diff --git a/assets/jsons/translations/de.json b/assets/jsons/translations/de.json index a53e1a86..aa5b528a 100644 --- a/assets/jsons/translations/de.json +++ b/assets/jsons/translations/de.json @@ -339,7 +339,7 @@ "STEAM_LAUNCHING": "Steam startet!" }, "msg": { - "BS_LAUNCHING": "TODO", + "BS_LAUNCHING": "Vergiss nicht, dich aufzuwärmen 😉", "STEAM_LAUNCHING": "Beat Saber wird automatisch nach Steam gestartet." } }, diff --git a/assets/jsons/translations/en.json b/assets/jsons/translations/en.json index 8c069767..a20e6bde 100644 --- a/assets/jsons/translations/en.json +++ b/assets/jsons/translations/en.json @@ -339,7 +339,7 @@ "STEAM_LAUNCHING": "Steam is launching!" }, "msg": { - "BS_LAUNCHING": "TODO", + "BS_LAUNCHING": "Don't forget to warm up 😉", "STEAM_LAUNCHING": "Beat Saber will automatically launch after Steam." } }, diff --git a/assets/jsons/translations/es.json b/assets/jsons/translations/es.json index 90d23ea0..acecb60d 100644 --- a/assets/jsons/translations/es.json +++ b/assets/jsons/translations/es.json @@ -338,7 +338,7 @@ "STEAM_LAUNCHING": "¡Steam se está iniciando!" }, "msg": { - "BS_LAUNCHING": "TODO", + "BS_LAUNCHING": "No olvides calentarte 😉", "STEAM_LAUNCHING": "Beat Saber se lanzará automáticamente después de Steam." } }, diff --git a/assets/jsons/translations/fr.json b/assets/jsons/translations/fr.json index c5644dcf..57a32aab 100644 --- a/assets/jsons/translations/fr.json +++ b/assets/jsons/translations/fr.json @@ -338,7 +338,7 @@ "STEAM_LAUNCHING": "Steam se lance !" }, "msg": { - "BS_LAUNCHING": "TODO", + "BS_LAUNCHING": "N'oublie pas de t'échauffer 😉", "STEAM_LAUNCHING": "Beat Saber se lancera automatiquement après Steam" } }, diff --git a/src/main/services/bs-launcher.service.ts b/src/main/services/bs-launcher.service.ts index e41b3662..8423c0ce 100644 --- a/src/main/services/bs-launcher.service.ts +++ b/src/main/services/bs-launcher.service.ts @@ -197,7 +197,7 @@ export class BSLauncherService{ const launchArgs = this.buildBsLaunchArgs(launchOptions); - obs.next({type: BSLaunchEventType.BS_LAUNCHING}); + obs.next({type: BSLaunchEventType.BS_LAUNCHING}); // Add BS_FORCE_LAUNCH when steam not succeded to launch await this.launchBSProcess(exePath, launchArgs, launchOptions.debug).catch(() => { obs.error({type: BSLaunchErrorType.BS_EXIT_ERROR} as BSLaunchErrorEvent);