/*
 * Copyright (c) 2026 Meshtastic LLC
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */
package org.meshtastic.core.ui.theme

import android.os.Build
import androidx.compose.material3.ColorScheme
import androidx.compose.material3.dynamicDarkColorScheme
import androidx.compose.material3.dynamicLightColorScheme
import androidx.compose.runtime.Composable
import androidx.compose.ui.platform.LocalContext

@Composable
actual fun dynamicColorScheme(darkTheme: Boolean): ColorScheme? = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
    val context = LocalContext.current
    if (darkTheme) dynamicDarkColorScheme(context) else dynamicLightColorScheme(context)
} else {
    null
}
