|
||||
|
||||
' #21 - VBS does not support UInt32. This is the workaround
|
||||
If outVarValue < 0 Then outVarValue = 4294967296 + outVarValue
|
||||
|
||||
Exit Sub
|
||||
|
||||
' REG_MULYI_SZ'
|
||||
Case 7
|
||||
GetMultiStringValue constHive, strKey, strValueName, outVarValue
|
||||
Exit Sub
|
||||
|
||||
' REG_QWORD
|
||||
Case 11
|
||||
GetQWORDValue constHive, strKey, strValueName, outVarValue
|
||||
Exit Sub
|
||||
|
||||
Case Else
|
||||
' TODO: should report / throw an error here
|
||||
WriteErr("invalid Registry Value Type " & intType)
|
||||
End Select
|
||||
|
||||
End Sub
|
||||
|
||||
' render a byte array as a json array of numbers
|
||||
Function RenderByteArray(arr)
|
||||
RenderByteArray = "[]"
|
||||
|
||||
If Not IsNull(arr) Then
|
||||
RenderByteArray = "[" & Join(arr, ",") & "]"
|
||||
End If
|
||||
End Function
|
||||
|
||||
' render a string array as json string array
|
||||
Function RenderStringArray(arr)
|
||||
Result = "["
|
||||
If Not IsNull(arr) Then
|
||||
For t = 0 To UBound(arr)
|
||||
If (t > 0) Then
|
||||
Result = Result & ","
|
||||
End If
|
||||
|
||||
Result = Result & """" & JsonSafe(arr(t)) & """"
|
||||
Next
|
||||
End If
|
||||
Result = Result & "]"
|
||||
|
||||
RenderStringArray = Result
|
||||
End Function
|
||||
|
||||
Function ToBinaryValue(strValue)
|
||||
|
||||
arrValue = Split(strValue, ",")
|
||||
|
||||
If IsNull(arrValue) Then
|
||||
ToBinaryValue = Array()
|
||||
Exit Function
|
||||
End If
|
||||
|
||||
For i = 0 To UBound(arrValue)
|
||||
arrValue(i) = CInt(arrValue(i))
|
||||
Next
|
||||
|
||||
ToBinaryValue = arrValue
|
||||
End Function
|
||||